Fixed "modifyworld.item.use" permission for more consistency (now its "modifyworld.items.use").

This commit is contained in:
t3hk0d3 2012-05-09 00:55:26 +04:00
parent d95f884c33
commit fbab5b30a8

View File

@ -189,7 +189,7 @@ public class PlayerListener extends ModifyworldListener {
@EventHandler(priority = EventPriority.LOW)
public void onPlayerInteractEntity(PlayerInteractEntityEvent event) {
if (this.checkItemUse) {
if (!event.getPlayer().hasPermission("modifyworld.item.use." + getItemPermission(event.getPlayer().getItemInHand()) + ".on.entity." + getEntityName(event.getRightClicked()))) {
if (!event.getPlayer().hasPermission("modifyworld.items.use." + getItemPermission(event.getPlayer().getItemInHand()) + ".on.entity." + getEntityName(event.getRightClicked()))) {
event.setCancelled(true);
informPlayerAboutDenial(event.getPlayer());
}
@ -218,7 +218,7 @@ public class PlayerListener extends ModifyworldListener {
Player player = event.getPlayer();
if (this.checkItemUse && action != Action.PHYSICAL) {
if (!player.hasPermission("modifyworld.item.use." + getItemPermission(player.getItemInHand()) + ".on.block." + getBlockPermission(event.getClickedBlock()))) {
if (!player.hasPermission("modifyworld.items.use." + getItemPermission(player.getItemInHand()) + ".on.block." + getBlockPermission(event.getClickedBlock()))) {
event.setCancelled(true);
informPlayerAboutDenial(player);
}