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https://github.com/Multiverse/Multiverse-Core.git
synced 2024-11-22 10:36:06 +01:00
Forgot some values, fixed allowweather migration
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@ -69,7 +69,7 @@ public class MVWorld extends SerializationConfig implements MultiverseWorld {
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private MultiverseCore plugin; // Hold the Plugin Instance.
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private Reference<World> world; // A reference to the World Instance.
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private Reference<World> world = new WeakReference<World>(null); // A reference to the World Instance.
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private String name; // The Worlds Name, EG its folder name.
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/**
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@ -404,7 +404,9 @@ public class MVWorld extends SerializationConfig implements MultiverseWorld {
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private VirtualProperty<Location> spawn = new VirtualProperty<Location>() {
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@Override
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public void set(Location newValue) {
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world.get().setSpawnLocation(newValue.getBlockX(), newValue.getBlockY(), newValue.getBlockZ());
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if (getCBWorld() != null)
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getCBWorld().setSpawnLocation(newValue.getBlockX(), newValue.getBlockY(), newValue.getBlockZ());
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spawnLocation = new SpawnLocation(newValue);
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}
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@ -569,7 +571,7 @@ public class MVWorld extends SerializationConfig implements MultiverseWorld {
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this.adjustSpawn = true;
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this.portalForm = AllowedPortalType.ALL;
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this.gameMode = GameMode.SURVIVAL;
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this.spawnLocation = (world != null) ? new SpawnLocation(world.get().getSpawnLocation()) : null;
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this.spawnLocation = (world != null) ? new SpawnLocation(world.get().getSpawnLocation()) : new SpawnLocation(0, 0, 0);
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this.autoLoad = true;
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this.bedRespawn = true;
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this.worldBlacklist = new ArrayList<String>();
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@ -520,8 +520,8 @@ public class MultiverseCore extends JavaPlugin implements MVPlugin, Core {
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}
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// migrate weather
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if (section.isBoolean("weather")) {
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world.setEnableWeather(section.getBoolean("weather"));
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if (section.isBoolean("allowweather")) {
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world.setEnableWeather(section.getBoolean("allowweather"));
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}
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// migrate adjustspawn
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@ -529,6 +529,34 @@ public class MultiverseCore extends JavaPlugin implements MVPlugin, Core {
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world.setAdjustSpawn(section.getBoolean("adjustspawn"));
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}
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// migrate autoload
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if (section.isBoolean("autoload")) {
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world.setAutoLoad(section.getBoolean("autoload"));
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}
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// migrate bedrespawn
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if (section.isBoolean("bedrespawn")) {
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world.setBedRespawn(section.getBoolean("bedrespawn"));
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}
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// migrate spawn
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if (section.isConfigurationSection("spawn")) {
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ConfigurationSection spawnSect = section.getConfigurationSection("spawn");
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Location spawnLoc = world.getSpawnLocation();
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if (spawnSect.isDouble("yaw"))
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spawnLoc.setYaw((float) spawnSect.getDouble("yaw"));
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if (spawnSect.isDouble("pitch"))
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spawnLoc.setPitch((float) spawnSect.getDouble("pitch"));
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if (spawnSect.isDouble("x"))
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spawnLoc.setX(spawnSect.getDouble("x"));
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if (spawnSect.isDouble("y"))
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spawnLoc.setY(spawnSect.getDouble("y"));
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if (spawnSect.isDouble("z"))
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spawnLoc.setZ(spawnSect.getDouble("z"));
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world.setSpawnLocation(spawnLoc);
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}
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newValues.put(entry.getKey(), world);
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wasChanged = true;
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} else {
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