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Useless spam, quite obvious the default World will be loaded before
the plugin.
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@ -157,6 +157,11 @@ public class MultiVerseCore extends JavaPlugin {
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// You never know these days... bloody NPE's.
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// You never know these days... bloody NPE's.
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if(lworlds != null && lworlds.size()>0){
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if(lworlds != null && lworlds.size()>0){
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for (World world : lworlds){
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for (World world : lworlds){
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// If it's the default world we should probably ignore outputting it as it will just be spam.
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if((getServer().getWorlds().get(0).getName().equals(world.getName()))){
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continue;
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}
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log.info(logPrefix + "Loading existing World - '" + world.getName() + "' - " + world.getEnvironment().toString()); // Output to the Log that we are loading a world, specify the name and environment type.
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log.info(logPrefix + "Loading existing World - '" + world.getName() + "' - " + world.getEnvironment().toString()); // Output to the Log that we are loading a world, specify the name and environment type.
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worlds.put(world.getName(), new MVWorld(world, MultiVerseCore.configWorlds, this, false)); // Place the World into the HashMap.
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worlds.put(world.getName(), new MVWorld(world, MultiVerseCore.configWorlds, this, false)); // Place the World into the HashMap.
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