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https://github.com/Multiverse/Multiverse-Core.git
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Merge pull request #3007 from Multiverse/dtm/mv5/world-revamp-continue-tweaks
WorldManager tweaks.
This commit is contained in:
commit
1a2b88599a
@ -145,7 +145,10 @@
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<module name="AvoidDoubleBraceInitialization"/>
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<module name="AvoidNoArgumentSuperConstructorCall"/>
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<module name="CovariantEquals"/>
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<module name="DeclarationOrder"/>
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<module name="DeclarationOrder">
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<!-- Doesn't respect static methods at top -->
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<property name="severity" value="ignore"/>
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</module>
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<module name="DefaultComesLast"/>
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<module name="EmptyStatement"/>
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<module name="EqualsAvoidNull"/>
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@ -380,7 +383,9 @@
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<property name="format" value="TODO"/>
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<property name="severity" value="warning"/>
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</module>
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<module name="TrailingComment"/>
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<module name="TrailingComment">
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<property name="legalComment" value="^\sSUPPRESS CHECKSTYLE:"/>
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</module>
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<module name="UncommentedMain"/>
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<module name="UpperEll"/>
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@ -518,15 +523,30 @@
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<property name="max" value="1"/>
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</module>
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<module name="ParameterNumber">
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<property name="id" value="ConsiderLessParameters"/>
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<property name="max" value="3"/>
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<property name="id" value="ConsiderLessMethodParameters"/>
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<property name="max" value="4"/>
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<property name="ignoreOverriddenMethods" value="true"/>
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<property name="severity" value="info"/>
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<property name="tokens" value="METHOD_DEF"/>
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</module>
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<module name="ParameterNumber">
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<property name="id" value="ProbablyTooManyParameters"/>
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<property name="id" value="ProbablyTooManyMethodParameters"/>
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<property name="max" value="10"/>
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<property name="ignoreOverriddenMethods" value="true"/>
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<property name="tokens" value="METHOD_DEF"/>
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</module>
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<module name="ParameterNumber">
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<property name="id" value="ConsiderLessConstructorParameters"/>
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<property name="max" value="7"/>
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<property name="ignoreOverriddenMethods" value="true"/>
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<property name="severity" value="info"/>
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<property name="tokens" value="CTOR_DEF"/>
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</module>
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<module name="ParameterNumber">
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<property name="id" value="ProbablyTooManyConstructorParameters"/>
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<property name="max" value="12"/>
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<property name="ignoreOverriddenMethods" value="true"/>
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<property name="tokens" value="CTOR_DEF"/>
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</module>
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<module name="RecordComponentNumber">
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<property name="max" value="8"/>
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@ -18,6 +18,7 @@ import com.onarandombox.MultiverseCore.worldnew.helpers.FilesManipulator;
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import com.onarandombox.MultiverseCore.worldnew.options.CloneWorldOptions;
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import com.onarandombox.MultiverseCore.worldnew.options.CreateWorldOptions;
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import com.onarandombox.MultiverseCore.worldnew.options.ImportWorldOptions;
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import com.onarandombox.MultiverseCore.worldnew.options.KeepWorldSettingsOptions;
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import com.onarandombox.MultiverseCore.worldnew.options.RegenWorldOptions;
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import com.onarandombox.MultiverseCore.worldnew.results.CloneWorldResult;
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import com.onarandombox.MultiverseCore.worldnew.results.CreateWorldResult;
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@ -54,7 +55,7 @@ import static com.onarandombox.MultiverseCore.worldnew.helpers.DataStore.WorldCo
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/**
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* This manager contains all the world managing functions that your heart desires.
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*/
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@Service
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@Service // SUPPRESS CHECKSTYLE: ClassFanOutComplexity This is the world manager, it's going to be complex.
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public class WorldManager {
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private static final List<String> CLONE_IGNORE_FILES = Arrays.asList("uid.dat", "session.lock");
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@ -100,7 +101,7 @@ public class WorldManager {
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* @return The result of the load.
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*/
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public Try<Void> initAllWorlds() {
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return populateWorldFromConfig().andThenTry(() -> {
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return updateWorldsFromConfig().andThenTry(() -> {
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loadDefaultWorlds();
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autoLoadWorlds();
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saveWorldsConfig();
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@ -108,30 +109,33 @@ public class WorldManager {
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}
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/**
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* Populate world map from the worlds.yml config.
