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https://github.com/Multiverse/Multiverse-Core.git
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Clean up some return counts in WorldManager.
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e81296015e
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1eb33c6972
@ -15,10 +15,7 @@ import com.onarandombox.MultiverseCore.worldnew.generators.GeneratorProvider;
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import com.onarandombox.MultiverseCore.worldnew.helpers.DataStore.GameRulesStore;
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import com.onarandombox.MultiverseCore.worldnew.helpers.DataTransfer;
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import com.onarandombox.MultiverseCore.worldnew.helpers.FilesManipulator;
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import com.onarandombox.MultiverseCore.worldnew.options.CloneWorldOptions;
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import com.onarandombox.MultiverseCore.worldnew.options.CreateWorldOptions;
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import com.onarandombox.MultiverseCore.worldnew.options.ImportWorldOptions;
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import com.onarandombox.MultiverseCore.worldnew.options.RegenWorldOptions;
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import com.onarandombox.MultiverseCore.worldnew.options.*;
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import com.onarandombox.MultiverseCore.worldnew.results.CloneWorldResult;
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import com.onarandombox.MultiverseCore.worldnew.results.CreateWorldResult;
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import com.onarandombox.MultiverseCore.worldnew.results.DeleteWorldResult;
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@ -169,29 +166,40 @@ public class WorldManager {
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* @return The result of the creation.
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*/
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public Result<CreateWorldResult.Success, CreateWorldResult.Failure> createWorld(CreateWorldOptions options) {
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// Params validations
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return invalidateCreateWorldOptions(options).getOrElse(() -> createValidatedWorld(options));
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}
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private Option<Result<CreateWorldResult.Success, CreateWorldResult.Failure>> invalidateCreateWorldOptions(
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CreateWorldOptions options) {
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Result<CreateWorldResult.Success, CreateWorldResult.Failure> result = null;
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if (!worldNameChecker.isValidWorldName(options.worldName())) {
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return worldActionResult(CreateWorldResult.Failure.INVALID_WORLDNAME, options.worldName());
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}
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if (getLoadedWorld(options.worldName()).isDefined()) {
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return worldActionResult(CreateWorldResult.Failure.WORLD_EXIST_LOADED, options.worldName());
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}
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if (getWorld(options.worldName()).isDefined()) {
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return worldActionResult(CreateWorldResult.Failure.WORLD_EXIST_UNLOADED, options.worldName());
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}
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File worldFolder = new File(Bukkit.getWorldContainer(), options.worldName());
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if (worldFolder.exists()) {
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return worldActionResult(CreateWorldResult.Failure.WORLD_EXIST_FOLDER, options.worldName());
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result = worldActionResult(CreateWorldResult.Failure.INVALID_WORLDNAME, options.worldName());
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} else if (getLoadedWorld(options.worldName()).isDefined()) {
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result = worldActionResult(CreateWorldResult.Failure.WORLD_EXIST_LOADED, options.worldName());
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} else if (getWorld(options.worldName()).isDefined()) {
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result = worldActionResult(CreateWorldResult.Failure.WORLD_EXIST_UNLOADED, options.worldName());
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} else if (hasWorldFolder(options.worldName())) {
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result = worldActionResult(CreateWorldResult.Failure.WORLD_EXIST_FOLDER, options.worldName());
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}
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return Option.of(result);
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}
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private boolean hasWorldFolder(String worldName) {
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File worldFolder = new File(Bukkit.getWorldContainer(), worldName);
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return worldFolder.exists();
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}
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private Result<CreateWorldResult.Success, CreateWorldResult.Failure> createValidatedWorld(
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CreateWorldOptions options) {
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String parsedGenerator = parseGenerator(options.worldName(), options.generator());
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return createBukkitWorld(WorldCreator.name(options.worldName())
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.environment(options.environment())
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.generateStructures(options.generateStructures())
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.generator(parsedGenerator)
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.seed(options.seed())
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.type(options.worldType()))
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.fold(
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.type(options.worldType())).fold(
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exception -> worldActionResult(CreateWorldResult.Failure.BUKKIT_CREATION_FAILED,
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options.worldName(), exception.getMessage()),
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world -> {
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@ -200,7 +208,6 @@ public class WorldManager {
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});
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}
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/**
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* Imports an existing world folder.
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*
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@ -208,25 +215,32 @@ public class WorldManager {
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* @return The result of the import.
