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# configuration
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mv-core.config.save.failed = Unable to save Multiverse-Core config.yml. Your changes will be temporary!
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mv-core.config.node.notfound = Node not found in config: {node}
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# /mv check
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mv-core.check.description = Checks if a player can teleport to a destination.
mv-core.check.player.description = Player to check destination on.
mv-core.check.destination.description = A destination location, e.g. a world name.
mv-core.check.checking = Checking {player} to {destination} ..
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# /mv clone
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mv-core.clone.description = Clones a world.
mv-core.clone.world.description = The target world to clone.
mv-core.clone.newWorld.description = The new cloned world name.
mv-core.clone.cloning = Cloning world '{world}' to '{newworld}'...
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mv-core.clone.success = &aWorld cloned to '{world}'!
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# /mv confirm
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mv-core.confirm.description = Confirms dangerous commands before executing them.
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# /mv coordinates
mv-core.coordinates.description = Simply sends your coordinates
mv-core.coordinates.info.title = &b--- Location Information ---
mv-core.coordinates.info.world = &bWorld: &f{world}
mv-core.coordinates.info.alias = &bAlias: &f{alias}
mv-core.coordinates.info.worldScale = &bWorld Scale: &f{scale}
mv-core.coordinates.info.coordinates = &bCoordinates: &f{coordinates}
mv-core.coordinates.info.direction = &bDirection: &f{direction}
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# /mv create
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mv-core.create.description = Creates a new world and loads it.
mv-core.create.name.description = New world name.
mv-core.create.environment.description = The world's environment. See: /mv environments
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mv-core.create.flags.description = Additional world settings. See https://gg.gg/nn8bl for all possible flags.
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mv-core.create.properties = Creating world {worldName} with the following properties:
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mv-core.create.properties.environment = - Environment: &f{environment}
mv-core.create.properties.seed = - Seed: &f{seed}
mv-core.create.properties.worldtype = - World Type: &f{worldType}
mv-core.create.properties.adjustspawn = - Adjust Spawn: &f{adjustSpawn}
mv-core.create.properties.generator = - Generator: &f{generator}
mv-core.create.properties.structures = - Structures: &f{structures}
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mv-core.create.loading = Creating world...
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mv-core.create.success = &aWorld '{world}' created!
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# /mv debug
mv-core.debug.info.description = Show the current debug level.
mv-core.debug.info.off = &fMultiverse Debug mode is &cOFF&f.
mv-core.debug.info.on = &fMultiverse Debug mode is at &alevel {level}&f.
mv-core.debug.change.description = Change debug level.
mv-core.debug.change.syntax = level
mv-core.debug.change.level.description = Debug level to set to.
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# /mv delete
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mv-core.delete.description = Deletes a world on your server PERMANENTLY.
mv-core.delete.deleting = Deleting world '{world}'...
mv-core.delete.prompt = Are you sure you want to delete world '{world}'?
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mv-core.delete.success = &aWorld '{world}' deleted!
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# /mv dumps
mv-core.dumps.description = Dumps version info to the console or paste services
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mv-core.dumps.url.list = {service} : {link}
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# /mv gamerule set
mv-core.gamerule.set.description = Changes a gamerule in one or more worlds.
mv-core.gamerule.set.gamerule.description = Gamerule to set.
mv-core.gamerule.set.value.description = Value of gamerule.
mv-core.gamerule.set.world.description = World to apply gamerule to, current player's world by default.
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mv-core.gamerule.set.failed = Failed to set gamerule {gamerule} to {value} in {world}. &fIt should be a {type}.
mv-core.gamerule.set.success.single = &aSuccessfully set {gamerule} to {value} in {world}.
mv-core.gamerule.set.success.multiple = &aSuccessfully set {gamerule} to {value} in {count} worlds.
