mirror of
https://github.com/Multiverse/Multiverse-Core.git
synced 2024-11-24 03:25:12 +01:00
docs: Add javadocs to new api class and methods
This commit is contained in:
parent
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@ -280,11 +280,17 @@ public class MultiverseCore extends JavaPlugin implements MVCore {
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return economist;
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}
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/**
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* {@inheritDoc}
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*/
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@Override
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public PermissionsTool getPermissionsTool() {
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return permissionsTool;
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}
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/**
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* {@inheritDoc}
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*/
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@Override
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public PlayerActionChecker getPlayerActionChecker() {
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return playerActionChecker;
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@ -14,9 +14,10 @@ import com.onarandombox.MultiverseCore.economy.MVEconomist;
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import com.onarandombox.MultiverseCore.teleportation.SimpleBlockSafety;
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import com.onarandombox.MultiverseCore.teleportation.SimpleLocationManipulation;
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import com.onarandombox.MultiverseCore.teleportation.SimpleSafeTTeleporter;
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import com.onarandombox.MultiverseCore.utils.MVPlayerSession;
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import com.onarandombox.MultiverseCore.utils.PermissionsTool;
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import com.onarandombox.MultiverseCore.utils.actioncheck.PlayerActionChecker;
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import com.onarandombox.MultiverseCore.utils.UnsafeCallWrapper;
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import com.onarandombox.MultiverseCore.utils.actioncheck.PlayerActionChecker;
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/**
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* Multiverse 2 Core API
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@ -106,8 +107,18 @@ public interface MVCore extends MVPlugin {
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*/
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int getPluginCount();
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/**
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* Gets the {@link PermissionsTool} instance.
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*
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* @return The {@link PermissionsTool} instance.
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*/
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PermissionsTool getPermissionsTool();
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/**
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* Gets the {@link PlayerActionChecker} instance.
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*
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* @return The {@link PlayerActionChecker} instance.
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*/
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PlayerActionChecker getPlayerActionChecker();
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/**
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@ -5,6 +5,11 @@ import java.util.Set;
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import java.util.function.Supplier;
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import java.util.stream.Collectors;
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import org.jetbrains.annotations.NotNull;
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/**
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* A response that have multiple results.
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*/
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public class ActionResponse implements ActionResult {
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private final Set<ActionResult> results;
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private final boolean continueIfFail;
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@ -15,19 +20,34 @@ public class ActionResponse implements ActionResult {
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this(false);
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}
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/**
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* @param continueIfFail If true, the response will continue to add results even if one of the results is not successful.
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*/
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public ActionResponse(boolean continueIfFail) {
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this.results = new HashSet<>();
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this.continueIfFail = continueIfFail;
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}
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public ActionResponse then(Supplier<ActionResult> resultSupplier) {
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/**
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* Add a result to the response.
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*
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* @param resultSupplier The supplier of the result.
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* @return self
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*/
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public @NotNull ActionResponse then(Supplier<ActionResult> resultSupplier) {
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if (!continueIfFail && !isSuccessful) {
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return this;
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}
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return addResult(resultSupplier.get());
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}
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public ActionResponse addResult(ActionResult result) {
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/**
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* Add a result to the response.
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*
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* @param result The result.
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* @return self
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*/
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public @NotNull ActionResponse addResult(ActionResult result) {
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if (!continueIfFail && !isSuccessful) {
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return this;
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}
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@ -39,15 +59,25 @@ public class ActionResponse implements ActionResult {
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return this;
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}
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/**
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* {@inheritDoc}
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*/
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@Override
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public String getName() {
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return results.stream().map(ActionResult::getName).collect(Collectors.joining(", "));
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}
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/**
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* {@inheritDoc}
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*/
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@Override
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public boolean isSuccessful() {
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return isSuccessful;
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}
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/**
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* {@inheritDoc}
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*/
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@Override
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public boolean hasResult(ActionResult result) {
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return results.contains(result);
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@ -1,9 +1,28 @@
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package com.onarandombox.MultiverseCore.api.action;
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/**
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* Represents one or more action result.
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*/
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public interface ActionResult {
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/**
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* Get the name of the result.
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*
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* @return The name of the result.
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*/
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String getName();
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/**
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* Check if the result is successful.
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*
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* @return true if the result is successful.
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*/
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boolean isSuccessful();
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/**
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* Check if the result is in the response.
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*
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* @param result The result to check.
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* @return true if the result is in the response.
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*/
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boolean hasResult(ActionResult result);
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}
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@ -0,0 +1,4 @@
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/**
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* This package contains the Action API.
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*/
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package com.onarandombox.MultiverseCore.api.action;
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@ -1,6 +1,7 @@
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package com.onarandombox.MultiverseCore.destination;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.stream.Collectors;
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@ -109,7 +110,7 @@ public class DestinationsProvider {
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}
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public @NotNull Collection<Destination<?>> getRegisteredDestinations() {
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return this.destinationMap.values();
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return Collections.unmodifiableCollection(this.destinationMap.values());
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}
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/**
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@ -31,6 +31,12 @@ public class MVEconomist {
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return getVaultHandler().hasEconomy();
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}
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/**
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* Formats the amount to a human readable currency string.
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*
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* @param world the world to get the price and currency from.
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* @return the human readable currency string.
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*/
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public String formatPrice(MVWorld world) {
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return formatPrice(world.getPrice(), world.getCurrency());
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}
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@ -81,6 +87,12 @@ public class MVEconomist {
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}
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}
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/**
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* Pays for a given amount of currency either from the player's economy account or inventory if the currency.
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*
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* @param player the player to deposit currency into.
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* @param world the world to take entry fee from.
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*/
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public void payEntryFee(Player player, MVWorld world) {
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payEntryFee(player, world.getPrice(), world.getCurrency());
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}
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@ -277,7 +277,7 @@ public class MVPlayerListener implements Listener {
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* @param player The {@link Player}.
