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@ -1,11 +1,53 @@
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package com.onarandombox.MultiVerseCore;
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import java.util.Date;
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import org.bukkit.Location;
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import org.bukkit.entity.Player;
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import org.bukkit.util.config.Configuration;
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public class MVPlayerSession {
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public MVPlayerSession(Player player, MultiVerseCore multiVerseCore) {
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// TODO Auto-generated constructor stub
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private Player player; // Player holder, may be unnecessary.
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public Location loc; // Contain the Players Location so on player move we can compare this and check if they've moved a block.
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public String portal = null; // Allow a player to target a portal to prevent them typing its name every command.
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public Location coord1 = null; // Coordinate 1 (Left Click)
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public Location coord2 = null; // Coordinate 2 (Right Click)
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private Long teleportLast = 0L; // Timestamp for the Players last Portal Teleportation.
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private Long messageLast = 0L; // Timestamp for the Players last Alert Message.
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private Configuration config; // Configuration file to find out Cooldown Timers.
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public MVPlayerSession(Player player, Configuration config, MultiVerseCore multiVerseCore) {
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this.player = player;
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this.loc = player.getLocation();
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this.config = config;
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}
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/**
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* Teleport the Player to the destination as long as enough time has passed since the last teleport.
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* @param location
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*/
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public void teleport(Location location){
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Long time = (new Date()).getTime();
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if ((time - this.teleportLast) > config.getInt("portalcooldown", 5000)){
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this.player.teleportTo(location);
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this.teleportLast = time;
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}
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}
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/**
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* Send a Message to the Player as long as enough time has passed since the last message.
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* @param msg
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*/
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public void message(String msg){
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Long time = (new Date()).getTime();
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if((time - this.messageLast) > config.getInt("messagecooldown", 2000)){
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this.player.sendMessage(msg);
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this.messageLast = time;
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}
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}
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}
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18
src/com/onarandombox/MultiVerseCore/MVWorldListener.java
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18
src/com/onarandombox/MultiVerseCore/MVWorldListener.java
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@ -0,0 +1,18 @@
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package com.onarandombox.MultiVerseCore;
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import org.bukkit.World;
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import org.bukkit.event.Listener;
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import org.bukkit.event.world.WorldEvent;
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public class MVWorldListener implements Listener {
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MultiVerseCore plugin;
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public MVWorldListener(MultiVerseCore plugin){
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this.plugin = plugin;
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}
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public void onWorldLoad(WorldEvent event){
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World world = event.getWorld();
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}
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}
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@ -2,12 +2,16 @@ package com.onarandombox.MultiVerseCore;
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import java.io.File;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.logging.Logger;
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import org.bukkit.Server;
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import org.bukkit.World;
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import org.bukkit.World.Environment;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.entity.Player;
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import org.bukkit.plugin.Plugin;
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import org.bukkit.plugin.PluginDescriptionFile;
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@ -30,11 +34,11 @@ public class MultiVerseCore extends JavaPlugin {
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private Map<String, MVCommandHandler> commands = new HashMap<String, MVCommandHandler>();
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// Variable to state whether we are displaying Debug Messages or not.
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public boolean debug = true;
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public static boolean debug = true;
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// Useless stuff to keep us going.
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private final Logger log = Logger.getLogger("Minecraft");
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public final String logPrefix = "[MultiVerse-Core] ";
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public static final Logger log = Logger.getLogger("Minecraft");
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public static final String logPrefix = "[MultiVerse-Core] ";
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public static Plugin instance;
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public static Server server;
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public static PluginDescriptionFile description;
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@ -43,19 +47,21 @@ public class MultiVerseCore extends JavaPlugin {
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public static PermissionHandler Permissions = null;
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// Configurations
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public static Configuration configMV;
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public static Configuration configWorlds;
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public static Configuration configMV = null;
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public static Configuration configWorlds = null;
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// Setup the block/player/entity listener.
