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Updated Setting up the config file (markdown)
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@ -88,6 +88,9 @@ The `classes`-section is slightly more complicated. It is divided into _class-br
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Wolf Master:
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items: stone_sword, grilled_pork, bone:2
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armor: 298,299,300,301
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Crusader:
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items: iron_sword, hay_block:17
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armor: 302,303,304,305
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### Unbreakable weapons/armor (v0.96+)
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@ -126,7 +129,7 @@ classes:
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### Pet classes
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For every bone (Material name: `bone`, data value: `352`) in a class' items-list, one wolf pet will spawn upon arena start. In the example above, every player that picks the **Wolf Master** class will have 2 wolves spawn upon arena start. The wolves are invincible, but deal less damage than normal wolves.
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For every bone (Material name: `bone`, data value: `352`) in a class' items-list (or class chest), one wolf pet will spawn upon arena start. In the example above, every player that picks the **Wolf Master** class will have 2 wolves spawn upon arena start. The wolves are invincible, but deal less damage than normal wolves.
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<pre>
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classes:
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Wolf Master:
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@ -134,6 +137,16 @@ classes:
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armor: 298,299,300,301
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</pre>
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### Mounts (v0.96+)
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To give a class a horse mount, give it a hay block in the items-list (or place a hay block in the class chest). The item stack amount (in the first encountered stack) determines the variant and barding of the horse in a bit string pattern similar to the UNIX file permissions. To calculate the item stack amount, use [this tool](http://garbagemule.binhoster.com/mobarena/tools/mount/). In the example above, every player that picks the **Crusader** class will have a white horse with gold barding upon arena start. The mounts are invincible.
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<pre>
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classes:
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Crusader:
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items: iron_sword, <font color="blue">hay_block:17</font>
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armor: 302,303,304,305
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</pre>
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## arenas
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This section is by far the largest, and it is divided into several smaller branches. In the above example, `default` denotes the _name_ of the default arena. This name can be altered, but it must contain no spaces (use underscores instead). The arena name is significant when a server has multiple arenas and no Master Lobby (will be featured later). Let's go over the different branches:
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