mirror of
https://github.com/Multiverse/Multiverse-Core.git
synced 2024-11-21 18:15:26 +01:00
Completely refactor player listener
This commit is contained in:
parent
454bcd36e5
commit
b4d86ac133
@ -188,12 +188,8 @@ public class MVCoreConfig implements MVConfig {
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}
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@Override
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@Nullable
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public String getJoinDestination() {
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if (Objects.equals(configHandle.get(configNodes.JOIN_DESTINATION), "")) {
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return null;
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}
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return configHandle.get(configNodes.JOIN_DESTINATION);
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return configHandle.get(configNodes.JOIN_DESTINATION);
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}
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@Override
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@ -17,7 +17,6 @@ import org.mvplugins.multiverse.core.world.WorldManager;
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public class MVChatListener implements InjectableListener {
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private final MVCoreConfig config;
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private final WorldManager worldManager;
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private final MVPlayerListener playerListener;
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@Inject
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MVChatListener(
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@ -26,7 +25,6 @@ public class MVChatListener implements InjectableListener {
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MVPlayerListener playerListener) {
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this.config = config;
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this.worldManager = worldManager;
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this.playerListener = playerListener;
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}
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/**
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@ -46,13 +44,7 @@ public class MVChatListener implements InjectableListener {
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return;
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}
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String world = playerListener.getPlayerWorld().get(event.getPlayer().getName());
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if (world == null) {
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world = event.getPlayer().getWorld().getName();
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playerListener.getPlayerWorld().put(event.getPlayer().getName(), world);
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}
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String prefix = this.worldManager.getLoadedWorld(world)
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String prefix = this.worldManager.getLoadedWorld(event.getPlayer().getWorld())
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.map(mvworld -> mvworld.isHidden() ? "" : mvworld.getAlias())
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.getOrElse("");
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String chat = event.getFormat();
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@ -7,17 +7,15 @@
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package org.mvplugins.multiverse.core.listeners;
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import java.util.Map;
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import java.util.Optional;
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import java.util.concurrent.ConcurrentHashMap;
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import java.util.Objects;
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import com.dumptruckman.minecraft.util.Logging;
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import io.vavr.control.Option;
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import jakarta.inject.Inject;
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import jakarta.inject.Provider;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Server;
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import org.bukkit.World;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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@ -37,7 +35,6 @@ import org.mvplugins.multiverse.core.api.BlockSafety;
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import org.mvplugins.multiverse.core.commandtools.MVCommandManager;
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import org.mvplugins.multiverse.core.config.MVCoreConfig;
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import org.mvplugins.multiverse.core.destination.DestinationsProvider;
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import org.mvplugins.multiverse.core.destination.ParsedDestination;
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import org.mvplugins.multiverse.core.economy.MVEconomist;
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import org.mvplugins.multiverse.core.event.MVRespawnEvent;
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import org.mvplugins.multiverse.core.inject.InjectableListener;
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@ -45,6 +42,7 @@ import org.mvplugins.multiverse.core.teleportation.AsyncSafetyTeleporter;
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import org.mvplugins.multiverse.core.teleportation.TeleportQueue;
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import org.mvplugins.multiverse.core.utils.result.ResultChain;
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import org.mvplugins.multiverse.core.world.LoadedMultiverseWorld;
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import org.mvplugins.multiverse.core.world.MultiverseWorld;
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import org.mvplugins.multiverse.core.world.WorldManager;
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import org.mvplugins.multiverse.core.world.entrycheck.EntryFeeResult;
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import org.mvplugins.multiverse.core.world.entrycheck.WorldEntryCheckerProvider;
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@ -60,7 +58,6 @@ public class MVPlayerListener implements InjectableListener {
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private final Provider<WorldManager> worldManagerProvider;
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private final BlockSafety blockSafety;
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private final AsyncSafetyTeleporter safetyTeleporter;
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private final Server server;
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private final TeleportQueue teleportQueue;
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private final MVEconomist economist;
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private final WorldEntryCheckerProvider worldEntryCheckerProvider;
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@ -68,8 +65,6 @@ public class MVPlayerListener implements InjectableListener {
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private final DestinationsProvider destinationsProvider;
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private final EnforcementHandler enforcementHandler;
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private final Map<String, String> playerWorld = new ConcurrentHashMap<String, String>();
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@Inject
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MVPlayerListener(
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MultiverseCore plugin,
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@ -77,7 +72,6 @@ public class MVPlayerListener implements InjectableListener {
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Provider<WorldManager> worldManagerProvider,
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BlockSafety blockSafety,
