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https://github.com/Multiverse/Multiverse-Core.git
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allow coord arguments to setspawn command (#1975)
* allow coord arguments to setspawn command * Implement PR changes as requested
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parent
7762aca019
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4343167240
@ -18,6 +18,7 @@ import org.bukkit.entity.Player;
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import org.bukkit.permissions.PermissionDefault;
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import java.util.List;
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import org.bukkit.Bukkit;
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/**
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* Sets the spawn for a world.
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@ -27,7 +28,7 @@ public class SetSpawnCommand extends MultiverseCommand {
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super(plugin);
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this.setName("Set World Spawn");
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this.setCommandUsage("/mv setspawn");
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this.setArgRange(0, 0);
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this.setArgRange(0, 6);
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this.addKey("mvsetspawn");
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this.addKey("mvss");
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this.addKey("mv set spawn");
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@ -37,33 +38,104 @@ public class SetSpawnCommand extends MultiverseCommand {
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this.setPermission("multiverse.core.spawn.set", "Sets the spawn for the current world.", PermissionDefault.OP);
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}
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/**
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* Dispatches the user's command depending on the number of parameters
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* @param sender The player who executes the command, may be console as well.
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* @param args Command line parameters
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*/
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@Override
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public void runCommand(CommandSender sender, List<String> args) {
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if (args.isEmpty()) {
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setWorldSpawn(sender);
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} else if (args.size() == 4) {
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setWorldSpawn(sender, args.get(0), args.get(1), args.get(2), args.get(3));
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} else if (args.size() == 6) {
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setWorldSpawn(sender, args.get(0), args.get(1), args.get(2), args.get(3), args.get(4), args.get(5));
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} else {
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sender.sendMessage("Use no arguments for your current location, or world/x/y/z, or world/x/y/z/yaw/pitch!");
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}
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}
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/**
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* Does the actual spawn-setting-work.
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*
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* @param sender The {@link CommandSender} that's setting the spawn.
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* Set the world spawn when no parameters are given
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* @param sender The {@link CommandSender} who executes the command.
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* Everything not a {@link Player}, e.g. console, gets rejected, as we can't get coordinates from there.
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*/
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protected void setWorldSpawn(CommandSender sender) {
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if (sender instanceof Player) {
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Player p = (Player) sender;
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Location l = p.getLocation();
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World w = p.getWorld();
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setWorldSpawn(sender, w, l);
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} else {
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sender.sendMessage("You need to give coordinates to use this command from the console!");
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}
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}
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/**
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* Set the world spawn when 4 parameters are given
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* @param sender The {@link CommandSender} who executes the command
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* @param world The world to set the spawn in
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* @param x X-coordinate to set the spawn to (as a {@link String} as it's from the command line, gets parsed into a double)
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* @param y Y-coordinate to set the spawn to (as a {@link String} as it's from the command line, gets parsed into a double)
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* @param z Z-coordinate to set the spawn to (as a {@link String} as it's from the command line, gets parsed into a double)
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*/
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protected void setWorldSpawn(CommandSender sender, String world, String x, String y, String z) {
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setWorldSpawn(sender, world, x, y, z, "0", "0");
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}
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/**
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* Set the world spawn when 6 parameters are given
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* @param sender The {@link CommandSender} who executes the command
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* @param world The world to set the spawn in
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* @param x X-coordinate to set the spawn to (as a {@link String} as it's from the command line, gets parsed into a double)
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* @param y Y-coordinate to set the spawn to (as a {@link String} as it's from the command line, gets parsed into a double)
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* @param z Z-coordinate to set the spawn to (as a {@link String} as it's from the command line, gets parsed into a double)
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* @param yaw Yaw a newly spawned player should look at (as a {@link String} as it's from the command line, gets parsed into a float)
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* @param pitch Pitch a newly spawned player should look at (as a {@link String} as it's from the command line, gets parsed into a float)
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*/
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protected void setWorldSpawn(CommandSender sender, String world, String x, String y, String z, String yaw, String pitch) {
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double dx, dy, dz;
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float fpitch, fyaw;
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World bukkitWorld = Bukkit.getWorld(world);
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if (bukkitWorld == null) {
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sender.sendMessage("World " + world + " is unknown!");
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return;
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}
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try {
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dx = Double.parseDouble(x);
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dy = Double.parseDouble(y);
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dz = Double.parseDouble(z);
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fpitch = Float.parseFloat(pitch);
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fyaw = Float.parseFloat(yaw);
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} catch (NumberFormatException ex) {
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sender.sendMessage("All coordinates must be numeric");
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return;
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}
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Location l = new Location(bukkitWorld, dx, dy, dz, fyaw, fpitch);
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setWorldSpawn(sender, bukkitWorld, l);
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}
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/**
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* Does the actual spawn-setting-work.
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*
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* @param sender The {@link CommandSender} that's setting the spawn.
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* @param w The {@link World} to set the spawn in
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* @param l The {@link Location} to set the spawn to
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*/
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private void setWorldSpawn(CommandSender sender, World w, Location l) {
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MultiverseWorld foundWorld = this.plugin.getMVWorldManager().getMVWorld(w.getName());
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if (foundWorld != null) {
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foundWorld.setSpawnLocation(p.getLocation());
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foundWorld.setSpawnLocation(l);
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BlockSafety bs = this.plugin.getBlockSafety();
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if (!bs.playerCanSpawnHereSafely(p.getLocation()) && foundWorld.getAdjustSpawn()) {
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if (!bs.playerCanSpawnHereSafely(l) && foundWorld.getAdjustSpawn()) {
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sender.sendMessage("It looks like that location would normally be unsafe. But I trust you.");
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sender.sendMessage("I'm turning off the Safe-T-Teleporter for spawns to this world.");
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sender.sendMessage("If you want this turned back on just do:");
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sender.sendMessage(ChatColor.AQUA + "/mvm set adjustspawn true " + foundWorld.getAlias());
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foundWorld.setAdjustSpawn(false);
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}
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sender.sendMessage("Spawn was set to: " + plugin.getLocationManipulation().strCoords(p.getLocation()));
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sender.sendMessage("Spawn was set to: " + plugin.getLocationManipulation().strCoords(l));
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if (!plugin.saveWorldConfig()) {
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sender.sendMessage(ChatColor.RED + "There was an issue saving worlds.yml! Your changes will only be temporary!");
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}
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@ -71,9 +143,5 @@ public class SetSpawnCommand extends MultiverseCommand {
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w.setSpawnLocation(l.getBlockX(), l.getBlockY(), l.getBlockZ());
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sender.sendMessage("Multiverse does not know about this world, only X,Y and Z set. Please import it to set the spawn fully (Pitch/Yaws).");
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}
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} else {
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sender.sendMessage("You cannot use this command from the console.");
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}
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}
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}
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