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Add MVRespawnEvent
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@ -7,12 +7,9 @@ import org.bukkit.entity.Animals;
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import org.bukkit.entity.CreatureType;
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import org.bukkit.entity.CreatureType;
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import org.bukkit.entity.Ghast;
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import org.bukkit.entity.Ghast;
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import org.bukkit.entity.Monster;
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import org.bukkit.entity.Monster;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Slime;
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import org.bukkit.entity.Slime;
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import org.bukkit.event.entity.CreatureSpawnEvent;
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import org.bukkit.event.entity.CreatureSpawnEvent;
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import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
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import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
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import org.bukkit.event.entity.EntityDeathEvent;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.entity.EntityListener;
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import org.bukkit.event.entity.EntityListener;
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import org.bukkit.event.entity.EntityRegainHealthEvent;
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import org.bukkit.event.entity.EntityRegainHealthEvent;
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import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason;
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import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason;
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@ -26,22 +23,6 @@ public class MVEntityListener extends EntityListener {
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public MVEntityListener(MultiverseCore plugin) {
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public MVEntityListener(MultiverseCore plugin) {
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this.plugin = plugin;
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this.plugin = plugin;
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}
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}
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// Need to find a way to stop the Ghast Fireballs damaging
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// surroundings but still doing damage to players.
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@Override
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public void onEntityExplode(EntityExplodeEvent event) {
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}
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@Override
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public void onEntityDeath(EntityDeathEvent event) {
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if (event.getEntity() instanceof Player) {
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Player p = (Player) event.getEntity();
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p.sendMessage("You died!");
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}
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super.onEntityDeath(event);
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}
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@Override
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@Override
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public void onEntityRegainHealth(EntityRegainHealthEvent event) {
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public void onEntityRegainHealth(EntityRegainHealthEvent event) {
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@ -11,6 +11,8 @@ import org.bukkit.event.player.PlayerQuitEvent;
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import org.bukkit.event.player.PlayerRespawnEvent;
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import org.bukkit.event.player.PlayerRespawnEvent;
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import org.bukkit.event.player.PlayerTeleportEvent;
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import org.bukkit.event.player.PlayerTeleportEvent;
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import com.onarandombox.MultiverseCore.event.MVRespawnEvent;
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public class MVPlayerListener extends PlayerListener {
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public class MVPlayerListener extends PlayerListener {
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MultiverseCore plugin;
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MultiverseCore plugin;
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@ -82,7 +84,10 @@ public class MVPlayerListener extends PlayerListener {
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// TODO: Handle Alternate Respawn from config
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// TODO: Handle Alternate Respawn from config
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MVPlayerSession ps = this.plugin.getPlayerSession(event.getPlayer());
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MVPlayerSession ps = this.plugin.getPlayerSession(event.getPlayer());
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event.setRespawnLocation(ps.getRespawnWorld().getSpawnLocation());
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Location newrespawn = ps.getRespawnWorld().getSpawnLocation();
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MVRespawnEvent mvevent = new MVRespawnEvent(newrespawn, event.getPlayer(), this.plugin.configMV.getString("notchrespawnstyle", "none"));
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this.plugin.getServer().getPluginManager().callEvent(mvevent);
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event.setRespawnLocation(mvevent.getPlayersRespawnLocation());
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}
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}
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@Override
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@Override
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@ -0,0 +1,36 @@
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package com.onarandombox.MultiverseCore.event;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Event;
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public class MVRespawnEvent extends Event{
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private static final long serialVersionUID = -2991894063331856687L;
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private Player player;
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private Location location;
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private String respawnMethod;
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public MVRespawnEvent(Location spawningAt, Player p, String respawnMethod) {
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super("MVRespawn");
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this.player = p;
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this.location = spawningAt;
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this.respawnMethod = respawnMethod;
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}
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public Player getPlayer() {
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return this.player;
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}
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public String getRespawnMethod() {
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return this.respawnMethod;
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}
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public Location getPlayersRespawnLocation() {
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return this.location;
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}
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public void setRespawnLocation(Location l) {
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this.location = l;
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}
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}
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