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AsyncSafetyTeleporter safetyTeleporter,
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Server server,
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TeleportQueue teleportQueue,
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MVEconomist economist,
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WorldEntryCheckerProvider worldEntryCheckerProvider,
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@ -89,7 +83,6 @@ public class MVPlayerListener implements InjectableListener {
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this.worldManagerProvider = worldManagerProvider;
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this.blockSafety = blockSafety;
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this.safetyTeleporter = safetyTeleporter;
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this.server = server;
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this.teleportQueue = teleportQueue;
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this.economist = economist;
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this.worldEntryCheckerProvider = worldEntryCheckerProvider;
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@ -106,15 +99,6 @@ public class MVPlayerListener implements InjectableListener {
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return commandManagerProvider.get();
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}
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/**
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* Gets the map of player and the world name they are in.
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*
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* @return the playerWorld-map
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*/
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public Map<String, String> getPlayerWorld() {
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return playerWorld;
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}
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/**
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* This method is called when a player respawns.
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*
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@ -122,189 +106,182 @@ public class MVPlayerListener implements InjectableListener {
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*/
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@EventHandler(priority = EventPriority.LOW)
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public void playerRespawn(PlayerRespawnEvent event) {
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World world = event.getPlayer().getWorld();
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LoadedMultiverseWorld mvWorld = getWorldManager().getLoadedWorld(world.getName()).getOrNull();
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// If it's not a World MV manages we stop.
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if (mvWorld == null) {
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return;
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}
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if (mvWorld.getBedRespawn() && (event.isBedSpawn() || event.isAnchorSpawn())) {
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Logging.fine("Spawning %s at their %s.", event.getPlayer().getName(), event.isBedSpawn() ? "BED" : "ANCHOR");
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return;
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}
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// Get the instance of the World the player should respawn at.
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LoadedMultiverseWorld respawnWorld = null;
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if (getWorldManager().isLoadedWorld(mvWorld.getRespawnWorld())) {
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respawnWorld = getWorldManager().getLoadedWorld(mvWorld.getRespawnWorld()).getOrNull();
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}
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// If it's null then it either means the World doesn't exist or the value is blank, so we don't handle it.
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// NOW: We'll always handle it to get more accurate spawns
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if (respawnWorld != null) {
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world = respawnWorld.getBukkitWorld().getOrNull();
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}
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// World has been set to the appropriate world
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Location respawnLocation = getMostAccurateRespawnLocation(world);
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MVRespawnEvent respawnEvent = new MVRespawnEvent(respawnLocation, event.getPlayer(), "compatability");
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this.server.getPluginManager().callEvent(respawnEvent);
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event.setRespawnLocation(respawnEvent.getPlayersRespawnLocation());
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getWorldManager()
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.getLoadedWorld(event.getPlayer().getWorld())
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.filter(mvWorld -> isBedOrAnchorRespawn(event, mvWorld))
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.flatMap(MultiverseWorld::getRespawnWorld)
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.map(this::getMostAccurateRespawnLocation)
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.peek(respawnLocation -> callMVRepawnEvent(event, respawnLocation));
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}
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private Location getMostAccurateRespawnLocation(World w) {
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LoadedMultiverseWorld mvw = getWorldManager().getLoadedWorld(w.getName()).getOrNull();
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if (mvw != null) {
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return mvw.getSpawnLocation();
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private static boolean isBedOrAnchorRespawn(PlayerRespawnEvent event, LoadedMultiverseWorld mvWorld) {
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if (mvWorld.getBedRespawn() && (event.isBedSpawn() || event.isAnchorSpawn())) {
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Logging.fine("Spawning %s at their %s.",
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event.getPlayer().getName(),
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event.isBedSpawn() ? "BED" : "ANCHOR");
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return false;
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}
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return w.getSpawnLocation();
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return true;
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}
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private Location getMostAccurateRespawnLocation(World world) {
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return getWorldManager().getLoadedWorld(world.getName())
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.map(LoadedMultiverseWorld::getSpawnLocation)
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.getOrElse(world.getSpawnLocation());
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}
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private void callMVRepawnEvent(PlayerRespawnEvent event, Location respawnLocation) {
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MVRespawnEvent respawnEvent = new MVRespawnEvent(
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respawnLocation, event.getPlayer(), "compatability");
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Bukkit.getPluginManager().callEvent(respawnEvent);
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event.setRespawnLocation(respawnEvent.getPlayersRespawnLocation());
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}
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/**
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* This method is called when a player joins the server.