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* Updates the current set of worlds to match the worlds config.
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*
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* @return The result of the world map population.
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* @return A successful Try if the worlds.yml config was loaded successfully.
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*/
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private Try<Void> populateWorldFromConfig() {
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private Try<Void> updateWorldsFromConfig() {
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return worldsConfigManager.load().mapTry(result -> {
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var newWorldConfigs = result._1();
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var removedWorlds = result._2();
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newWorldConfigs.forEach(worldConfig -> getWorld(worldConfig.getWorldName())
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.peek(unloadedWorld -> unloadedWorld.setWorldConfig(worldConfig))
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.onEmpty(() -> {
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MultiverseWorld mvWorld = new MultiverseWorld(worldConfig.getWorldName(), worldConfig);
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worldsMap.put(mvWorld.getName(), mvWorld);
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}));
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removedWorlds.forEach(worldName -> removeWorld(worldName)
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.onFailure(failure -> Logging.severe("Failed to unload world %s: %s", worldName, failure))
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.onSuccess(success -> Logging.fine("Unloaded world %s as it was removed from config", worldName)));
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loadNewWorldConfigs(result._1());
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removeWorldsNotInConfigs(result._2());
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return null;
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});
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}
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private void loadNewWorldConfigs(Collection<WorldConfig> newWorldConfigs) {
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newWorldConfigs.forEach(worldConfig -> getWorld(worldConfig.getWorldName())
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.peek(unloadedWorld -> unloadedWorld.setWorldConfig(worldConfig))
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.onEmpty(() -> {
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MultiverseWorld mvWorld = new MultiverseWorld(worldConfig.getWorldName(), worldConfig);
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worldsMap.put(mvWorld.getName(), mvWorld);
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}));
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}
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private void removeWorldsNotInConfigs(Collection<String> removedWorlds) {
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removedWorlds.forEach(worldName -> removeWorld(worldName)
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.onFailure(failure -> Logging.severe("Failed to unload world %s: %s", worldName, failure))
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.onSuccess(success -> Logging.fine("Unloaded world %s as it was removed from config", worldName)));
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}
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/**
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* Load worlds that are already loaded by bukkit before Multiverse-Core is loaded.
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*/
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@ -166,29 +170,40 @@ public class WorldManager {
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* @return The result of the creation.
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*/
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public Result<CreateWorldResult.Success, CreateWorldResult.Failure> createWorld(CreateWorldOptions options) {
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// Params validations
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return invalidateCreateWorldOptions(options).getOrElse(() -> createValidatedWorld(options));
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}
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private Option<Result<CreateWorldResult.Success, CreateWorldResult.Failure>> invalidateCreateWorldOptions(
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CreateWorldOptions options) {
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Result<CreateWorldResult.Success, CreateWorldResult.Failure> result = null;
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if (!worldNameChecker.isValidWorldName(options.worldName())) {
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return worldActionResult(CreateWorldResult.Failure.INVALID_WORLDNAME, options.worldName());
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}
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if (getLoadedWorld(options.worldName()).isDefined()) {
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return worldActionResult(CreateWorldResult.Failure.WORLD_EXIST_LOADED, options.worldName());
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}
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if (getWorld(options.worldName()).isDefined()) {
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return worldActionResult(CreateWorldResult.Failure.WORLD_EXIST_UNLOADED, options.worldName());
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}
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File worldFolder = new File(Bukkit.getWorldContainer(), options.worldName());
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if (worldFolder.exists()) {
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return worldActionResult(CreateWorldResult.Failure.WORLD_EXIST_FOLDER, options.worldName());
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result = worldActionResult(CreateWorldResult.Failure.INVALID_WORLDNAME, options.worldName());
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} else if (getLoadedWorld(options.worldName()).isDefined()) {
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result = worldActionResult(CreateWorldResult.Failure.WORLD_EXIST_LOADED, options.worldName());
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} else if (getWorld(options.worldName()).isDefined()) {
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result = worldActionResult(CreateWorldResult.Failure.WORLD_EXIST_UNLOADED, options.worldName());
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} else if (hasWorldFolder(options.worldName())) {
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result = worldActionResult(CreateWorldResult.Failure.WORLD_EXIST_FOLDER, options.worldName());
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}
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return Option.of(result);
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}
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private boolean hasWorldFolder(String worldName) {
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File worldFolder = new File(Bukkit.getWorldContainer(), worldName);
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return worldFolder.exists();
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}
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private Result<CreateWorldResult.Success, CreateWorldResult.Failure> createValidatedWorld(
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CreateWorldOptions options) {
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String parsedGenerator = parseGenerator(options.worldName(), options.generator());
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return createBukkitWorld(WorldCreator.name(options.worldName())
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.environment(options.environment())
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.generateStructures(options.generateStructures())
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.generator(parsedGenerator)
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.seed(options.seed())
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.type(options.worldType()))
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.fold(
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.type(options.worldType())).fold(
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exception -> worldActionResult(CreateWorldResult.Failure.BUKKIT_CREATION_FAILED,
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options.worldName(), exception.getMessage()),
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world -> {
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@ -197,7 +212,6 @@ public class WorldManager {
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});
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}
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/**
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* Imports an existing world folder.