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# /mv gamerule reset
mv-core.gamerule.reset.description = Resets a gamerule in one or more worlds to it's default value.
mv-core.gamerule.reset.gamerule.description = Gamerule to reset.
mv-core.gamerule.reset.world.description = World to reset gamerule of, current player's world by default.
mv-core.gamerule.reset.failed = Failed to reset gamerule {gamerule} in {world}.
mv-core.gamerule.reset.success.single = &aSuccessfully reset {gamerule} in {world}.
mv-core.gamerule.reset.success.multiple = &aSuccessfully reset {gamerule} in {count} worlds.
# /mv gamerule list
mv-core.gamerule.list.description = Lists gamerules for the specified world.
mv-core.gamerule.list.description.page = The page to view.
mv-core.gamerule.list.description.world = The world to list gamerules in.
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mv-core.gamerule.list.title = --- Gamerules for {world} ---
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# /mv generators
mv-core.generators.description = Lists generators known to Multiverse
mv-core.generators.description.flags = Filter - only shows entries matching this. Page - the page to show
mv-core.generators.empty = &cNo Generator Plugins found.
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# /mv import
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mv-core.import.description = Imports an existing world folder.
mv-core.import.name.description = Name of the world folder.
mv-core.import.env.description = The world's environment. See: /mv env
mv-core.import.other.description = Other world settings. See: https://gg.gg/nn8c2
mv-core.import.importing = Starting import of world '{world}'...
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mv-core.import.success = &aWorld '{world}' imported!
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# /mv load
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mv-core.load.description = Loads a world. World must be already in worlds.yml, else please use /mv import.
mv-core.load.world.description = Name of world you want to load.
mv-core.load.loading = Loading world '{world}'...
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mv-core.load.success = &aWorld '{world}' loaded!
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# /mv regen
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mv-core.regen.description = Regenerates a world on your server. The previous state will be lost PERMANENTLY.
mv-core.regen.world.description = World that you want to regen.
mv-core.regen.other.description = Other world settings. See: http://gg.gg/nn8lk
mv-core.regen.regenerating = Regenerating world '{world}'...
mv-core.regen.prompt = Are you sure you want to regenerate world '{world}'?
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mv-core.regen.success = &aWorld '{world}' regenerated!
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# /mv reload
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mv-core.reload.description = Reloads config files for all Multiverse modules.
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mv-core.reload.reloading = &6Reloading all Multiverse Plugin configs...
mv-core.reload.success = &aReload complete!
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# /mv remove
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mv-core.remove.description = Unloads a world from Multiverse and removes it from worlds.yml. This does NOT delete the world folder.
mv-core.remove.world.description = World you want to remove from MV's knowledge.
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mv-core.remove.success = &aWorld '{world}' removed!
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# /mv
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mv-core.root.title = &a{name} version {version}
mv-core.root.help = &aSee &f/mv help&a for commands available.
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# /mv spawn
mv-core.spawn.description = Teleports the specified player to the spawn of the world they are in
mv-core.spawn.player.description = The player
mv-core.spawn.message = {teleporter} just sent you to spawn!
mv-core.spawn.consolename = The console
mv-core.spawn.you = You
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# /mv tp
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mv-core.teleport.description = Allows you to teleport to a location on your server!
mv-core.teleport.player.description = Target player to teleport.
mv-core.teleport.destination.description = Location, can be a world name.
mv-core.teleport.success = Teleporting {player} to {destination}...
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# /mv unload
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mv-core.unload.description = Unloads a world from Multiverse. This does NOT remove the world folder. This does NOT remove it from the config file.
mv-core.unload.world.description = Name of the world you want to unload.
mv-core.unload.unloading = Unloading world '{world}'...
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mv-core.unload.success = &aWorld '{world}' unloaded!
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# /mv usage
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mv-core.usage.description = Show Multiverse-Core command usage.