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*
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* @param event The Event that was fired.
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*/
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@EventHandler
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public void playerJoin(PlayerJoinEvent event) {
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Player player = event.getPlayer();
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LoadedMultiverseWorld world = getWorldManager().getLoadedWorld(player.getWorld()).getOrNull();
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if (world == null) {
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Logging.finer("Player joined in a world that is not managed by Multiverse.");
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if (player.hasPlayedBefore()) {
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playerJoinAgain(event);
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} else {
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playerJoinFirstTime(event);
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}
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// Handle the Players GameMode setting for the new world.
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this.handleGameModeAndFlight(event.getPlayer(), event.getPlayer().getWorld());
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}
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private void playerJoinAgain(PlayerJoinEvent event) {
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Logging.finer("Player joined AGAIN!");
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if (!config.getEnableJoinDestination()) {
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return;
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}
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Option.of(destinationsProvider.parseDestination(config.getJoinDestination()))
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.peek(joinDestination -> {
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Logging.fine("Moving player to: %s", joinDestination);
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safetyTeleporter.teleportSafely(event.getPlayer(), joinDestination);
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})
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.onEmpty(() -> {
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Logging.warning("JoinDestination '%s' is invalid! Not teleporting player!",
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config.getJoinDestination());
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});
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}
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private void playerJoinFirstTime(PlayerJoinEvent event) {
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Logging.finer("Player joined for the FIRST time!");
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if (!config.getFirstSpawnOverride()) {
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return;
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}
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Option.of(destinationsProvider.parseDestination(config.getFirstSpawnLocation()))
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.peek(parsedDestination -> {
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if (!player.hasPlayedBefore()) {
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Logging.finer("Player joined for the FIRST time!");
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if (config.getFirstSpawnOverride()) {
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Logging.fine("Moving NEW player to(firstspawnoverride): %s", config.getFirstSpawnLocation());
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this.sendPlayerToDefaultWorld(player, parsedDestination);
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}
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}
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handleJoinDestination(player);
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.peek(firstSpawnDestination -> {
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Logging.fine("Moving NEW player to(firstspawnoverride): %s", firstSpawnDestination);
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safetyTeleporter.teleportSafely(event.getPlayer(), firstSpawnDestination);
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})
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.onEmpty(() -> {
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Logging.warning("FirstSpawnLocation '%s' is invalid! Not teleporting player!",
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config.getFirstSpawnLocation());
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});
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// Handle the Players GameMode setting for the new world.
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this.handleGameModeAndFlight(event.getPlayer(), event.getPlayer().getWorld());
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playerWorld.put(player.getName(), player.getWorld().getName());
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}
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/**
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* Will teleport the player to the destination specified in config
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* @param player The {@link Player} to teleport
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*/
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private void handleJoinDestination(@NotNull Player player) {
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if (!config.getEnableJoinDestination()) {
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Logging.finer("JoinDestination is disabled");
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// User has disabled the feature in config
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return;
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}
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if (config.getJoinDestination() == null) {
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Logging.warning("Joindestination is enabled but no destination has been specified in config!");
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return;
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}
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Logging.finer("JoinDestination is " + config.getJoinDestination());
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ParsedDestination<?> joinDestination = destinationsProvider.parseDestination(config.getJoinDestination());
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if (joinDestination == null) {
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Logging.warning("The destination in JoinDestination in config is invalid");
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return;
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}
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// Finally, teleport the player
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safetyTeleporter.teleportSafely(player, player, joinDestination);
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}
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/**
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* This method is called when a player changes worlds.
