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You can once again set animals/monsters via /mvm set.
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2
pom.xml
2
pom.xml
@ -198,7 +198,7 @@
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<dependency>
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<groupId>me.main__.util</groupId>
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<artifactId>SerializationConfig</artifactId>
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<version>1.6a</version>
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<version>1.6b</version>
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<type>jar</type>
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<scope>compile</scope>
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</dependency>
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@ -74,6 +74,8 @@ public class MVWorld extends SerializationConfig implements MultiverseWorld {
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propertyAliases.put("mode", "gameMode");
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propertyAliases.put("diff", "difficulty");
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propertyAliases.put("spawnlocation", "spawn");
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propertyAliases.put("animals", "spawning.animals.spawn");
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propertyAliases.put("monsters", "spawning.monsters.spawn");
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}
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/*
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* We have to use setCBWorld(), setPlugin() and initPerms() to prepare this object for use.
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