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*/
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public Result<ImportWorldResult.Success, ImportWorldResult.Failure> importWorld(ImportWorldOptions options) {
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// Params validations
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return invalidateImportWorldOptions(options).getOrElse(() -> importValidatedWorld(options));
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}
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private Option<Result<ImportWorldResult.Success, ImportWorldResult.Failure>> invalidateImportWorldOptions(
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ImportWorldOptions options) {
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Result<ImportWorldResult.Success, ImportWorldResult.Failure> result = null;
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if (!worldNameChecker.isValidWorldName(options.worldName())) {
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return worldActionResult(ImportWorldResult.Failure.INVALID_WORLDNAME, options.worldName());
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}
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if (!worldNameChecker.isValidWorldFolder(options.worldName())) {
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return worldActionResult(ImportWorldResult.Failure.WORLD_FOLDER_INVALID, options.worldName());
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}
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if (isLoadedWorld(options.worldName())) {
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return worldActionResult(ImportWorldResult.Failure.WORLD_EXIST_LOADED, options.worldName());
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}
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if (isWorld(options.worldName())) {
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return worldActionResult(ImportWorldResult.Failure.WORLD_EXIST_UNLOADED, options.worldName());
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result = worldActionResult(ImportWorldResult.Failure.INVALID_WORLDNAME, options.worldName());
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} else if (!worldNameChecker.isValidWorldFolder(options.worldName())) {
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result = worldActionResult(ImportWorldResult.Failure.WORLD_FOLDER_INVALID, options.worldName());
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} else if (isLoadedWorld(options.worldName())) {
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result = worldActionResult(ImportWorldResult.Failure.WORLD_EXIST_LOADED, options.worldName());
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} else if (isWorld(options.worldName())) {
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result = worldActionResult(ImportWorldResult.Failure.WORLD_EXIST_UNLOADED, options.worldName());
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}
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return Option.of(result);
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}
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private Result<ImportWorldResult.Success, ImportWorldResult.Failure> importValidatedWorld(
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ImportWorldOptions options) {
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String parsedGenerator = parseGenerator(options.worldName(), options.generator());
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return createBukkitWorld(WorldCreator.name(options.worldName())
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.environment(options.environment())
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.generator(parsedGenerator))
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.fold(
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.generator(parsedGenerator)).fold(
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exception -> worldActionResult(ImportWorldResult.Failure.BUKKIT_CREATION_FAILED,
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options.worldName(), exception.getMessage()),
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world -> {
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@ -294,17 +308,27 @@ public class WorldManager {
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* @return The result of the load.
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*/
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public Result<LoadWorldResult.Success, LoadWorldResult.Failure> loadWorld(@NotNull MultiverseWorld mvWorld) {
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// Params validations
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return invalidateWorldToLoad(mvWorld).getOrElse(() -> loadValidatedWorld(mvWorld));
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}
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private Option<Result<LoadWorldResult.Success, LoadWorldResult.Failure>> invalidateWorldToLoad(
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@NotNull MultiverseWorld mvWorld) {
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Result<LoadWorldResult.Success, LoadWorldResult.Failure> result = null;
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if (loadTracker.contains(mvWorld.getName())) {
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// This is to prevent recursive calls by WorldLoadEvent
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Logging.fine("World already loading: " + mvWorld.getName());
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return worldActionResult(LoadWorldResult.Failure.WORLD_ALREADY_LOADING, mvWorld.getName());
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}
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if (isLoadedWorld(mvWorld)) {
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result = worldActionResult(LoadWorldResult.Failure.WORLD_ALREADY_LOADING, mvWorld.getName());
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} else if (isLoadedWorld(mvWorld)) {
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Logging.severe("World already loaded: " + mvWorld.getName());
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return worldActionResult(LoadWorldResult.Failure.WORLD_EXIST_LOADED, mvWorld.getName());
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result = worldActionResult(LoadWorldResult.Failure.WORLD_EXIST_LOADED, mvWorld.getName());
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}
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return Option.of(result);
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}
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private Result<LoadWorldResult.Success, LoadWorldResult.Failure> loadValidatedWorld(
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@NotNull MultiverseWorld mvWorld) {
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return createBukkitWorld(WorldCreator.name(mvWorld.getName())
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.environment(mvWorld.getEnvironment())
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.generator(Strings.isNullOrEmpty(mvWorld.getGenerator()) ? null : mvWorld.getGenerator())
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@ -356,8 +380,8 @@ public class WorldManager {
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* @param world The multiverse world to unload.
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* @return The result of the unload action.
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*/
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public Result<UnloadWorldResult.Success, UnloadWorldResult.Failure>
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unloadWorld(@NotNull LoadedMultiverseWorld world) {
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public Result<UnloadWorldResult.Success, UnloadWorldResult.Failure> unloadWorld(
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@NotNull LoadedMultiverseWorld world) {
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if (unloadTracker.contains(world.getName())) {
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// This is to prevent recursive calls by WorldUnloadEvent
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Logging.fine("World already unloading: " + world.getName());
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@ -388,8 +412,8 @@ public class WorldManager {
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* @param worldName The name of the world to remove.