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*
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* @param event The Event that was fired.
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*/
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@EventHandler(priority = EventPriority.MONITOR)
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public void playerChangedWorld(PlayerChangedWorldEvent event) {
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// Permissions now determine whether or not to handle a gamemode.
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this.handleGameModeAndFlight(event.getPlayer(), event.getPlayer().getWorld());
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playerWorld.put(event.getPlayer().getName(), event.getPlayer().getWorld().getName());
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handleGameModeAndFlight(event.getPlayer(), event.getPlayer().getWorld());
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}
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/**
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* This method is called when a player teleports anywhere.
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*
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* @param event The Event that was fired.
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*/
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@EventHandler(priority = EventPriority.HIGHEST)
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@EventHandler(priority = EventPriority.HIGHEST, ignoreCancelled = true)
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public void playerTeleport(PlayerTeleportEvent event) {
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Logging.finer("Got teleport event for player '"
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+ event.getPlayer().getName() + "' with cause '" + event.getCause() + "'");
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if (event.isCancelled()) {
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if (event.getTo() == null) {
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return;
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}
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Logging.finer("Got teleport event for player '%s' with cause '%s'",
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event.getPlayer().getName(), event.getCause());
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Player teleportee = event.getPlayer();
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CommandSender teleporter;
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Optional<String> teleporterName = teleportQueue.popFromQueue(teleportee.getName());
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if (teleporterName.isPresent()) {
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if (teleporterName.equals("CONSOLE")) {
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Logging.finer("We know the teleporter is the console! Magical!");
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teleporter = this.server.getConsoleSender();
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} else {
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teleporter = this.server.getPlayerExact(teleporterName.get());
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}
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} else {
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teleporter = teleportee;
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}
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Logging.finer("Inferred sender '" + teleporter + "' from name '"
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+ teleporterName + "', fetched from name '" + teleportee.getName() + "'");
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LoadedMultiverseWorld fromWorld = getWorldManager().getLoadedWorld(event.getFrom().getWorld().getName()).getOrNull();
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LoadedMultiverseWorld toWorld = getWorldManager().getLoadedWorld(event.getTo().getWorld().getName()).getOrNull();
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CommandSender teleporter = getTeleporter(teleportee);
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World fromWorld = event.getFrom().getWorld();
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World toWorld = event.getTo().getWorld();
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if (toWorld == null) {
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Logging.fine("Player '" + teleportee.getName() + "' is teleporting to world '"
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+ event.getTo().getWorld().getName() + "' which is not managed by Multiverse-Core. No further "
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+ "actions will be taken by Multiverse-Core.");
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Logging.warning("Player '%s' is teleporting to a world that does not exist. "
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+ "No further actions will be taken by Multiverse-Core.", teleportee.getName());
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return;
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}
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if (event.getFrom().getWorld().equals(event.getTo().getWorld())) {
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if (Objects.equals(fromWorld, toWorld)) {
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// The player is Teleporting to the same world.