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*
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@ -205,25 +219,32 @@ public class WorldManager {
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* @return The result of the import.
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*/
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public Result<ImportWorldResult.Success, ImportWorldResult.Failure> importWorld(ImportWorldOptions options) {
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// Params validations
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return invalidateImportWorldOptions(options).getOrElse(() -> importValidatedWorld(options));
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}
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private Option<Result<ImportWorldResult.Success, ImportWorldResult.Failure>> invalidateImportWorldOptions(
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ImportWorldOptions options) {
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Result<ImportWorldResult.Success, ImportWorldResult.Failure> result = null;
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if (!worldNameChecker.isValidWorldName(options.worldName())) {
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return worldActionResult(ImportWorldResult.Failure.INVALID_WORLDNAME, options.worldName());
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}
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if (!worldNameChecker.isValidWorldFolder(options.worldName())) {
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return worldActionResult(ImportWorldResult.Failure.WORLD_FOLDER_INVALID, options.worldName());
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}
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if (isLoadedWorld(options.worldName())) {
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return worldActionResult(ImportWorldResult.Failure.WORLD_EXIST_LOADED, options.worldName());
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}
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if (isWorld(options.worldName())) {
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return worldActionResult(ImportWorldResult.Failure.WORLD_EXIST_UNLOADED, options.worldName());
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result = worldActionResult(ImportWorldResult.Failure.INVALID_WORLDNAME, options.worldName());
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} else if (!worldNameChecker.isValidWorldFolder(options.worldName())) {
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result = worldActionResult(ImportWorldResult.Failure.WORLD_FOLDER_INVALID, options.worldName());
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} else if (isLoadedWorld(options.worldName())) {
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result = worldActionResult(ImportWorldResult.Failure.WORLD_EXIST_LOADED, options.worldName());
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} else if (isWorld(options.worldName())) {
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result = worldActionResult(ImportWorldResult.Failure.WORLD_EXIST_UNLOADED, options.worldName());
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}
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return Option.of(result);
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}
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private Result<ImportWorldResult.Success, ImportWorldResult.Failure> importValidatedWorld(
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ImportWorldOptions options) {
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String parsedGenerator = parseGenerator(options.worldName(), options.generator());
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return createBukkitWorld(WorldCreator.name(options.worldName())
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.environment(options.environment())
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.generator(parsedGenerator))
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.fold(
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.generator(parsedGenerator)).fold(
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exception -> worldActionResult(ImportWorldResult.Failure.BUKKIT_CREATION_FAILED,
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options.worldName(), exception.getMessage()),
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world -> {
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@ -291,17 +312,27 @@ public class WorldManager {
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* @return The result of the load.
