Now using AsyncPlayerChatEvent... let's hope for the best!

This commit is contained in:
Jeremy Wood 2012-08-05 00:11:39 -04:00
parent d05e2b500f
commit 5335e73707
1 changed files with 2 additions and 1 deletions

View File

@ -20,6 +20,7 @@ import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.EventPriority;
import org.bukkit.event.Listener;
import org.bukkit.event.player.AsyncPlayerChatEvent;
import org.bukkit.event.player.PlayerChangedWorldEvent;
import org.bukkit.event.player.PlayerChatEvent;
import org.bukkit.event.player.PlayerJoinEvent;
@ -49,7 +50,7 @@ public class MVPlayerListener implements Listener {
* @param event The Event that was fired.
*/
@EventHandler
public void playerChat(PlayerChatEvent event) {
public void playerChat(AsyncPlayerChatEvent event) {
if (event.isCancelled()) {
return;
}