Updated Setting up the config file (markdown)

garbagemule 2020-08-08 21:53:45 +02:00
parent 6d60eb4f10
commit 25295a14f7

@ -83,7 +83,10 @@ The `classes`-section is slightly more complicated. It is divided into _class-br
- -mobarena.use.leave - -mobarena.use.leave
Tank: Tank:
items: iron_sword items: iron_sword
armor: diamond_helmet, diamond_chestplate, diamond_leggings, diamond_boots helmet: diamond_helmet
chestplate: diamond_chestplate
leggings: diamond_leggings
boots: diamond_boots
offhand: shield offhand: shield
effects: slow, health_boost effects: slow, health_boost
Knight: Knight:
@ -105,7 +108,7 @@ For a smooth, own-items-only experience, ditch the signs and set the per-arena s
### Slot-specific armor nodes ### Slot-specific armor nodes
If you want to use off-hand items, or if you just want to be explicit about which items go where in the armor slots, use the optional slot-specific armor nodes: `offhand`, `helmet`, `chestplate`, `leggings`, `boots`. In the example above, the **Tank** class gets a shield in its off-hand slot. If you want to use off-hand items, or if you just want to be explicit about which items go where in the armor slots, use the optional slot-specific armor nodes: `helmet`, `chestplate`, `leggings`, `boots`, `offhand`. In the example above, the **Tank** class gets a shield in its off-hand slot along with full diamond armor from the other slot-specific nodes.
### Potion effects ### Potion effects