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Add a null check around some block safety checks
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@ -50,6 +50,11 @@ public class BlockSafety {
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* @return Whether the player can spawn safely at the given {@link Location}
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*/
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public boolean playerCanSpawnHereSafely(Location l) {
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if(l == null) {
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// Can't safely spawn at a null location!
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return false;
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}
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World world = l.getWorld();
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Location actual = l.clone();
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Location upOne = l.clone();
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