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Tune the teleport methods.
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c78e11bf52
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@ -175,8 +175,6 @@ public class MVTeleport {
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public boolean safelyTeleport(Entity e, Location l) {
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if (this.bs.playerCanSpawnHereSafely(l)) {
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l.setX(l.getBlockX() + .5);
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l.setZ(l.getBlockZ() + .5);
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e.teleport(l);
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// System.out.print("The first location you gave me was safe!");
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return true;
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@ -16,8 +16,6 @@ public abstract class MultiverseCommand extends Command {
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}
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@Override
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public void runCommand(CommandSender sender, List<String> args) {
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}
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public abstract void runCommand(CommandSender sender, List<String> args);
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}
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@ -44,7 +44,9 @@ public class WorldDestination extends Destination {
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if (this.yaw >= 0) {
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// Only modify the yaw if its set.
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spawnLoc.setYaw(this.yaw);
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}
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spawnLoc.add(.5, 0, .5);
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return spawnLoc;
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}
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