Useless spam, quite obvious the default World will be loaded before

the plugin.
This commit is contained in:
Simon Rigby 2011-03-01 18:03:28 +00:00
parent 33603d3605
commit 7da2c84806

View File

@ -157,6 +157,11 @@ public class MultiVerseCore extends JavaPlugin {
// You never know these days... bloody NPE's. // You never know these days... bloody NPE's.
if(lworlds != null && lworlds.size()>0){ if(lworlds != null && lworlds.size()>0){
for (World world : lworlds){ for (World world : lworlds){
// If it's the default world we should probably ignore outputting it as it will just be spam.
if((getServer().getWorlds().get(0).getName().equals(world.getName()))){
continue;
}
log.info(logPrefix + "Loading existing World - '" + world.getName() + "' - " + world.getEnvironment().toString()); // Output to the Log that we are loading a world, specify the name and environment type. log.info(logPrefix + "Loading existing World - '" + world.getName() + "' - " + world.getEnvironment().toString()); // Output to the Log that we are loading a world, specify the name and environment type.
worlds.put(world.getName(), new MVWorld(world, MultiVerseCore.configWorlds, this, false)); // Place the World into the HashMap. worlds.put(world.getName(), new MVWorld(world, MultiVerseCore.configWorlds, this, false)); // Place the World into the HashMap.