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Add new boss abilities.
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98fb08182c
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8e3179e345
@ -214,6 +214,7 @@ Boss waves consist of _one monster_ with a configurable (but optional) amount of
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disorient-target Spins the target around 45-315 degrees
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disorient-nearby Spins all nearby (5 blocks radius) players
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disorient-distant Spins all distant (8+ blocks) players
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disorient-all Spins all players
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root-target Locks the target in place for a couple of seconds
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warp-to-player Picks a random player in the arena to warp to
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shuffle-positions Swaps everyone's (including the boss) positions around
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@ -221,12 +222,15 @@ Boss waves consist of _one monster_ with a configurable (but optional) amount of
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throw-target Throws the target backwards (if in distance)
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throw-nearby Throws all nearby (5 blocks radius) players
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throw-distant Throws all distant (8+ blocks) players
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throw-all Throws all players
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pull-target Pulls the target towards the boss' location
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pull-nearby Pulls all nearby (5 blocks radius) players towards the boss' location
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pull-distant Pulls all distant (8+ blocks) players towards the boss' location
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pull-all Pulls all players towards the boss' location
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fetch-target Warps the target to the boss' location
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fetch-nearby Warps all nearby (5 blocks radius) players to the boss' location
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fetch-distant Warps all distant (8+ blocks) players to the boss' location
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fetch-all Warps all players to the boss' location
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`ability-announce: [true|false]` (optional) should boss abilities be announced to arena players? Defaults to true.
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