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Code cleanup to ChatEvent.
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@ -5,6 +5,7 @@ import com.onarandombox.MultiverseCore.api.MVWorldManager;
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import com.onarandombox.MultiverseCore.api.MultiverseWorld;
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import org.bukkit.ChatColor;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Listener;
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/**
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@ -26,34 +27,30 @@ public abstract class MVChatListener implements Listener {
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* @param event The {@link ChatEvent}.
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*/
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public void playerChat(ChatEvent event) {
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if (event.isCancelled()) {
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if (event.isCancelled() || !plugin.getMVConfig().getPrefixChat()) {
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return;
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}
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// Check whether the Server is set to prefix the chat with the World name.
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// If not we do nothing, if so we need to check if the World has an Alias.
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if (plugin.getMVConfig().getPrefixChat()) {
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String world = playerListener.getPlayerWorld().get(event.getPlayer().getName());
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if (world == null) {
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world = event.getPlayer().getWorld().getName();
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playerListener.getPlayerWorld().put(event.getPlayer().getName(), world);
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}
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String prefix = "";
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// If we're not a MV world, don't do anything
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if (!this.worldManager.isMVWorld(world)) {
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return;
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}
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MultiverseWorld mvworld = this.worldManager.getMVWorld(world);
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if (mvworld.isHidden()) {
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return;
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}
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prefix = mvworld.getColoredWorldString();
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String chat = event.getFormat();
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String prefixChatFormat = plugin.getMVConfig().getPrefixChatFormat();
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prefixChatFormat = prefixChatFormat.replace("%world%", prefix).replace("%chat%", chat);
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MultiverseWorld mvworld = getPlayerWorld(event.getPlayer());
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if (mvworld == null || mvworld.isHidden()) {
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return;
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}
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String prefixChatFormat = plugin.getMVConfig().getPrefixChatFormat()
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.replace("%world%", mvworld.getColoredWorldString())
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.replace("%chat%", event.getFormat());
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prefixChatFormat = ChatColor.translateAlternateColorCodes('&', prefixChatFormat);
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event.setFormat(prefixChatFormat);
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}
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private MultiverseWorld getPlayerWorld(Player player) {
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String world = playerListener.getPlayerWorld().get(player.getName());
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if (world == null) {
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world = player.getWorld().getName();
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playerListener.getPlayerWorld().put(player.getName(), world);
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}
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return this.worldManager.getMVWorld(world);
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}
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}
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