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Add desination identifier tab completion.
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@ -23,7 +23,7 @@ public class CheckCommand extends MultiverseCommand {
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@Subcommand("check")
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@CommandPermission("multiverse.core.debug")
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@Syntax("[player] <destination>")
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@CommandCompletion("@players")
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@CommandCompletion("@players @destinations|@MVWorlds")
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@Description("Checks to see if a player can go to a destination. Prints debug if false.")
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public void onCheckCommand(@NotNull CommandSender sender,
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@NotNull @Flags("other,defaultself,fallbackself") Player player,
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@ -43,9 +43,8 @@ public class TeleportCommand extends MultiverseCommand {
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public class Teleport extends BaseCommand {
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@Subcommand("teleport")
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@CommandPermission("@destinations")
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@Syntax("[player] <destination>")
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@CommandCompletion("@players|@MVWorlds @MVWorlds")
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@CommandCompletion("@players|@MVWorlds|@destinations @MVWorlds|@destinations")
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@Description("Allows you to the teleport to a location on your server!")
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public void doTeleportCommand(@NotNull CommandSender sender,
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@NotNull @Flags("other,defaultself,fallbackself") Player player,
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@ -63,10 +62,9 @@ public class TeleportCommand extends MultiverseCommand {
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public class AliasTeleport extends BaseCommand {
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@CommandAlias("mvtp")
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@CommandPermission("@destinations")
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@Syntax("[player] <destination>")
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//TODO: playerOnly flag
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@CommandCompletion("@players|@MVWorlds @MVWorlds")
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@CommandCompletion("@players|@MVWorlds|@destinations @MVWorlds|@destinations")
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@Description("Alias for /mv tp")
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public void doTeleportCommand(@NotNull CommandSender sender,
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@NotNull @Flags("other,defaultself,fallbackself") Player player,
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@ -36,17 +36,25 @@ public class MVCommandCompletions extends PaperCommandCompletions {
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registerAsyncCompletion("unloadedWorlds", this::suggestUnloadedWorlds);
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registerAsyncCompletion("potentialWorlds", this::suggestPotentialWorlds);
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registerAsyncCompletion("location", this::suggestLocation);
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registerStaticCompletion("MVConfigs", suggestMVConfig());
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registerStaticCompletion("gameRules", suggestGameRules());
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registerStaticCompletion("environments", suggestEnvironments());
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registerStaticCompletion("setProperties", suggestSetProperties());
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registerStaticCompletion("addProperties", suggestAddProperties());
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registerStaticCompletion("livingEntities", suggestEntities());
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registerStaticCompletion("pasteTypes", suggestPasteTypes());
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registerAsyncCompletion("destinations", this::suggestDestinations);
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registerStaticCompletion("MVConfigs", this::suggestMVConfig);
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registerStaticCompletion("gameRules", this::suggestGameRules);
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registerStaticCompletion("environments", this::suggestEnvironments);
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registerStaticCompletion("setProperties", this::suggestSetProperties);
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registerStaticCompletion("addProperties", this::suggestAddProperties);
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registerStaticCompletion("livingEntities", this::suggestEntities);
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registerStaticCompletion("pasteTypes", this::suggestPasteTypes);
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//TODO: Destinations
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}
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private Collection<String> suggestDestinations(@NotNull BukkitCommandCompletionContext context) {
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//TODO: There is one empty dest need to remove.
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return this.plugin.getDestFactory().getIdentifiers().stream()
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.map(id -> id + ":")
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.collect(Collectors.toList());
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}
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@NotNull
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private Collection<String> suggestMVWorlds(@NotNull BukkitCommandCompletionContext context) {
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return this.worldManager.getMVWorlds().stream()
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