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https://github.com/Multiverse/Multiverse-Core.git
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Allow the per world Game Modes to not be enforced.
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97168043ff
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133810550f
@ -659,10 +659,12 @@ public class MVWorld {
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config.setProperty("worlds." + this.name + ".gamemode", this.gameMode.toString());
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saveConfig();
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for(Player p : this.plugin.getServer().getWorld(this.getName()).getPlayers()) {
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if (this.plugin.getConfig().getBoolean("enforcegamemodes", true)) {
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for (Player p : this.plugin.getServer().getWorld(this.getName()).getPlayers()) {
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this.plugin.log(Level.FINER, "Setting " + p.getName() + "'s GameMode to " + this.gameMode.toString());
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this.plugin.getPlayerListener().handleGameMode(p, this);
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}
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}
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return true;
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}
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@ -72,7 +72,9 @@ public class MVPlayerListener extends PlayerListener {
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if(event.isBedSpawn() && this.plugin.getConfig().getBoolean("bedrespawn", true)) {
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// Handle the Players GameMode setting for the new world.
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if (this.plugin.getConfig().getBoolean("enforcegamemodes", true)) {
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this.handleGameMode(event.getPlayer(), event.getRespawnLocation().getWorld());
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}
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this.plugin.log(Level.FINE, "Spawning " + event.getPlayer().getName() + " at their bed");
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return;
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}
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@ -98,8 +100,10 @@ public class MVPlayerListener extends PlayerListener {
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event.setRespawnLocation(respawnEvent.getPlayersRespawnLocation());
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// Handle the Players GameMode setting for the new world.
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if (this.plugin.getConfig().getBoolean("enforcegamemodes", true)) {
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this.handleGameMode(event.getPlayer(), respawnEvent.getPlayersRespawnLocation().getWorld());
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}
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}
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private Location getMostAccurateRespawnLocation(World w) {
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MVWorld mvw = this.worldManager.getMVWorld(w.getName());
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@ -118,8 +122,10 @@ public class MVPlayerListener extends PlayerListener {
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event.getPlayer().sendMessage("If you just wanna see all of the Multiverse Help, type: " + ChatColor.GREEN + "/mv");
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}
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// Handle the Players GameMode setting for the new world.
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if (this.plugin.getConfig().getBoolean("enforcegamemodes", true)) {
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this.handleGameMode(event.getPlayer(), event.getPlayer().getWorld());
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}
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}
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@Override
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public void onPlayerQuit(PlayerQuitEvent event) {
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