mirror of
https://github.com/Multiverse/Multiverse-Core.git
synced 2024-11-22 10:36:06 +01:00
Add initial support for enforcing access better
This commit is contained in:
parent
5f5d7084fa
commit
5c48899d92
@ -130,11 +130,15 @@ public class MVPlayerListener implements Listener {
|
||||
if (plugin.getMVConfig().getFirstSpawnOverride()) {
|
||||
this.plugin.log(Level.FINE, String.format("Moving NEW player to(firstspawnoverride): %s",
|
||||
worldManager.getFirstSpawnWorld().getSpawnLocation()));
|
||||
this.spawnNewPlayer(p);
|
||||
this.sendPlayerToDefaultWorld(p);
|
||||
}
|
||||
return;
|
||||
} else {
|
||||
this.plugin.log(Level.FINER, "Player joined AGAIN!");
|
||||
if (!this.plugin.getMVPerms().hasPermission(p, "multiverse.access." + p.getWorld(), false)) {
|
||||
p.sendMessage("[MV] - Sorry you can't be in this world anymore!");
|
||||
this.sendPlayerToDefaultWorld(p);
|
||||
}
|
||||
}
|
||||
// Handle the Players GameMode setting for the new world.
|
||||
this.handleGameMode(event.getPlayer(), event.getPlayer().getWorld());
|
||||
@ -291,8 +295,8 @@ public class MVPlayerListener implements Listener {
|
||||
}
|
||||
}
|
||||
|
||||
private void spawnNewPlayer(final Player player) {
|
||||
// Spawn the player 1 tick after the login. I'm sure there's GOT to be a better way to do this...
|
||||
private void sendPlayerToDefaultWorld(final Player player) {
|
||||
// Remove the player 1 tick after the login. I'm sure there's GOT to be a better way to do this...
|
||||
this.plugin.getServer().getScheduler().scheduleSyncDelayedTask(this.plugin,
|
||||
new Runnable() {
|
||||
public void run() {
|
||||
|
Loading…
Reference in New Issue
Block a user