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* @param world The world the player is in.
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*/
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public void handleGameModeAndFlight(@NotNull Player player, @NotNull MVWorld world) {
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private void handleGameModeAndFlight(@NotNull Player player, @NotNull MVWorld world) {
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// We perform this task one tick later to MAKE SURE that the player actually reaches the
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// destination world, otherwise we'd be changing the player mode if they havent moved anywhere.
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this.plugin.getServer().getScheduler().scheduleSyncDelayedTask(
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@ -286,7 +286,13 @@ public class MVPlayerListener implements Listener {
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1L);
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}
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private void applyGameModeAndFlight(@NotNull Player player, @NotNull MVWorld world) {
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/**
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* Applies the gamemode and flight for the specified {@link Player}.
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*
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* @param player The {@link Player}.
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* @param world The world the player is in.
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*/
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public void applyGameModeAndFlight(@NotNull Player player, @NotNull MVWorld world) {
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if (MVPlayerListener.this.actionChecker.canKeepGameMode(player, world).isSuccessful()) {
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Logging.fine("Player: " + player.getName() + " is IMMUNE to gamemode changes!");
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return;
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@ -317,6 +323,15 @@ public class MVPlayerListener implements Listener {
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}
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}
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/**
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* Sends the reason for the teleportation failure to the sender.
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*
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* @param sender The sender of the command.
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* @param teleportee The player being teleported.
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* @param fromWorld The world the player is teleporting from.
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* @param toWorld The world the player is teleporting to.
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* @param result The result of the teleportation.
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*/
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private void tellReason(@NotNull CommandSender sender,
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@NotNull Player teleportee,
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@Nullable MVWorld fromWorld,
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@ -12,6 +12,9 @@ import org.bukkit.plugin.PluginManager;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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/**
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* A utility class for registering and checking permissions.
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*/
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public class PermissionsTool {
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private static final String TELEPORT_PERM_PREFIX = "multiverse.teleport.";
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@ -26,11 +29,17 @@ public class PermissionsTool {
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this.plugin = plugin;
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}
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/**
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* Sets up the permissions for Multiverse.
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*/
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public void setUpPermissions() {
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this.pluginManager = this.plugin.getServer().getPluginManager();
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setUpWorldPermissionWildcards();
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}
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/**
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* Set up the world permissions wildcards.
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*/
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private void setUpWorldPermissionWildcards() {
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this.worldAccessPermission = new Permission("multiverse.access.*",
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"Allows access to all worlds",
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@ -57,6 +66,11 @@ public class PermissionsTool {
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Logging.finer("Registered world permissions wildcard.");
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}
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/**
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* Registers the permissions for a world.
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*
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* @param world The world to register permissions for.
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*/
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public void registerMVWorldPermissions(MVWorld world) {
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Permission accessPermission = new Permission("multiverse.access." + world.getName(),
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"Allows access to " + world.getName(),
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@ -89,6 +103,11 @@ public class PermissionsTool {
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Logging.finer("Registered permissions for '" + world.getName() + "'");
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}
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/**
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* Unregisters the permissions for a world.
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*
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* @param world The world to remove permissions for.
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*/
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public void removeMVWorldPermissions(MVWorld world) {
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Permission accessPermission = pluginManager.getPermission("multiverse.access." + world.getName());
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if (accessPermission != null) {
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@ -112,6 +131,9 @@ public class PermissionsTool {
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}
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}
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/**
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* Removes all Multiverse World related permissions.
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*/
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public void removeAllMVWorldPermissions() {
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this.worldAccessPermission.getChildren().keySet().forEach(pluginManager::removePermission);
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this.bypassGameModePermission.getChildren().keySet().forEach(pluginManager::removePermission);
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@ -126,6 +148,11 @@ public class PermissionsTool {
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setUpWorldPermissionWildcards();
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}
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/**
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* Registers the permissions for a destination.
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*
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* @param destination The destination to register permissions for.
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*/
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public void registerDestinationTeleportPermissions(Destination<?> destination) {
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try {
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pluginManager.addPermission(new Permission(TELEPORT_PERM_PREFIX + "self." + destination.getIdentifier(), PermissionDefault.OP));
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@ -138,6 +165,12 @@ public class PermissionsTool {
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Logging.finer("Registered permissions for '" + destination.getIdentifier() + "'");
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}
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/**
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* Registers the finer permissions for a destination.
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*
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* @param destination The destination to register permissions for.
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* @param finerSuffix The finer suffix to register.
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*/
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public void registerFinerDestinationTeleportPermissions(Destination<?> destination, String finerSuffix) {
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String finerPermissionName = TELEPORT_PERM_PREFIX + "self." + destination.getIdentifier() + "." + finerSuffix;
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if (pluginManager.getPermission(finerPermissionName) != null) {
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@ -160,26 +193,69 @@ public class PermissionsTool {
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Logging.finer("Registered finer permissions '" + finerPermissionName + "' for '" + destination.getIdentifier() + "'");
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}
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/**
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* Checks if a player has the permission to bypass the player limit.
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*
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* @param sender The player to check.
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* @param toWorld The world to check.
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* @return True if the player has the permission, false otherwise.
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*/
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public boolean hasBypassPlayerLimit(@NotNull CommandSender sender, @NotNull MVWorld toWorld) {
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return hasPermission(sender, "mv.bypass.playerlimit." + toWorld.getName());
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}
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/**
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* Checks if a player has the permission to bypass the entry fee.
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*
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* @param sender The player to check.
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* @param toWorld The world to check.
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* @return True if the player has the permission, false otherwise.
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*/
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public boolean hasBypassEntryFee(@NotNull CommandSender sender, @NotNull MVWorld toWorld) {
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return hasPermission(sender, "multiverse.exempt." + toWorld.getName());
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}
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/**
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* Checks if a player has the permission to bypass the game mode enforcement.
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*
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* @param sender The player to check.
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* @param toWorld The world to check.