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* @return The result of the remove.
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*/
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public Result<RemoveWorldResult.Success, RemoveWorldResult.Failure>
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removeWorld(@NotNull String worldName) {
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public Result<RemoveWorldResult.Success, RemoveWorldResult.Failure> removeWorld(
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@NotNull String worldName) {
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return getWorld(worldName)
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.map(this::removeWorld)
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.getOrElse(() -> worldActionResult(RemoveWorldResult.Failure.WORLD_NON_EXISTENT, worldName));
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@ -415,8 +439,8 @@ public class WorldManager {
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* @param loadedWorld The multiverse world to remove.
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* @return The result of the remove.
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*/
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public Result<RemoveWorldResult.Success, RemoveWorldResult.Failure>
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removeWorld(@NotNull LoadedMultiverseWorld loadedWorld) {
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public Result<RemoveWorldResult.Success, RemoveWorldResult.Failure> removeWorld(
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@NotNull LoadedMultiverseWorld loadedWorld) {
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var result = unloadWorld(loadedWorld);
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if (result.isFailure()) {
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return Result.failure(RemoveWorldResult.Failure.UNLOAD_FAILED, result.getReasonMessage());
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@ -527,8 +551,8 @@ public class WorldManager {
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}));
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}
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private Result<CloneWorldResult.Success, CloneWorldResult.Failure>
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cloneWorldValidateWorld(@NotNull CloneWorldOptions options) {
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private Result<CloneWorldResult.Success, CloneWorldResult.Failure> cloneWorldValidateWorld(
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@NotNull CloneWorldOptions options) {
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String newWorldName = options.newWorldName();
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if (!worldNameChecker.isValidWorldName(newWorldName)) {
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Logging.severe("Invalid world name: " + newWorldName);
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@ -548,8 +572,8 @@ public class WorldManager {
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return Result.success();
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}
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private Result<CloneWorldResult.Success, CloneWorldResult.Failure>
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cloneWorldCopyFolder(@NotNull CloneWorldOptions options) {
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private Result<CloneWorldResult.Success, CloneWorldResult.Failure> cloneWorldCopyFolder(
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@NotNull CloneWorldOptions options) {
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// TODO: Check null?
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File worldFolder = options.world().getBukkitWorld().map(World::getWorldFolder).getOrNull();
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File newWorldFolder = new File(Bukkit.getWorldContainer(), options.newWorldName());
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@ -560,8 +584,14 @@ public class WorldManager {
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}
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private void cloneWorldTransferData(@NotNull CloneWorldOptions options, @NotNull LoadedMultiverseWorld newWorld) {
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LoadedMultiverseWorld world = options.world();
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DataTransfer<LoadedMultiverseWorld> dataTransfer = transferData(options, options.world());
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dataTransfer.pasteAllTo(newWorld);
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}
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private DataTransfer<LoadedMultiverseWorld> transferData(
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@NotNull KeepWorldSettingsOptions options, @NotNull LoadedMultiverseWorld world) {
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DataTransfer<LoadedMultiverseWorld> dataTransfer = new DataTransfer<>();
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if (options.keepWorldConfig()) {
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dataTransfer.addDataStore(new WorldConfigStore(), world);
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}
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@ -571,7 +601,8 @@ public class WorldManager {
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if (options.keepWorldBorder()) {
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dataTransfer.addDataStore(new WorldBorderStore(), world);
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}
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dataTransfer.pasteAllTo(newWorld);
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return dataTransfer;
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}
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/**
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@ -584,16 +615,7 @@ public class WorldManager {
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// TODO: Teleport players out of world, and back in after regen
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LoadedMultiverseWorld world = options.world();
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DataTransfer<LoadedMultiverseWorld> dataTransfer = new DataTransfer<>();
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if (options.keepWorldConfig()) {
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dataTransfer.addDataStore(new WorldConfigStore(), world);
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}
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if (options.keepGameRule()) {
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dataTransfer.addDataStore(new GameRulesStore(), world);
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}
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if (options.keepWorldBorder()) {
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dataTransfer.addDataStore(new WorldBorderStore(), world);
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}
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DataTransfer<LoadedMultiverseWorld> dataTransfer = transferData(options, world);
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CreateWorldOptions createWorldOptions = CreateWorldOptions.worldName(world.getName())
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.environment(world.getEnvironment())
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