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*/
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public Result<LoadWorldResult.Success, LoadWorldResult.Failure> loadWorld(@NotNull MultiverseWorld mvWorld) {
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// Params validations
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return invalidateWorldToLoad(mvWorld).getOrElse(() -> loadValidatedWorld(mvWorld));
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}
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private Option<Result<LoadWorldResult.Success, LoadWorldResult.Failure>> invalidateWorldToLoad(
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@NotNull MultiverseWorld mvWorld) {
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Result<LoadWorldResult.Success, LoadWorldResult.Failure> result = null;
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if (loadTracker.contains(mvWorld.getName())) {
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// This is to prevent recursive calls by WorldLoadEvent
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Logging.fine("World already loading: " + mvWorld.getName());
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return worldActionResult(LoadWorldResult.Failure.WORLD_ALREADY_LOADING, mvWorld.getName());
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}
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if (isLoadedWorld(mvWorld)) {
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result = worldActionResult(LoadWorldResult.Failure.WORLD_ALREADY_LOADING, mvWorld.getName());
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} else if (isLoadedWorld(mvWorld)) {
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Logging.severe("World already loaded: " + mvWorld.getName());
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return worldActionResult(LoadWorldResult.Failure.WORLD_EXIST_LOADED, mvWorld.getName());
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result = worldActionResult(LoadWorldResult.Failure.WORLD_EXIST_LOADED, mvWorld.getName());
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}
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return Option.of(result);
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}
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private Result<LoadWorldResult.Success, LoadWorldResult.Failure> loadValidatedWorld(
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@NotNull MultiverseWorld mvWorld) {
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return createBukkitWorld(WorldCreator.name(mvWorld.getName())
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.environment(mvWorld.getEnvironment())
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.generator(Strings.isNullOrEmpty(mvWorld.getGenerator()) ? null : mvWorld.getGenerator())
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@ -353,8 +384,8 @@ public class WorldManager {
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* @param world The multiverse world to unload.
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* @return The result of the unload action.
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*/
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public Result<UnloadWorldResult.Success, UnloadWorldResult.Failure>
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unloadWorld(@NotNull LoadedMultiverseWorld world) {
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public Result<UnloadWorldResult.Success, UnloadWorldResult.Failure> unloadWorld(
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@NotNull LoadedMultiverseWorld world) {
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if (unloadTracker.contains(world.getName())) {
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// This is to prevent recursive calls by WorldUnloadEvent
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Logging.fine("World already unloading: " + world.getName());
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@ -385,8 +416,8 @@ public class WorldManager {
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* @param worldName The name of the world to remove.
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* @return The result of the remove.
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*/
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public Result<RemoveWorldResult.Success, RemoveWorldResult.Failure>
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removeWorld(@NotNull String worldName) {
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public Result<RemoveWorldResult.Success, RemoveWorldResult.Failure> removeWorld(
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@NotNull String worldName) {
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return getWorld(worldName)
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.map(this::removeWorld)
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.getOrElse(() -> worldActionResult(RemoveWorldResult.Failure.WORLD_NON_EXISTENT, worldName));
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@ -412,8 +443,8 @@ public class WorldManager {
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* @param loadedWorld The multiverse world to remove.
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* @return The result of the remove.
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*/
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public Result<RemoveWorldResult.Success, RemoveWorldResult.Failure>
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removeWorld(@NotNull LoadedMultiverseWorld loadedWorld) {
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public Result<RemoveWorldResult.Success, RemoveWorldResult.Failure> removeWorld(
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@NotNull LoadedMultiverseWorld loadedWorld) {
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var result = unloadWorld(loadedWorld);
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if (result.isFailure()) {
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||||
return Result.failure(RemoveWorldResult.Failure.UNLOAD_FAILED, result.getReasonMessage());
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@ -524,8 +555,8 @@ public class WorldManager {
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||||
}));
|
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}
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private Result<CloneWorldResult.Success, CloneWorldResult.Failure>
|
||||
cloneWorldValidateWorld(@NotNull CloneWorldOptions options) {
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private Result<CloneWorldResult.Success, CloneWorldResult.Failure> cloneWorldValidateWorld(
|
||||
@NotNull CloneWorldOptions options) {
|
||||
String newWorldName = options.newWorldName();
|
||||
if (!worldNameChecker.isValidWorldName(newWorldName)) {
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||||
Logging.severe("Invalid world name: " + newWorldName);
|
||||
@ -545,8 +576,8 @@ public class WorldManager {
|
||||
return Result.success();
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||||
}
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||||
|
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private Result<CloneWorldResult.Success, CloneWorldResult.Failure>
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||||
cloneWorldCopyFolder(@NotNull CloneWorldOptions options) {
|
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private Result<CloneWorldResult.Success, CloneWorldResult.Failure> cloneWorldCopyFolder(
|
||||
@NotNull CloneWorldOptions options) {
|
||||
// TODO: Check null?