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* @return True if the player has the permission, false otherwise.
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*/
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public boolean hasBypassGameModeEnforcement(@NotNull CommandSender sender, @NotNull MVWorld toWorld) {
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return hasPermission(sender, "mv.bypass.gamemode." + toWorld.getName());
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}
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/**
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* Checks if a player has the permission to access the world.
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*
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* @param sender The player to check.
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* @param toWorld The world to check.
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* @return True if the player has the permission, false otherwise.
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*/
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public boolean hasWorldAccess(@NotNull CommandSender sender, @NotNull MVWorld toWorld) {
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return hasPermission(sender, "multiverse.access." + toWorld.getName());
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}
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/**
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* Checks if a player has the permission to teleport to a destination.
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*
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* @param teleportee The player to check.
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* @param destination The destination to check.
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* @return True if the player has the permission, false otherwise.
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*/
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public boolean hasDestinationTeleportPermission(@NotNull CommandSender teleportee, @NotNull Destination<?> destination) {
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return hasDestinationTeleportPermission(null, teleportee, destination);
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}
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/**
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* Checks if a player has the permission to teleport to a destination.
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*
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* @param teleporter The player who is teleporting the other player.
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* @param teleportee The player to check.
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* @param destination The destination to check.
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* @return True if the player has the permission, false otherwise.
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*/
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public boolean hasDestinationTeleportPermission(@Nullable CommandSender teleporter,
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@NotNull CommandSender teleportee,
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@NotNull Destination<?> destination
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@ -190,10 +266,25 @@ public class PermissionsTool {
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return hasPermission(teleporter, TELEPORT_PERM_PREFIX + "other." + destination.getIdentifier());
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}
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/**
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* Checks if a player has the permission to teleport to a destination.
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*
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* @param teleportee The player to check.
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* @param destination The destination to check.
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* @return True if the player has the permission, false otherwise.
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*/
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public boolean hasFinerDestinationTeleportPermission(@NotNull CommandSender teleportee, @NotNull ParsedDestination<?> destination) {
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return hasFinerDestinationTeleportPermission(null, teleportee, destination);
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}
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/**
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* Checks if a player has the permission to teleport to a destination.
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*
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* @param teleporter The player who is teleporting the other player.
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* @param teleportee The player to check.
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* @param destination The destination to check.
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* @return True if the player has the permission, false otherwise.
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*/
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public boolean hasFinerDestinationTeleportPermission(@Nullable CommandSender teleporter,
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@NotNull CommandSender teleportee,
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@NotNull ParsedDestination<?> destination
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@ -208,12 +299,25 @@ public class PermissionsTool {
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+ destination.getDestinationInstance().getFinerPermissionSuffix());
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}
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/**
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* Checks if a player has the permission to teleport to at least 1 destination type.
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*
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* @param sender The player to check.
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* @return True if the player has the permission, false otherwise.
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*/
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public boolean hasAnyDestinationTeleportPermissions(@NotNull CommandSender sender) {
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return this.plugin.getDestinationsProvider().getRegisteredDestinations().stream()
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.anyMatch(destination -> hasDestinationTeleportPermission(sender, this.plugin.getServer().getConsoleSender(), destination)
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|| hasDestinationTeleportPermission(sender, destination));
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}
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/**
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* Internal method to check if a player has a permission and does logging.
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*
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* @param sender The sender to check.
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* @param permission The permission to check.
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* @return True if the player has the permission, false otherwise.
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*/
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private boolean hasPermission(@NotNull CommandSender sender, @NotNull String permission) {
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if (sender.hasPermission(permission)) {
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Logging.finer("Checking to see if sender [" + sender.getName() + "] has permission [" + permission + "]... YES");
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@ -2,6 +2,9 @@ package com.onarandombox.MultiverseCore.utils.actioncheck;
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import com.onarandombox.MultiverseCore.api.action.ActionResult;
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/**
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* The result of an player action check for {@link PlayerActionChecker}
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*/
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public enum ActionCheckResult implements ActionResult {
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NULL_WORLD(false),
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NULL_LOCATION(false),
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@ -10,7 +13,7 @@ public enum ActionCheckResult implements ActionResult {
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CAN_USE_DESTINATION(true),
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NO_DESTINATION_PERMISSION(false),
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NOT_MV_WORLD(true),
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NOT_FROM_MVWORLD(true),
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SAME_WORLD(true),
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HAS_WORLD_ACCESS(true),
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@ -41,15 +44,25 @@ public enum ActionCheckResult implements ActionResult {
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this.isSuccessful = isSuccessful;
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}
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/**
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* {@inheritDoc}
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*/
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@Override
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public String getName() {
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return this.name();
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}
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/**
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* {@inheritDoc}
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*/
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@Override
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public boolean isSuccessful() {
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return isSuccessful;
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}
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/**
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* {@inheritDoc}
|
||||
*/
|
||||
@Override
|
||||
public boolean hasResult(ActionResult result) {
|
||||
return result == this;
|
||||
|
@ -16,21 +16,52 @@ import org.bukkit.entity.Player;
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
|
||||
/**
|
||||
* Checks if a player can perform an action.
|
||||
*/
|
||||
public class PlayerActionChecker {
|
||||
private final MultiverseCore plugin;
|
||||
private final MVWorldManager worldManager;
|
||||
private final PermissionsTool permissionsTool;
|
||||
|
||||
/**
|
||||
* Creates a new PlayerActionChecker.
|
||||
*
|
||||
* @param plugin The MultiverseCore plugin.
|
||||
*/
|
||||
public PlayerActionChecker(MultiverseCore plugin) {
|
||||
this.plugin = plugin;
|
||||
this.worldManager = plugin.getMVWorldManager();
|
||||
this.permissionsTool = plugin.getPermissionsTool();
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if a player have permissions to teleport to a destination.
|
||||
* <p>
|
||||
* {@link ActionCheckResult#NULL_DESTINATION} if the destination is null.
|
||||
* {@link ActionCheckResult#NO_DESTINATION_PERMISSION} if the player does not have permission to teleport to the destination.
|
||||
* {@link ActionCheckResult#CAN_USE_DESTINATION} if the player can teleport to the destination.
|
||||
*
|
||||
* @param teleportee The player to teleport.
|
||||
* @param destination The destination to teleport to.
|
||||
* @return The result of the check.
|
||||
*/
|
||||
public ActionCheckResult canUseDestinationToTeleport(@NotNull Player teleportee, @Nullable ParsedDestination<?> destination){
|
||||
return canUseDestinationToTeleport(null, teleportee, destination);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if a player have permissions to teleport to a destination by another teleporter
|
||||
* <p>
|
||||
* {@link ActionCheckResult#NULL_DESTINATION} if the destination is null.
|
||||
* {@link ActionCheckResult#NO_DESTINATION_PERMISSION} if the player does not have permission to teleport to the destination.
|
||||
* {@link ActionCheckResult#CAN_USE_DESTINATION} if the player can teleport to the destination.
|
||||
*
|
||||
* @param teleporter The player who is teleporting the teleportee.
|
||||
* @param teleportee The player to teleport.
|
||||
* @param destination The destination to teleport to.
|
||||
* @return The result of the check.
|
||||
*/
|
||||
public ActionCheckResult canUseDestinationToTeleport(@Nullable CommandSender teleporter,
|
||||
@NotNull CommandSender teleportee,
|
||||
@Nullable ParsedDestination<?> destination
|
||||
@ -50,10 +81,61 @@ public class PlayerActionChecker {
|
||||
? ActionCheckResult.CAN_USE_DESTINATION : ActionCheckResult.NO_DESTINATION_PERMISSION;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if a player can teleport to a destination.
|
||||
* <p>
|
||||
* {@link ActionCheckResult#NULL_DESTINATION} if the destination is null.
|
||||
* {@link ActionCheckResult#NULL_LOCATION} if the destination does not have a location.
|
||||
* {@link ActionCheckResult#NOT_FROM_MVWORLD} if the destination is not a Multiverse world.
|
||||
* {@link ActionCheckResult#SAME_WORLD} if the destination is in the same world as the player.
|
||||
* {@link ActionCheckResult#NO_ENFORCE_WORLD_ACCESS} if multiverse enforceaccess is disabled.
|
||||
* {@link ActionCheckResult#HAS_WORLD_ACCESS} if the player has access to the world.
|
||||
* {@link ActionCheckResult#NO_WORLD_ACCESS} if the player does not have access to the world.
|
||||
* {@link ActionCheckResult#EXEMPTED_FROM_ENTRY_FEE} if the player is exempted from entry fees.
|
||||
* {@link ActionCheckResult#ENOUGH_MONEY} if the player has to pay an entry fee.
|
||||
* {@link ActionCheckResult#NOT_ENOUGH_MONEY} if the player does not have enough money to pay the entry fee.
|
||||
* {@link ActionCheckResult#FREE_ENTRY} if the player can enter the world for free.
|
||||
* {@link ActionCheckResult#NO_PLAYERLIMIT} if the player limit is not enabled for the world.
|
||||
* {@link ActionCheckResult#WITHIN_PLAYERLIMIT} if the player limit is not reached for the world.
|
||||
* {@link ActionCheckResult#EXCEED_PLAYERLIMIT} if the player limit is reached for the world.
|
||||
* {@link ActionCheckResult#BYPASS_PLAYERLIMIT} if the player can bypass the player limit for the world.
|
||||
* {@link ActionCheckResult#NOT_BLACKLISTED} if the player's world is not blacklisted by the target to world.
|
||||
* {@link ActionCheckResult#BLACKLISTED} if the player's world is blacklisted by the target to world.
|
||||
*
|
||||
* @param teleportee The player to teleport.
|
||||
* @param destination The destination to teleport to.
|
||||
* @return One or more of the above action results.
|
||||
*/
|
||||
public ActionResponse canGoToDestination(@NotNull Player teleportee, @Nullable ParsedDestination<?> destination){
|
||||
return canGoToDestination(null, teleportee, destination);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if a player can teleport to a destination.
|
||||
* <p>
|
||||
* {@link ActionCheckResult#NULL_DESTINATION} if the destination is null.
|
||||
* {@link ActionCheckResult#NULL_LOCATION} if the destination does not have a location.
|
||||
* {@link ActionCheckResult#NOT_FROM_MVWORLD} if the destination is not a Multiverse world.
|
||||
* {@link ActionCheckResult#SAME_WORLD} if the destination is in the same world as the player.
|
||||
* {@link ActionCheckResult#NO_ENFORCE_WORLD_ACCESS} if multiverse enforceaccess is disabled.
|
||||
* {@link ActionCheckResult#HAS_WORLD_ACCESS} if the player has access to the world.
|
||||
* {@link ActionCheckResult#NO_WORLD_ACCESS} if the player does not have access to the world.
|
||||
* {@link ActionCheckResult#EXEMPTED_FROM_ENTRY_FEE} if the player is exempted from entry fees.
|
||||
* {@link ActionCheckResult#ENOUGH_MONEY} if the player has to pay an entry fee.
|
||||
* {@link ActionCheckResult#NOT_ENOUGH_MONEY} if the player does not have enough money to pay the entry fee.
|
||||
* {@link ActionCheckResult#FREE_ENTRY} if the player can enter the world for free.
|
||||
* {@link ActionCheckResult#NO_PLAYERLIMIT} if the player limit is not enabled for the world.
|
||||
* {@link ActionCheckResult#WITHIN_PLAYERLIMIT} if the player limit is not reached for the world.
|
||||
* {@link ActionCheckResult#EXCEED_PLAYERLIMIT} if the player limit is reached for the world.
|
||||
* {@link ActionCheckResult#BYPASS_PLAYERLIMIT} if the player can bypass the player limit for the world.
|
||||
* {@link ActionCheckResult#NOT_BLACKLISTED} if the player's world is not blacklisted by the target to world.
|
||||
* {@link ActionCheckResult#BLACKLISTED} if the player's world is blacklisted by the target to world.
|
||||
*
|
||||
* @param teleporter The player who is teleporting the teleportee.
|
||||
* @param teleportee The player to teleport.
|
||||
* @param destination The destination to teleport to.
|
||||
* @return One or more of the above action results.
|
||||
*/
|
||||
public ActionResponse canGoToDestination(@Nullable CommandSender teleporter,
|
||||
@NotNull Player teleportee,
|
||||
@Nullable ParsedDestination<?> destination
|
||||
@ -68,10 +150,59 @@ public class PlayerActionChecker {
|
||||
return canGoToLocation(teleporter, teleportee, location);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if a player can teleport to a destination.
|
||||
* <p>
|
||||
* {@link ActionCheckResult#NULL_LOCATION} if the destination does not have a location.
|
||||
* {@link ActionCheckResult#NOT_FROM_MVWORLD} if the destination is not a Multiverse world.
|
||||
* {@link ActionCheckResult#SAME_WORLD} if the destination is in the same world as the player.
|
||||
* {@link ActionCheckResult#NO_ENFORCE_WORLD_ACCESS} if multiverse enforceaccess is disabled.
|
||||
* {@link ActionCheckResult#HAS_WORLD_ACCESS} if the player has access to the world.
|
||||
* {@link ActionCheckResult#NO_WORLD_ACCESS} if the player does not have access to the world.
|
||||
* {@link ActionCheckResult#EXEMPTED_FROM_ENTRY_FEE} if the player is exempted from entry fees.
|
||||
* {@link ActionCheckResult#ENOUGH_MONEY} if the player has to pay an entry fee.
|
||||
* {@link ActionCheckResult#NOT_ENOUGH_MONEY} if the player does not have enough money to pay the entry fee.
|
||||
* {@link ActionCheckResult#FREE_ENTRY} if the player can enter the world for free.
|
||||
* {@link ActionCheckResult#NO_PLAYERLIMIT} if the player limit is not enabled for the world.
|
||||
* {@link ActionCheckResult#WITHIN_PLAYERLIMIT} if the player limit is not reached for the world.
|
||||
* {@link ActionCheckResult#EXCEED_PLAYERLIMIT} if the player limit is reached for the world.
|
||||
* {@link ActionCheckResult#BYPASS_PLAYERLIMIT} if the player can bypass the player limit for the world.
|
||||
* {@link ActionCheckResult#NOT_BLACKLISTED} if the player's world is not blacklisted by the target to world.
|
||||
* {@link ActionCheckResult#BLACKLISTED} if the player's world is blacklisted by the target to world.
|
||||
*
|
||||
* @param teleportee The player to teleport.
|
||||
* @param location The location to teleport to.
|
||||
* @return One or more of the above action results.
|
||||
*/
|
||||
public ActionResponse canGoToLocation(@NotNull Player teleportee, @Nullable Location location){
|
||||
return canGoToLocation(null, teleportee, location);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if a player can teleport to a location.
|
||||
* <p>
|
||||
* {@link ActionCheckResult#NULL_LOCATION} if the destination does not have a location.
|
||||
* {@link ActionCheckResult#NOT_FROM_MVWORLD} if the destination is not a Multiverse world.
|
||||
* {@link ActionCheckResult#SAME_WORLD} if the destination is in the same world as the player.
|
||||
* {@link ActionCheckResult#NO_ENFORCE_WORLD_ACCESS} if multiverse enforceaccess is disabled.
|
||||
* {@link ActionCheckResult#HAS_WORLD_ACCESS} if the player has access to the world.
|
||||
* {@link ActionCheckResult#NO_WORLD_ACCESS} if the player does not have access to the world.
|
||||
* {@link ActionCheckResult#EXEMPTED_FROM_ENTRY_FEE} if the player is exempted from entry fees.
|
||||
* {@link ActionCheckResult#ENOUGH_MONEY} if the player has to pay an entry fee.
|
||||
* {@link ActionCheckResult#NOT_ENOUGH_MONEY} if the player does not have enough money to pay the entry fee.
|
||||
* {@link ActionCheckResult#FREE_ENTRY} if the player can enter the world for free.
|
||||
* {@link ActionCheckResult#NO_PLAYERLIMIT} if the player limit is not enabled for the world.
|
||||
* {@link ActionCheckResult#WITHIN_PLAYERLIMIT} if the player limit is not reached for the world.
|
||||
* {@link ActionCheckResult#EXCEED_PLAYERLIMIT} if the player limit is reached for the world.
|
||||
* {@link ActionCheckResult#BYPASS_PLAYERLIMIT} if the player can bypass the player limit for the world.
|
||||
* {@link ActionCheckResult#NOT_BLACKLISTED} if the player's world is not blacklisted by the target to world.
|
||||
* {@link ActionCheckResult#BLACKLISTED} if the player's world is blacklisted by the target to world.
|
||||
*
|
||||
* @param teleporter The player who is teleporting the teleportee.
|
||||
* @param teleportee The player to teleport.
|
||||
* @param location The location to teleport to.
|
||||
* @return One or more of the above action results.
|
||||
*/
|
||||
public ActionResponse canGoToLocation(@Nullable CommandSender teleporter,
|
||||
@NotNull Player teleportee,
|
||||
@Nullable Location location
|
||||
@ -83,22 +214,116 @@ public class PlayerActionChecker {
|
||||
return canEnterWorld(teleporter, teleportee, toWorld);
|
||||
}
|
||||
|
||||
public ActionResponse canEnterWorld(@NotNull Player player, @NotNull MVWorld toWorld) {
|
||||
return canEnterWorld(null, player, toWorld);
|
||||
/**
|
||||
* Checks if a player can teleport to a world.
|
||||
* <p>
|
||||
* {@link ActionCheckResult#NOT_FROM_MVWORLD} if the destination is not a Multiverse world.
|
||||
* {@link ActionCheckResult#SAME_WORLD} if the destination is in the same world as the player.
|
||||
* {@link ActionCheckResult#NO_ENFORCE_WORLD_ACCESS} if multiverse enforceaccess is disabled.
|
||||
* {@link ActionCheckResult#HAS_WORLD_ACCESS} if the player has access to the world.
|
||||
* {@link ActionCheckResult#NO_WORLD_ACCESS} if the player does not have access to the world.
|
||||
* {@link ActionCheckResult#EXEMPTED_FROM_ENTRY_FEE} if the player is exempted from entry fees.
|
||||
* {@link ActionCheckResult#ENOUGH_MONEY} if the player has to pay an entry fee.
|
||||
* {@link ActionCheckResult#NOT_ENOUGH_MONEY} if the player does not have enough money to pay the entry fee.
|
||||
* {@link ActionCheckResult#FREE_ENTRY} if the player can enter the world for free.
|
||||
* {@link ActionCheckResult#NO_PLAYERLIMIT} if the player limit is not enabled for the world.
|
||||
* {@link ActionCheckResult#WITHIN_PLAYERLIMIT} if the player limit is not reached for the world.
|
||||
* {@link ActionCheckResult#EXCEED_PLAYERLIMIT} if the player limit is reached for the world.
|
||||
* {@link ActionCheckResult#BYPASS_PLAYERLIMIT} if the player can bypass the player limit for the world.
|
||||
* {@link ActionCheckResult#NOT_BLACKLISTED} if the player's world is not blacklisted by the target to world.
|
||||
* {@link ActionCheckResult#BLACKLISTED} if the player's world is blacklisted by the target to world.
|
||||
*
|
||||
* @param teleportee The player to teleport.
|
||||
* @param toWorld The world to teleport to.
|
||||
* @return One or more of the above action results.
|
||||
*/
|
||||
public ActionResponse canEnterWorld(@NotNull Player teleportee, @NotNull MVWorld toWorld) {
|
||||
return canEnterWorld(null, teleportee, toWorld);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if a player can teleport to a world.
|
||||
* <p>
|
||||
* {@link ActionCheckResult#NOT_FROM_MVWORLD} if the destination is not a Multiverse world.
|
||||
* {@link ActionCheckResult#SAME_WORLD} if the destination is in the same world as the player.
|
||||
* {@link ActionCheckResult#NO_ENFORCE_WORLD_ACCESS} if multiverse enforceaccess is disabled.
|
||||
* {@link ActionCheckResult#HAS_WORLD_ACCESS} if the player has access to the world.
|
||||
* {@link ActionCheckResult#NO_WORLD_ACCESS} if the player does not have access to the world.
|
||||
* {@link ActionCheckResult#EXEMPTED_FROM_ENTRY_FEE} if the player is exempted from entry fees.
|
||||
* {@link ActionCheckResult#ENOUGH_MONEY} if the player has to pay an entry fee.
|
||||
* {@link ActionCheckResult#NOT_ENOUGH_MONEY} if the player does not have enough money to pay the entry fee.
|
||||
* {@link ActionCheckResult#FREE_ENTRY} if the player can enter the world for free.
|
||||
* {@link ActionCheckResult#NO_PLAYERLIMIT} if the player limit is not enabled for the world.
|
||||
* {@link ActionCheckResult#WITHIN_PLAYERLIMIT} if the player limit is not reached for the world.
|
||||
* {@link ActionCheckResult#EXCEED_PLAYERLIMIT} if the player limit is reached for the world.
|
||||
* {@link ActionCheckResult#BYPASS_PLAYERLIMIT} if the player can bypass the player limit for the world.
|
||||
* {@link ActionCheckResult#NOT_BLACKLISTED} if the player's world is not blacklisted by the target to world.
|
||||
* {@link ActionCheckResult#BLACKLISTED} if the player's world is blacklisted by the target to world.
|
||||
*
|
||||
* @param teleporter The player who is teleporting the teleportee.
|
||||
* @param teleportee The player to teleport.
|
||||
* @param toWorld The world to teleport to.
|
||||
* @return One or more of the above action results.
|
||||
*/
|
||||
public ActionResponse canEnterWorld(@Nullable CommandSender teleporter,
|
||||
@NotNull Player player,
|
||||
@NotNull Player teleportee,
|
||||
@NotNull MVWorld toWorld
|
||||
) {
|
||||
MVWorld fromWorld = this.worldManager.getMVWorld(player.getWorld());
|
||||
return canGoFromToWorld(teleporter, player, fromWorld, toWorld);
|
||||
MVWorld fromWorld = this.worldManager.getMVWorld(teleportee.getWorld());
|
||||
return canGoFromToWorld(teleporter, teleportee, fromWorld, toWorld);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if a player can teleport from a world to another world.
|
||||
* <p>
|
||||
* {@link ActionCheckResult#NOT_FROM_MVWORLD} if the destination is not a Multiverse world.
|
||||
* {@link ActionCheckResult#SAME_WORLD} if the destination is in the same world as the player.
|
||||
* {@link ActionCheckResult#NO_ENFORCE_WORLD_ACCESS} if multiverse enforceaccess is disabled.
|
||||
* {@link ActionCheckResult#HAS_WORLD_ACCESS} if the player has access to the world.
|
||||
* {@link ActionCheckResult#NO_WORLD_ACCESS} if the player does not have access to the world.
|
||||
* {@link ActionCheckResult#EXEMPTED_FROM_ENTRY_FEE} if the player is exempted from entry fees.
|
||||
* {@link ActionCheckResult#ENOUGH_MONEY} if the player has to pay an entry fee.
|
||||
* {@link ActionCheckResult#NOT_ENOUGH_MONEY} if the player does not have enough money to pay the entry fee.
|
||||
* {@link ActionCheckResult#FREE_ENTRY} if the player can enter the world for free.
|
||||
* {@link ActionCheckResult#NO_PLAYERLIMIT} if the player limit is not enabled for the world.
|
||||
* {@link ActionCheckResult#WITHIN_PLAYERLIMIT} if the player limit is not reached for the world.
|
||||
* {@link ActionCheckResult#EXCEED_PLAYERLIMIT} if the player limit is reached for the world.
|
||||
* {@link ActionCheckResult#BYPASS_PLAYERLIMIT} if the player can bypass the player limit for the world.
|
||||
* {@link ActionCheckResult#NOT_BLACKLISTED} if the player's world is not blacklisted by the target to world.
|
||||
* {@link ActionCheckResult#BLACKLISTED} if the player's world is blacklisted by the target to world.
|
||||
*
|
||||
* @param teleportee The player to teleport.
|
||||
* @param toWorld The world to teleport to.
|
||||
* @return One or more of the above action results.
|
||||
*/
|
||||
public ActionResponse canGoFromToWorld(@NotNull CommandSender teleportee, @Nullable MVWorld fromWorld, @NotNull MVWorld toWorld) {
|
||||
return canGoFromToWorld(null, teleportee, fromWorld, toWorld);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if a player can teleport from a world to another world.
|
||||
* <p>
|
||||
* {@link ActionCheckResult#NOT_FROM_MVWORLD} if the destination is not a Multiverse world.
|
||||
* {@link ActionCheckResult#SAME_WORLD} if the destination is in the same world as the player.
|
||||
* {@link ActionCheckResult#NO_ENFORCE_WORLD_ACCESS} if multiverse enforceaccess is disabled.
|
||||
* {@link ActionCheckResult#HAS_WORLD_ACCESS} if the player has access to the world.
|
||||
* {@link ActionCheckResult#NO_WORLD_ACCESS} if the player does not have access to the world.
|
||||
* {@link ActionCheckResult#EXEMPTED_FROM_ENTRY_FEE} if the player is exempted from entry fees.
|
||||
* {@link ActionCheckResult#ENOUGH_MONEY} if the player has to pay an entry fee.
|
||||
* {@link ActionCheckResult#NOT_ENOUGH_MONEY} if the player does not have enough money to pay the entry fee.
|
||||
* {@link ActionCheckResult#FREE_ENTRY} if the player can enter the world for free.
|
||||
* {@link ActionCheckResult#NO_PLAYERLIMIT} if the player limit is not enabled for the world.
|
||||
* {@link ActionCheckResult#WITHIN_PLAYERLIMIT} if the player limit is not reached for the world.
|
||||
* {@link ActionCheckResult#EXCEED_PLAYERLIMIT} if the player limit is reached for the world.
|
||||
* {@link ActionCheckResult#BYPASS_PLAYERLIMIT} if the player can bypass the player limit for the world.
|
||||
* {@link ActionCheckResult#NOT_BLACKLISTED} if the player's world is not blacklisted by the target to world.
|
||||
* {@link ActionCheckResult#BLACKLISTED} if the player's world is blacklisted by the target to world.
|
||||
*
|
||||
* @param teleporter The player who is teleporting the teleportee.
|
||||
* @param teleportee The player to teleport.
|
||||
* @param toWorld The world to teleport to.
|
||||
* @return One or more of the above action results.
|
||||
*/
|
||||
public ActionResponse canGoFromToWorld(@Nullable CommandSender teleporter,
|
||||
@NotNull CommandSender teleportee,
|
||||
@Nullable MVWorld fromWorld,
|
||||
@ -106,7 +331,7 @@ public class PlayerActionChecker {
|
||||
) {
|
||||
ActionResponse response = new ActionResponse();
|
||||
if (toWorld == null) {
|
||||
return new ActionResponse().addResult(ActionCheckResult.NOT_MV_WORLD);
|
||||
return new ActionResponse().addResult(ActionCheckResult.NOT_FROM_MVWORLD);
|
||||
}
|
||||
if (toWorld.equals(fromWorld)) {
|
||||
return response.addResult(ActionCheckResult.SAME_WORLD)
|
||||
@ -121,6 +346,17 @@ public class PlayerActionChecker {
|
||||
.then(() -> hasMoneyToEnterWorld(targetSender, toWorld));
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if a player has access to a world.
|
||||
* <p>
|
||||
* {@link ActionCheckResult#NO_ENFORCE_WORLD_ACCESS} if multiverse enforceaccess is disabled.
|
||||
* {@link ActionCheckResult#HAS_WORLD_ACCESS} if the player has access to the world.
|
||||
* {@link ActionCheckResult#NO_WORLD_ACCESS} if the player does not have access to the world.
|
||||
*
|
||||
* @param sender The sender to check.
|
||||
* @param toWorld The world to teleport to.
|
||||
* @return The action check result.
|
||||
*/
|
||||
public ActionCheckResult hasAccessToWorld(@NotNull CommandSender sender, @NotNull MVWorld toWorld) {
|
||||
if (!this.plugin.getMVConfig().getEnforceAccess()) {
|
||||
return ActionCheckResult.NO_ENFORCE_WORLD_ACCESS;
|
||||
@ -129,6 +365,18 @@ public class PlayerActionChecker {
|
||||
? ActionCheckResult.HAS_WORLD_ACCESS : ActionCheckResult.NO_WORLD_ACCESS;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if a player has access to a world.
|
||||
* <p>
|
||||
* {@link ActionCheckResult#EXEMPTED_FROM_ENTRY_FEE} if the player is exempted from entry fees.
|
||||
* {@link ActionCheckResult#ENOUGH_MONEY} if the player has to pay an entry fee.
|
||||
* {@link ActionCheckResult#NOT_ENOUGH_MONEY} if the player does not have enough money to pay the entry fee.
|
||||
* {@link ActionCheckResult#FREE_ENTRY} if the player can enter the world for free.
|
||||
*
|
||||
* @param sender The sender to check.
|
||||
* @param toWorld The world to teleport to.
|
||||
* @return The action check result.
|
||||
*/
|
||||
public ActionCheckResult hasMoneyToEnterWorld(@NotNull CommandSender sender, @NotNull MVWorld toWorld) {
|
||||
if (sender instanceof ConsoleCommandSender || sender instanceof BlockCommandSender) {
|
||||
return ActionCheckResult.EXEMPTED_FROM_ENTRY_FEE;
|
||||
@ -152,6 +400,17 @@ public class PlayerActionChecker {
|
||||
? ActionCheckResult.ENOUGH_MONEY : ActionCheckResult.NOT_ENOUGH_MONEY;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if a player is within the player limit of a world.
|
||||
* <p>
|
||||
* {@link ActionCheckResult#NO_PLAYERLIMIT} if the player limit is not enabled for the world.
|
||||
* {@link ActionCheckResult#WITHIN_PLAYERLIMIT} if the player limit is not reached for the world.
|
||||
* {@link ActionCheckResult#EXCEED_PLAYERLIMIT} if the player limit is reached for the world.
|
||||
*
|
||||
* @param sender The sender to check.
|
||||
* @param toWorld The world to teleport to.
|
||||
* @return The action check result.
|
||||
*/
|
||||
public ActionCheckResult isWithinPlayerLimit(@NotNull CommandSender sender, @NotNull MVWorld toWorld) {
|
||||
if (toWorld.getPlayerLimit() <= -1) {
|
||||
return ActionCheckResult.NO_PLAYERLIMIT;
|
||||
@ -163,11 +422,31 @@ public class PlayerActionChecker {
|
||||
? ActionCheckResult.BYPASS_PLAYERLIMIT : ActionCheckResult.EXCEED_PLAYERLIMIT;
|
||||
}
|
||||
|
||||
public ActionCheckResult isNotBlacklisted(@NotNull Player player, @NotNull MVWorld toWorld) {
|
||||
MVWorld fromWorld = this.worldManager.getMVWorld(player.getWorld());
|
||||
/**
|
||||
* Checks if a player is not blacklisted from a world.
|
||||
* <p>
|
||||
* {@link ActionCheckResult#NOT_BLACKLISTED} if the player's world is not blacklisted by the target to world.
|
||||
* {@link ActionCheckResult#BLACKLISTED} if the player's world is blacklisted by the target to world.
|
||||
*
|
||||
* @param teleportee The player to check.
|
||||
* @param toWorld The world to teleport to.
|
||||
* @return The action check result.
|
||||
*/
|
||||
public ActionCheckResult isNotBlacklisted(@NotNull Player teleportee, @NotNull MVWorld toWorld) {
|
||||
MVWorld fromWorld = this.worldManager.getMVWorld(teleportee.getWorld());
|
||||
return isNotBlacklisted(fromWorld, toWorld);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Checks if a world is not blacklisted by another world.
|
||||
* <p>
|
||||
* {@link ActionCheckResult#NOT_BLACKLISTED} if the player's world is not blacklisted by the target to world.
|
||||
* {@link ActionCheckResult#BLACKLISTED} if the player's world is blacklisted by the target to world.
|
||||
*
|
||||
* @param fromWorld The from world that is checked for blacklisting.
|
||||
* @param toWorld The to world that has the blacklist.
|
||||
* @return The action check result.
|
||||
*/
|
||||
public ActionCheckResult isNotBlacklisted(@Nullable MVWorld fromWorld, @NotNull MVWorld toWorld) {
|
||||
if (fromWorld == null) {
|
||||
// No blacklisting if the player is not in a MV world
|
||||
@ -177,9 +456,19 @@ public class PlayerActionChecker {
|
||||
? ActionCheckResult.BLACKLISTED : ActionCheckResult.NOT_BLACKLISTED;
|
||||
}
|
||||
|
||||
public ActionCheckResult canKeepGameMode(@NotNull CommandSender sender, @NotNull MVWorld toWorld) {
|
||||
/**
|
||||
* Checks if a player can keep their game mode on world change.
|
||||
* <p>
|
||||
* {@link ActionCheckResult#KEEP_GAME_MODE} if the player is exempted from game mode enforcement.
|
||||
* {@link ActionCheckResult#ENFORCE_GAME_MODE} if the player is not exempted from game mode enforcement.
|
||||
*
|
||||
* @param player The sender to check.
|
||||
* @param toWorld The world to teleport to.
|
||||
* @return The action check result.
|
||||
*/
|
||||
public ActionCheckResult canKeepGameMode(@NotNull Player player, @NotNull MVWorld toWorld) {
|
||||
//TODO: Add config option disable game mode enforcement
|
||||
return permissionsTool.hasBypassGameModeEnforcement(sender, toWorld)
|
||||
return permissionsTool.hasBypassGameModeEnforcement(player, toWorld)
|
||||
? ActionCheckResult.KEEP_GAME_MODE : ActionCheckResult.ENFORCE_GAME_MODE;
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,4 @@
|
||||
/**
|
||||
* This package contains the ActionCheck class, which is used to check if a player is allowed to
|
||||
*/
|
||||
package com.onarandombox.MultiverseCore.utils.actioncheck;
|
@ -297,7 +297,7 @@ public class SimpleMVWorld implements MVWorld {
|
||||
for (Player p : plugin.getServer().getWorld(getName()).getPlayers()) {
|
||||
Logging.finer(String.format("Setting %s's GameMode to %s",
|
||||
p.getName(), newValue.toString()));
|
||||
plugin.getPlayerListener().handleGameModeAndFlight(p, SimpleMVWorld.this);
|
||||
plugin.getPlayerListener().applyGameModeAndFlight(p, SimpleMVWorld.this);
|
||||
}
|
||||
return super.validateChange(property, newValue, oldValue, object);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user