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private MVPlayerListener playerListener = new MVPlayerListener(this);;
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private MVBlockListener blockListener = new MVBlockListener(this);
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private MVEntityListener entityListener = new MVEntityListener(this);
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private MVPluginListener pluginListener = new MVPluginListener(this);
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private MVWorldListener worldListener = new MVWorldListener(this);
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// HashMap to contain all the Worlds which this Plugin will manage.
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public HashMap<String,MVWorld> mvWorlds = new HashMap<String,MVWorld>();
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public static HashMap<String,MVWorld> worlds = new HashMap<String,MVWorld>();
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// HashMap to contain information relating to the Players.
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public HashMap<String, MVPlayerSession> playerSessions = new HashMap<String, MVPlayerSession>();
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public static HashMap<String, MVPlayerSession> playerSessions = new HashMap<String, MVPlayerSession>();
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/**
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* Constructor... Perform the Necessary tasks here.
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@ -68,70 +74,63 @@ public class MultiVerseCore extends JavaPlugin {
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* What happens when the plugin gets around to be enabled...
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*/
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public void onEnable() {
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// Create the Plugin Data folder.
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this.getDataFolder().mkdir();
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/**
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* Output a little snippet to state that the plugin is now enabled.
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*/
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// Output a little snippet to show it's enabled.
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log.info(logPrefix + "- Version " + this.getDescription().getVersion() + " Enabled");
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/**
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* Quick check for the Permissions Plugin, if we don't find it here
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* we'll have to check Plugin onEnable Events.
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*/
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// Quick check for the Permissions Plugin, if we don't find it here then we'll check the plugin onEnable event.
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if(getServer().getPluginManager().getPlugin("Permissions")==null){
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log.info(logPrefix + "Commands have been DISABLED until Permissions has been found.");
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log.info(logPrefix + "- Commands have been DISABLED until Permissions has been found.");
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} else {
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Permissions = com.nijikokun.bukkit.Permissions.Permissions.Security;
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}
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/**
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* If the Configuration Files don't exist then create them.
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*/
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if(!(new File(this.getDataFolder(), "MultiVerse.yml").exists())){
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new defaultConfiguration().setupMultiVerseConfig(new File(this.getDataFolder(), "MultiVerse.yml"));
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}
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if(!(new File(this.getDataFolder(), "Worlds.yml").exists())){
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new defaultConfiguration().setupMultiVerseConfig(new File(this.getDataFolder(), "Worlds.yml"));
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}
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/**
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* Grab the Configuration Files & Load them.
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*/
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configMV = new Configuration(new File(this.getDataFolder(), "MultiVerse.yml"));
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configMV.load();
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configWorlds = new Configuration(new File(this.getDataFolder(), "Worlds.yml"));
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configWorlds.load();
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/**
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* Setup all the events which we will be listening.
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*/
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/*
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// Call the defaultConfiguration class to create the config files if they don't already exist.
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new defaultConfiguration(this.getDataFolder(), "config.yml");
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new defaultConfiguration(this.getDataFolder(), "worlds.yml");
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// Now grab the Configuration Files.
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configMV = new Configuration(new File(this.getDataFolder(), "config.yml"));
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configWorlds = new Configuration(new File(this.getDataFolder(), "worlds.yml"));
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// Now attempt to Load the configurations.
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try{ configMV.load(); } catch (Exception e){ log.info(MultiVerseCore.logPrefix + "- Failed to load config.yml"); }
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try{ configWorlds.load(); } catch (Exception e){ log.info(MultiVerseCore.logPrefix + "- Failed to load worlds.yml"); }
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// Setup all the Events the plugin needs to Monitor.
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PluginManager pm = getServer().getPluginManager();
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pm.registerEvent(Event.Type.PLAYER_MOVE, playerListener, Priority.Low,this); // Low so it acts above any other.