|
||||
File worldFolder = options.world().getBukkitWorld().map(World::getWorldFolder).getOrNull();
|
||||
File newWorldFolder = new File(Bukkit.getWorldContainer(), options.newWorldName());
|
||||
@ -557,8 +588,14 @@ public class WorldManager {
|
||||
}
|
||||
|
||||
private void cloneWorldTransferData(@NotNull CloneWorldOptions options, @NotNull LoadedMultiverseWorld newWorld) {
|
||||
LoadedMultiverseWorld world = options.world();
|
||||
DataTransfer<LoadedMultiverseWorld> dataTransfer = transferData(options, options.world());
|
||||
dataTransfer.pasteAllTo(newWorld);
|
||||
}
|
||||
|
||||
private DataTransfer<LoadedMultiverseWorld> transferData(
|
||||
@NotNull KeepWorldSettingsOptions options, @NotNull LoadedMultiverseWorld world) {
|
||||
DataTransfer<LoadedMultiverseWorld> dataTransfer = new DataTransfer<>();
|
||||
|
||||
if (options.keepWorldConfig()) {
|
||||
dataTransfer.addDataStore(new WorldConfigStore(), world);
|
||||
}
|
||||
@ -568,7 +605,8 @@ public class WorldManager {
|
||||
if (options.keepWorldBorder()) {
|
||||
dataTransfer.addDataStore(new WorldBorderStore(), world);
|
||||
}
|
||||
dataTransfer.pasteAllTo(newWorld);
|
||||
|
||||
return dataTransfer;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -581,16 +619,7 @@ public class WorldManager {
|
||||
// TODO: Teleport players out of world, and back in after regen
|
||||
LoadedMultiverseWorld world = options.world();
|
||||
|
||||
DataTransfer<LoadedMultiverseWorld> dataTransfer = new DataTransfer<>();
|
||||
if (options.keepWorldConfig()) {
|
||||
dataTransfer.addDataStore(new WorldConfigStore(), world);
|
||||
}
|
||||
if (options.keepGameRule()) {
|
||||
dataTransfer.addDataStore(new GameRulesStore(), world);
|
||||
}
|
||||
if (options.keepWorldBorder()) {
|
||||
dataTransfer.addDataStore(new WorldBorderStore(), world);
|
||||
}
|
||||
DataTransfer<LoadedMultiverseWorld> dataTransfer = transferData(options, world);
|
||||
|
||||
CreateWorldOptions createWorldOptions = CreateWorldOptions.worldName(world.getName())
|
||||
.environment(world.getEnvironment())
|
||||
|
@ -6,7 +6,7 @@ import org.jetbrains.annotations.NotNull;
|
||||
/**
|
||||
* Options for customizing the cloning of a world.
|
||||
*/
|
||||
public class CloneWorldOptions {
|
||||
public final class CloneWorldOptions implements KeepWorldSettingsOptions {
|
||||
|
||||
/**
|
||||
* Creates a new {@link CloneWorldOptions} instance with the given world.
|
||||
@ -55,6 +55,7 @@ public class CloneWorldOptions {
|
||||
* @param keepGameRule Whether to keep the game rule of the world during cloning.
|
||||
* @return This {@link CloneWorldOptions} instance.
|
||||
*/
|
||||
@Override
|
||||
public @NotNull CloneWorldOptions keepGameRule(boolean keepGameRule) {
|
||||
this.keepGameRule = keepGameRule;
|
||||
return this;
|
||||
@ -65,10 +66,12 @@ public class CloneWorldOptions {
|
||||
*
|
||||
* @return Whether to keep the game rule of the world during cloning.
|
||||
*/
|
||||
@Override
|
||||
public boolean keepGameRule() {
|
||||
return keepGameRule;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull CloneWorldOptions keepWorldConfig(boolean keepWorldConfig) {
|
||||
this.keepWorldConfig = keepWorldConfig;
|
||||
return this;
|
||||
@ -79,10 +82,12 @@ public class CloneWorldOptions {
|
||||
*
|
||||
* @return Whether to keep the world config of the world during cloning.
|
||||
*/
|
||||
@Override
|
||||
public boolean keepWorldConfig() {
|
||||
return keepWorldConfig;
|
||||
}
|
||||
|
||||
@Override
|
||||
public @NotNull CloneWorldOptions keepWorldBorder(boolean keepWorldBorder) {
|
||||
this.keepWorldBorder = keepWorldBorder;
|
||||
return this;
|
||||
@ -93,6 +98,7 @@ public class CloneWorldOptions {
|
||||
*
|
||||
* @return Whether to keep the world border of the world during cloning.
