Updated Setting up the config file (markdown)

garbagemule 2015-01-26 23:03:04 +01:00
parent 1c6e022e3c
commit b7e764ad58

@ -157,7 +157,6 @@ The settings-branch is quite extensive, and besides the `world`-node, it is basi
* `clear-wave-before-next: [true|false]` - If true, no monsters will spawn before all monsters of the previous wave have been killed.
* `clear-boss-before-next: [true|false]` - If true, no new waves will spawn before the current boss (if any) is dead.
* `clear-wave-before-boss: [true|false]` - If true, a boss wave will not spawn until all previous monsters have been killed.
* `lightning: [true|false]` - If true, every spawnpoint will be struck by lightning (no damage) on special waves.
* `auto-equip-armor: [true|false]` - If true, armor pieces will automatically be equipped upon class selection. Note that this does not work if a class has more than 1 of an armor piece type.
* `soft-restore: [true|false]` - If true, all destroyed blocks will be saved in a "repair list", which will be used to restore blocks at arena end. No data is saved to the harddrive. Note that this setting, if true, ignores the `protect` flag.
* `soft-restore-drops: [true|false]` - If true, blocks destroyed by players will drop as items like they normally do (using pickaxes, spades, etc.). Note that this makes it very easy for classes with pickaxes to "mine the arena" and build forts.