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# /mv version
mv-core.version.description = Displays version and authors
mv-core.version.mv = Multiverse Core Version &fv{version}
mv-core.version.authors = Multiverse Core Authors &f{authors}
mv-core.version.secretcode = Special Code: &fFRN002
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# commands error
mv-core.commands.error.playersonly = &cThis command can only be used by players
mv-core.commands.error.multiverseworldonly = &cThis can only be used in multiverse worlds
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# entry check
mv-core.entrycheck.blacklisted = '{world}' is blacklisted.
mv-core.entrycheck.notenoughmoney = you do not have enough money to pay entry fee. You are required to pay {amount}.
mv-core.entrycheck.cannotpayentryfee = you do not have the ability to pay entry fee.
mv-core.entrycheck.exceedplayerlimit = the world has reached its player limit.
mv-core.entrycheck.noworldaccess = you do not have permissions to access the world.
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# world manager result
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mv-core.cloneworld.invalidworldname = World '{world}' contains invalid characters!
mv-core.cloneworld.worldexistfolder = World '{world}' exists in server folders! You need to delete it first before cloning.
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mv-core.cloneworld.worldexistunloaded = World '{world}' already exists and it's unloaded! You need to delete it first before cloning.
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mv-core.cloneworld.worldexistloaded = World '{world}' already exists! You need to delete it first before cloning.
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mv-core.cloneworld.copyfailed = Failed to copy world to '{world}': {error}\n&fSee console for more details.
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mv-core.createworld.invalidworldname = World '{world}' contains invalid characters!
mv-core.createworld.worldexistfolder = World '{world}' already exists in server folders!&f Type '&a/mv import {world} <environment>&f' if you wish to import it.
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mv-core.createworld.worldexistunloaded = World '{world}' already exists, but it's not loaded!&f Type '&a/mv load {world}&f' if you wish to load it.
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mv-core.createworld.worldexistloaded = World '{world}' already exists!
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mv-core.createworld.bukkitcreationfailed = Bukkit failed to create world '{world}': {error}\n&fSee console for more details.
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mv-core.deleteworld.worldnonexistent = World '{world}' not found!
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mv-core.deleteworld.loadfailed = Unable to load world '{world}', does the world folder exist?&f You can run '&a/mv remove {world}&f' to remove it from Multiverse, or attempt to load again with '&a/mv load {world}&f'.
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mv-core.deleteworld.worldfoldernotfound = World '{world}' folder not found!
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mv-core.deleteworld.failedtodeletefolder = Failed to delete world folder '{world}': {error}\n&fSee console for more details.
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mv-core.importworld.invalidworldname = World '{world}' contains invalid characters!
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mv-core.importworld.worldexistunloaded = World '{world}' already exists, but it's not loaded!&f Type '&a/mv load {world}&f' if you wish to load it.
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mv-core.importworld.worldexistloaded = World '{world}' already exists!
mv-core.importworld.worldfolderinvalid = World '{world}' folder contents does not seem to be a valid world!
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mv-core.importworld.bukkitcreationfailed = Bukkit failed to import world '{world}': {error}\n&fSee console for more details.
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mv-core.loadworld.worldalreadyloading = World '{world}' is already loading! Please wait...
mv-core.loadworld.worldnonexistent = World '{world}' not found! Use '&a/mv create {world} <environment>&f' to create it.
mv-core.loadworld.worldexistfolder = World '{world}' exists in server folders, but it's not known to Multiverse!&f Type '&a/mv import {world} <environment>&f' if you wish to import it.
mv-core.loadworld.worldexistloaded = World '{world}' is already loaded!
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mv-core.loadworld.bukkitcreationfailed = Bukkit failed to load world '{world}': {error}\n&fSee console for more details.
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mv-core.removeworld.worldnonexistent = World '{world}' not found!
mv-core.unloadworld.worldalreadyunloading = World '{world}' is already unloading! Please wait...
mv-core.unloadworld.worldnonexistent = World '{world}' does not exist!
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mv-core.unloadworld.worldunloaded = World '{world}' is already unloaded!
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mv-core.unloadworld.bukkitunloadfailed = Bukkit failed to unload world '{world}': {error}\n&fSee console for more details.
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# generic
mv-core.generic.success = Success!
mv-core.generic.failure = Failed!