|
||||
*/
|
||||
@Override
|
||||
public boolean keepWorldBorder() {
|
||||
return keepWorldBorder;
|
||||
}
|
||||
|
@ -0,0 +1,51 @@
|
||||
package com.onarandombox.MultiverseCore.worldnew.options;
|
||||
|
||||
import org.jetbrains.annotations.NotNull;
|
||||
|
||||
public sealed interface KeepWorldSettingsOptions permits CloneWorldOptions, RegenWorldOptions {
|
||||
|
||||
/**
|
||||
* Sets whether to keep the game rule of the world.
|
||||
*
|
||||
* @param keepGameRule Whether to keep the game rule of the world.
|
||||
* @return This {@link KeepWorldSettingsOptions} instance.
|
||||
*/
|
||||
@NotNull KeepWorldSettingsOptions keepGameRule(boolean keepGameRule);
|
||||
|
||||
/**
|
||||
* Gets whether to keep the game rule of the world.
|
||||
*
|
||||
* @return Whether to keep the game rule of the world.
|
||||
*/
|
||||
boolean keepGameRule();
|
||||
|
||||
/**
|
||||
* Sets whether to keep the world config of the world.
|
||||
*
|
||||
* @param keepWorldConfig Whether to keep the world config of the world.
|
||||
* @return This {@link KeepWorldSettingsOptions} instance.
|
||||
*/
|
||||
@NotNull KeepWorldSettingsOptions keepWorldConfig(boolean keepWorldConfig);
|
||||
|
||||
/**
|
||||
* Gets whether to keep the world config of the world.
|
||||
*
|
||||
* @return Whether to keep the world config of the world.
|
||||
*/
|
||||
boolean keepWorldConfig();
|
||||
|
||||
/**
|
||||
* Sets whether to keep the world border of the world.
|
||||
*
|
||||
* @param keepWorldBorder Whether to keep the world border of the world.
|
||||
* @return This {@link KeepWorldSettingsOptions} instance.
|
||||
*/
|
||||
@NotNull KeepWorldSettingsOptions keepWorldBorder(boolean keepWorldBorder);
|
||||
|
||||
/**
|
||||
* Gets whether to keep the world border of the world.
|
||||
*
|
||||
* @return Whether to keep the world border of the world.
|
||||
*/
|
||||
boolean keepWorldBorder();
|
||||
}
|
@ -9,7 +9,7 @@ import java.util.Random;
|
||||
/**
|
||||
* Options for customizing the regeneration of a world.
|
||||
*/
|
||||
public class RegenWorldOptions {
|
||||
public final class RegenWorldOptions implements KeepWorldSettingsOptions {
|
||||
|
||||
/**
|
||||
* Creates a new {@link RegenWorldOptions} instance with the given world.
|
||||
@ -48,6 +48,7 @@ public class RegenWorldOptions {
|
||||
* @param keepGameRule Whether to keep the game rule of the world during regeneration.
|
||||
* @return This {@link RegenWorldOptions} instance.
|
||||
*/
|
||||
@Override
|
||||
public @NotNull RegenWorldOptions keepGameRule(boolean keepGameRule) {
|
||||
this.keepGameRule = keepGameRule;
|
||||
return this;
|
||||
@ -58,6 +59,7 @@ public class RegenWorldOptions {
|
||||
*
|
||||
* @return Whether to keep the game rule of the world during regeneration.
|
||||
*/
|
||||
@Override
|
||||
public boolean keepGameRule() {
|
||||
return keepGameRule;
|
||||
}
|
||||
@ -68,6 +70,7 @@ public class RegenWorldOptions {
|
||||
* @param keepWorldConfig Whether to keep the world config of the world during regeneration.
|
||||
* @return This {@link RegenWorldOptions} instance.
|
||||
*/
|
||||
@Override
|
||||
public @NotNull RegenWorldOptions keepWorldConfig(boolean keepWorldConfig) {
|
||||
this.keepWorldConfig = keepWorldConfig;
|
||||
return this;
|
||||
|
Loading…
Reference in New Issue
Block a user