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pm.registerEvent(Event.Type.PLAYER_CHAT, playerListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.PLAYER_RESPAWN, playerListener, Priority.Normal, this);
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pm.registerEvent(Event.Type.PLAYER_JOIN, playerListener,Priority.Normal, this);
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pm.registerEvent(Event.Type.PLAYER_QUIT, playerListener,Priority.Normal, this);
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pm.registerEvent(Event.Type.PLAYER_MOVE, playerListener, Priority.Low, this); // Low so it acts above any other.
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pm.registerEvent(Event.Type.PLAYER_CHAT, playerListener, Priority.High, this); // To Add World Prefixing to Chat.
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pm.registerEvent(Event.Type.PLAYER_RESPAWN, playerListener, Priority.Normal, this); // Respawn Players at the right point.
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pm.registerEvent(Event.Type.PLAYER_QUIT, playerListener,Priority.Normal, this); // To remove Player Sessions
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// These 3 events should only be required in the Portals module.
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//pm.registerEvent(Event.Type.BLOCK_DAMAGED, blockListener,Priority.Normal, this); // For Set Coord 1 & Info Wand etc...
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//pm.registerEvent(Event.Type.BLOCK_RIGHTCLICKED, blockListener,Priority.Normal, this); // For Set Coord 2
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//pm.registerEvent(Event.Type.BLOCK_FLOW, blockListener, Priority.High,this); // To create Water/Lava Portals
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pm.registerEvent(Event.Type.BLOCK_RIGHTCLICKED, blockListener,Priority.Normal, this);
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pm.registerEvent(Event.Type.BLOCK_DAMAGED, blockListener,Priority.Normal, this);
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pm.registerEvent(Event.Type.BLOCK_FLOW, blockListener, Priority.High,this);
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pm.registerEvent(Event.Type.BLOCK_PLACED, blockListener, Priority.High,this);
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pm.registerEvent(Event.Type.BLOCK_BREAK, blockListener, Priority.Normal, this); // To prevent Blocks being destroyed.
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pm.registerEvent(Event.Type.BLOCK_PLACED, blockListener, Priority.High, this); // To prevent Blocks being placed.
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pm.registerEvent(Event.Type.ENTITY_DAMAGED, entityListener, Priority.High,this);
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*/
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/**
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* In case of a /reload we need to make sure every player online gets
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* setup with a player session.
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*/
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Player[] p = this.getServer().getOnlinePlayers();
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for (int i = 0; i < p.length; i++) {
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debugMsg("Player Sessions - Player " + i + " Out of " + p.length + " Name - " + p[i].getName(), null);
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this.playerSessions.put(p[i].getName(), new MVPlayerSession(p[i],this));
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}
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/**
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* Load up the Worlds & their Settings.
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*/
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pm.registerEvent(Event.Type.ENTITY_DAMAGED, entityListener, Priority.High, this); // To Allow/Disallow PVP.
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pm.registerEvent(Event.Type.WORLD_LOADED, worldListener, Priority.Highest, this); // Setup the Worlds config when a World is created.
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pm.registerEvent(Event.Type.PLUGIN_ENABLE, pluginListener, Priority.Normal, this); // Monitor for Permissions Plugin etc.
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// Call the Function to load all the Worlds and setup the HashMap
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loadWorlds();
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// Call the Function to assign all the Commands to their Class.
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setupCommands();
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}
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/**
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*
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*/
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private void setupCommands() {
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commands.put("mvcreate", new MVCreate(this));
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commands.put("mvimport", new MVImport(this));
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@ -148,18 +147,91 @@ public class MultiVerseCore extends JavaPlugin {
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* Load the Worlds & Settings from the configuration file.
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*/
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private void loadWorlds() {
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// TODO Auto-generated method stub
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// Basic Counter to count how many Worlds we are loading.
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int count = 0;
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}
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// Grab all the Worlds that already exist.
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List<World> worlds = getServer().getWorlds();
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// You never know these days... bloody NPE's.
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if(worlds != null && worlds.size()>0){
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for (World world : worlds){
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log.info(logPrefix + "Loading existing World - '" + world.getName() + "' - " + world.getEnvironment().toString()); // Output to the Log that wea re loading a world, specify the name and environment type.
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MultiVerseCore.worlds.put(world.getName(), new MVWorld(world, MultiVerseCore.configWorlds, this)); // Place the World into the HashMap.
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count++; // Increment the World Count.
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}
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}
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log.info(logPrefix + count + " - existing World(s) found.");
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List<String> worldKeys = MultiVerseCore.configWorlds.getKeys("worlds"); // Grab all the Worlds from the Config.
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count = 0;
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if(worldKeys != null){
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for (String worldKey : worldKeys){
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// If this World already exists within the HashMap then we don't need to process it.
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if(MultiVerseCore.worlds.containsKey(worldKey)){
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continue;
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}
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String wEnvironment = MultiVerseCore.configWorlds.getString("worlds." + worldKey + ".environment", "NORMAL"); // Grab the Environment as a String.
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Boolean monsters = MultiVerseCore.configWorlds.getBoolean("worlds." + worldKey + ".monsters", true); // Grab whether we want to spawn Monsters.
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Boolean animals = MultiVerseCore.configWorlds.getBoolean("worlds." + worldKey + ".animals", true); // Grab whether we want to spawn Animals.
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Environment env;
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if(wEnvironment.equalsIgnoreCase("NETHER")) // Check if the selected Environment is NETHER, otherwise we just default to NORMAL.
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env = Environment.NETHER;
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else
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env = Environment.NORMAL;
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log.info(logPrefix + "Loading World & Settings - '" + worldKey + "' - " + wEnvironment); // Output to the Log that wea re loading a world, specify the name and environment type.
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World world = getServer().createWorld(worldKey, env);
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// Beta 1.3 =
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// D = Monsters
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// E = Animals
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((CraftWorld) world).getHandle().D = monsters;
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((CraftWorld) world).getHandle().E = animals;
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//((CraftWorld) world).getHandle().q.a(i, j, k);
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//Spawn Crap
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// The following will be used once they accept the pull request.
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//world.setMonsterSpawn = monsters;
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//world.setAnimalSpawn = animals;
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//MultiVerseCore.worlds.put(worldKey, new MVWorld(world, MultiVerseCore.configWorlds, this)); // Place the World into the HashMap.
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count++; // Increment the World Count.
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}
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}
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log.info(logPrefix + count + " - World(s) loaded.");
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}
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/**
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* What happens when the plugin gets disabled...
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*/
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public void onDisable() {
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log.info(logPrefix + "- Disabled");
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}
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/**
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* Grab the players session if one exists, otherwise create a session then return it.
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* @param player
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* @return
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*/
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public MVPlayerSession getPlayerSession(Player player){
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if(playerSessions.containsKey(player.getName())){
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return playerSessions.get(player.getName());
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} else {
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playerSessions.put(player.getName(), new MVPlayerSession(player, MultiVerseCore.configMV, this));
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return playerSessions.get(player.getName());
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}
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}
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/**
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* onCommand
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*/
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@ -1,98 +1,51 @@
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package com.onarandombox.MultiVerseCore.configuration;
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import java.io.File;
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import java.io.BufferedWriter;
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import java.io.FileWriter;
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import java.io.IOException;
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import java.io.FileOutputStream;
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import java.io.InputStream;
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import com.onarandombox.MultiVerseCore.MultiVerseCore;
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/**
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* https://github.com/Nijikokun/iConomy3/blob/master/com/nijiko/coelho/iConomy/iConomy.java
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* @author Nijikokun & Coelho
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*/
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public class defaultConfiguration {
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public void setupMultiVerseConfig(File config) {
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try {
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config.createNewFile();
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FileWriter fstream = new FileWriter(config);
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BufferedWriter out = new BufferedWriter(fstream);
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public defaultConfiguration(File folder, String name){
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// TODO: Format Layout, remove unnecessary crap etc...
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File actual = new File(folder, name);
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if (!actual.exists()) {
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InputStream input = this.getClass().getResourceAsStream("/default/" + name);
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if (input != null) {
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FileOutputStream output = null;
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out.write("#Prefix Chat with World Name.\n");
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out.write("prefix: true\n");
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out.write("\n");
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out.write("#Choose whether or not Players have to pay to use the portals.\n");
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out.write("iconomy: false\n");
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out.write("\n");
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out.write("#True/False - Whether MultiVerse should handle all respawns on every World including the Default.\n");
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out.write("#Disable this if you have a form of Respawn Teleportation plugin.\n");
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out.write("globalrespawn: false\n");
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out.write("#True/False - Whether MultiVerse should handle all respawns on the MultiVerse Worlds.\n");
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out.write("#If 'globalrespawn:true' then this will have no effect.\n");
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out.write("alternaterespawn: true\n");
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out.write("\n");
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out.write("#How long a player has to wait before using another portal.\n");
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out.write("#In Milliseconds - Default is '5000' which is 5 Seconds.\n");
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out.write("tpcooldown: 5000\n");
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out.write("#How long to leave in between sending an alert to the player.\n");
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out.write("#In Milliseconds - Default is '5000' which is 5 Seconds.\n");
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out.write("alertcooldown: 5000\n");
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out.write("#How long the player has to wait before they can get more information from a portal.\n");
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out.write("#In Milliseconds - Default is '5000' which is 5 Seconds.\n");
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out.write("infocooldown: 5000\n");
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out.write("\n");
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out.write("#The Item a player has to use to get information from a portal.\n");
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out.write("#Default is 49 - Obsidian\n");
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out.write("infowand: 49\n");
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out.write("\n");
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out.write("#The Item a player has to use to set the coordinates to create a portal\n");
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out.write("#Default is 270 - Wood Pickaxe\n");
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out.write("setwand: 270\n");
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out.write("\n");
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out.write("#SinglePlayer Styled Nether - You still have to \"/mvimport\" the World for Nether.\n");
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out.write("#The settings below only affect the SPLike portals.\n");
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out.write("#SPLike - True/False - Portals without a Destination or Sign will act like a SinglePlayer portal.\n");
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out.write("#AutoBuild - True/False - AutoBuild a destination portal if none are found nearby?\n");
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out.write("#Nether - Folder/WorldName of the Nether world.\n");
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out.write("#Default - Folder/WorldName of the default world setup in server.properties.\n");
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out.write("#RespawnToDefault - True/False - When a player dies do we respawn them back to the default world.\n");
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out.write("splike: false\n");
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out.write("autobuild: false\n");
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out.write("nether: nether\n");
|
||||
out.write("default: world\n");
|
||||
out.write("respawntodefault: false\n");
|
||||
|
||||
|
||||
out.close();
|
||||
fstream.close();
|
||||
} catch (IOException ex) {
|
||||
System.out.print("Error creating MultiVerse.yml");
|
||||
}
|
||||
}
|
||||
|
||||
public void setupWorldConfig(File config){
|
||||
if (!config.exists()) {
|
||||
try {
|
||||
config.createNewFile();
|
||||
FileWriter fstream = new FileWriter(config);
|
||||
BufferedWriter out = new BufferedWriter(fstream);
|
||||
try {
|
||||
output = new FileOutputStream(actual);
|
||||
byte[] buf = new byte[8192];
|
||||
int length = 0;
|
||||
|
||||
while ((length = input.read(buf)) > 0) {
|
||||
output.write(buf, 0, length);
|
||||
}
|
||||
|
||||
System.out.println(MultiVerseCore.logPrefix + "Default setup file written: " + name);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
} finally {
|
||||
try {
|
||||
if (input != null)
|
||||
input.close();
|
||||
} catch (Exception e) {}
|
||||
|
||||
// TODO: Implement an Example.
|
||||
|
||||
// out.write("\n");
|
||||
// out.write("###############################\n");
|
||||
// out.write("########### Example ###########\n");
|
||||
// out.write("###############################\n");
|
||||
// out.write("# worlds:\n");
|
||||
// out.write("# hellworld:\n");
|
||||
// out.write("# environment: NETHER\n");
|
||||
// out.write("# creative:\n");
|
||||
// out.write("# environment: NORMAL\n");
|
||||
// out.write("###############################\n");
|
||||
// out.write("\n");
|
||||
out.write("worlds:\n");
|
||||
|
||||
out.close();
|
||||
fstream.close();
|
||||
} catch (IOException ex) {
|
||||
System.out.print("Error creating Worlds.yml");
|
||||
try {
|
||||
if (output != null)
|
||||
output.close();
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
53
src/com/onarandombox/utils/blockSafety.java
Normal file
53
src/com/onarandombox/utils/blockSafety.java
Normal file
@ -0,0 +1,53 @@
|
||||
package com.onarandombox.utils;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
|
||||
public class blockSafety {
|
||||
/**
|
||||
* This function checks whether the block at the given coordinates are above
|
||||
* air or not.
|
||||
*
|
||||
* @param world
|
||||
* @param x
|
||||
* @param y
|
||||
* @param z
|
||||
* @return
|
||||
*/
|
||||
private boolean blockIsAboveAir(World world, double x, double y, double z) {
|
||||
return (world.getBlockAt((int) Math.floor(x), (int) Math.floor(y - 1),
|
||||
(int) Math.floor(z)).getType() == Material.AIR);
|
||||
}
|
||||
|
||||
/**
|
||||
* This function checks whether the block at the coordinates given is safe
|
||||
* or not by checking for Laval/Fire/Air etc.
|
||||
*
|
||||
* @param world
|
||||
* @param x
|
||||
* @param y
|
||||
* @param z
|
||||
* @return
|
||||
*/
|
||||
public boolean blockIsNotSafe(World world, double x, double y, double z) {
|
||||
if ((world.getBlockAt((int) Math.floor(x), (int) Math.floor(y - 1),
|
||||
(int) Math.floor(z)).getType() == Material.LAVA))
|
||||
return true;
|
||||
if ((world.getBlockAt((int) Math.floor(x), (int) Math.floor(y - 1),
|
||||
(int) Math.floor(z)).getType() == Material.STATIONARY_LAVA))
|
||||
return true;
|
||||
if ((world.getBlockAt((int) Math.floor(x), (int) Math.floor(y - 1),
|
||||
(int) Math.floor(z)).getType() == Material.FIRE))
|
||||
return true;
|
||||
if (world.getBlockAt((int) Math.floor(x), (int) Math.floor(y),
|
||||
(int) Math.floor(z)).getType() != Material.AIR
|
||||
|| world.getBlockAt((int) Math.floor(x),
|
||||
(int) Math.floor(y + 1), (int) Math.floor(z)).getType() != Material.AIR)
|
||||
return true;
|
||||
if (blockIsAboveAir(world, x, y, z))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
15
src/defaults/config.yml
Normal file
15
src/defaults/config.yml
Normal file
@ -0,0 +1,15 @@
|
||||
#True/False - Whether MultiVerse should handle all respawns on every World including the Default.
|
||||
#Disable this if you have a form of Respawn Teleportation plugin.
|
||||
globalrespawn: false
|
||||
|
||||
#True/False - Whether MultiVerse should handle all respawns on the MultiVerse Worlds.
|
||||
#If 'globalrespawn:true' then this will have no effect.
|
||||
alternaterespawn: true
|
||||
|
||||
#How long to leave in between sending a message to the player.
|
||||
#In Milliseconds - Default is '5000' which is 5 Seconds.
|
||||
messagecooldown: 5000
|
||||
|
||||
#Portal Cooldown, only affects MultiVerse portals.
|
||||
#In Milliseconds - Default is '5000' which is 5 Seconds.
|
||||
portalcooldown: 5000
|
1
src/defaults/worlds.yml
Normal file
1
src/defaults/worlds.yml
Normal file
@ -0,0 +1 @@
|
||||
worlds:
|
Loading…
Reference in New Issue
Block a user