diff --git a/Setting-up-the-config-file.md b/Setting-up-the-config-file.md index dfc09a8..20292fd 100644 --- a/Setting-up-the-config-file.md +++ b/Setting-up-the-config-file.md @@ -267,7 +267,7 @@ The rewards-section denotes which rewards the arena players can win in the arena **Note:** YAML is picky about how you type your items. Make sure you read the short [[Item and Reward Syntax]]-page and fully understand it before you attempt to modify the config file! -The waves-branch is broken into `every`- and `after`-branches. The `every`-branch denotes rewards that the players can receive _every_ x waves (repeated). The `after`-branch denotes rewards that the player can receive _after_ wave x (only once) has started. Note that **only one reward** is picked at random from the list. +The waves-branch is broken into `every`- and `after`-branches. The `every`-branch denotes rewards that the players can receive _every_ x waves (repeated). The `after`-branch denotes rewards that the player can receive _after_ wave x (only once) has "ended", i.e. right before the next wave spawns, or right before the session ends if wave x is the final wave. Note that **only one reward** is picked at random from the list. In the following example, players will receive either four arrows or a gold bar every 3 waves (3, 6, 9, 12, etc.), and a diamond every 10 waves (10, 20, 30, etc.), as well as an iron tool on wave 7 (only on wave 7), a diamond sword on wave 19 (only on wave 19), and 200 currency units on wave 20: