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@ -6,19 +6,16 @@ import java.util.logging.Logger;
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import org.bukkit.Location;
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import org.bukkit.World;
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import org.bukkit.World.Environment;
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.util.config.Configuration;
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import com.onarandombox.utils.stringLocation;
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@SuppressWarnings("unused")
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public class MVWorld {
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private MultiVerseCore plugin; // Hold the Plugin Instance.
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private Configuration config; // Hold the Configuration File.
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public World world; // The World Instance.
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public Environment environment; // Hold the Environment type EG Environment.NETHER / Environment.NORMAL
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public Location spawn; // Location of the Spawn Point.
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public String name; // The Worlds Name, EG its folder name.
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public String alias = ""; // Short Alias for the World, this will be used in Chat Prefixes.
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@ -34,32 +31,29 @@ public class MVWorld {
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public List<String> editBlacklist; // Contain a list of Players/Groups which cannot edit this World. (Place/Destroy Blocks)
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public List<String> worldBlacklist; // Contain a list of Worlds which Players cannot use to Portal to this World.
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public MVWorld(World world, Configuration config, MultiVerseCore instance){
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this.config = config;
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this.plugin = instance;
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public int compression = 0; // TODO: Needs a description, minds blank and can't think :).
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/**
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* @param world
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* @param handle - If the World was loaded by MultiVerse then this will be true and means we can do
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* what we wan't with it else it's only here to be read from.
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*/
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public MVWorld(World world, boolean handle){
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this.world = world;
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this.name = world.getName();
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this.alias = config.getString("worlds." + this.name + ".alias","");
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this.environment = world.getEnvironment();
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this.spawn = getSpawn(this.config.getString("worlds." + name + ".spawn", "").split(":"));
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// The following should already of been set when the World was created, so we don't wan't to overwrite these values we'll just grab them.
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this.monsters = ((CraftWorld) world).getHandle().D = monsters; // TODO: Swap to Bukkit Function when implemented.
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this.animals = ((CraftWorld) world).getHandle().E = animals; // TODO: Swap to Bukkit Function when implemented.
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this.monsters = config.getBoolean("worlds." + this.name + ".monsters", true);
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this.animals = config.getBoolean("worlds." + this.name + ".animals", true);
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this.pvp = config.getBoolean("worlds." + this.name + ".pvp", true);
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}
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private Location getSpawn(String[] spawn){
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Location l = null;
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if(spawn.length!=5){
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return this.world.getSpawnLocation();
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} else {
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return new stringLocation().stringToLocation(world, spawn[0], spawn[1], spawn[2], spawn[3], spawn[4]);
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// If MultiVerse created/loaded the World then it means we wan't to handle it as well, otherwise
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// we don't touch any settings unless the user specifically asks us to.
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if(handle==true){
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this.alias = MultiVerseCore.configWorlds.getString("worlds." + this.name + ".alias","");
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this.compression = MultiVerseCore.configWorlds.getInt("worlds." + this.name + ".compression", 0);
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this.pvp = MultiVerseCore.configWorlds.getBoolean("worlds." + this.name + ".pvp", false);
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}
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}
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}
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@ -159,7 +159,7 @@ public class MultiVerseCore extends JavaPlugin {
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for (World world : worlds){
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log.info(logPrefix + "Loading existing World - '" + world.getName() + "' - " + world.getEnvironment().toString()); // Output to the Log that wea re loading a world, specify the name and environment type.
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MultiVerseCore.worlds.put(world.getName(), new MVWorld(world, MultiVerseCore.configWorlds, this)); // Place the World into the HashMap.
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MultiVerseCore.worlds.put(world.getName(), new MVWorld(world, false)); // Place the World into the HashMap.
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count++; // Increment the World Count.
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}
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}
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