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Logging.finer("Player '" + teleportee.getName() + "' is teleporting to the same world.");
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this.stateSuccess(teleportee.getName(), toWorld.getAlias());
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Logging.finer("Player '%s' is teleporting to the same world '%s'.",
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teleportee.getName(), toWorld.getName());
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return;
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}
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ResultChain entryResult = worldEntryCheckerProvider.forSender(teleporter).canEnterWorld(fromWorld, toWorld)
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.onSuccessReason(EntryFeeResult.Success.class, reason -> {
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if (reason == EntryFeeResult.Success.ENOUGH_MONEY) {
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economist.payEntryFee((Player) teleporter, toWorld);
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// Send payment receipt
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}
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})
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.onFailure(results -> {
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event.setCancelled(true);
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getCommandManager().getCommandIssuer(teleporter).sendError(results.getLastResultMessage());
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});
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Logging.fine("Teleport result: %s", entryResult);
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checkTeleportEntry(event, toWorld, fromWorld, teleporter, teleportee);
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}
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private void stateSuccess(String playerName, String worldName) {
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Logging.fine("MV-Core is allowing Player '" + playerName
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+ "' to go to '" + worldName + "'.");
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private @NotNull CommandSender getTeleporter(Player teleportee) {
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return teleportQueue.popFromQueue(teleportee.getName())
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.map(teleporterName -> {
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Logging.finer("Player '%s' is being teleported by '%s'.",
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teleportee.getName(), teleporterName);
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return teleporterName.equals("CONSOLE")
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? Bukkit.getConsoleSender()
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: Bukkit.getPlayerExact(teleporterName);
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})
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.getOrElse(teleportee);
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}
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private void checkTeleportEntry(
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PlayerTeleportEvent event, World toWorld, World fromWorld, CommandSender teleporter, Player teleportee) {
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getWorldManager().getLoadedWorld(toWorld).peek(mvToWorld -> {
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LoadedMultiverseWorld mvFromWorld = getWorldManager().getLoadedWorld(fromWorld).getOrNull();
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ResultChain entryResult = worldEntryCheckerProvider.forSender(teleporter)
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.canEnterWorld(mvFromWorld, mvToWorld)
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.onSuccessReason(EntryFeeResult.Success.class, reason -> {
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if (teleporter instanceof Player player && reason == EntryFeeResult.Success.ENOUGH_MONEY) {
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economist.payEntryFee(player, mvToWorld);
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// Send payment receipt
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}
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})
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.onFailure(results -> {
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event.setCancelled(true);
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getCommandManager().getCommandIssuer(teleporter).sendError(results.getLastResultMessage());
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});
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Logging.fine("Teleport result: %s", entryResult);
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}).onEmpty(() -> {
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Logging.fine("Player '%s' is teleporting to world '%s' which is not managed by Multiverse-Core. "
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+ "No further actions will be taken by Multiverse-Core.",
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teleportee.getName(),
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toWorld.getName());
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});
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}
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/**
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* This method is called to adjust the portal location to the actual portal location (and not
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* right outside of it.
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*
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* @param event The Event that was fired.
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*/
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@EventHandler(priority = EventPriority.LOWEST)
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||||
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
|
||||
public void playerPortalCheck(PlayerPortalEvent event) {
|
||||
if (event.isCancelled() || event.getFrom() == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// REMEMBER! getTo MAY be NULL HERE!!!
|
||||
// If the player was actually outside of the portal, adjust the from location
|
||||
if (event.getFrom().getWorld().getBlockAt(event.getFrom()).getType() != Material.NETHER_PORTAL) {
|
||||
World fromWorld = event.getFrom().getWorld();
|
||||
if (fromWorld != null && fromWorld.getBlockAt(event.getFrom()).getType() != Material.NETHER_PORTAL) {
|
||||
Location newloc = blockSafety.findPortalBlockNextTo(event.getFrom());
|
||||
// TODO: Fix this. Currently, we only check for PORTAL blocks. I'll have to figure out what
|
||||
// TODO: we want to do here.
|
||||
@ -312,71 +289,56 @@ public class MVPlayerListener implements InjectableListener {
|
||||
event.setFrom(newloc);
|
||||
}
|
||||
}
|
||||
// Wait for the adjust, then return!
|
||||
if (event.getTo() == null) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called when a player actually portals via a vanilla style portal.
|
||||
*
|
||||
* @param event The Event that was fired.
|
||||
*/
|
||||
@EventHandler(priority = EventPriority.HIGH)
|
||||
@EventHandler(priority = EventPriority.HIGH, ignoreCancelled = true)
|
||||
public void playerPortal(PlayerPortalEvent event) {
|
||||
if (event.isCancelled() || (event.getFrom() == null)) {
|
||||
return;
|
||||
}
|
||||
// The adjust should have happened much earlier.
|
||||
if (event.getTo() == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (config.isUsingCustomPortalSearch()) {
|
||||
event.setSearchRadius(config.getCustomPortalSearchRadius());
|
||||
}
|
||||
|
||||
LoadedMultiverseWorld fromWorld = getWorldManager().getLoadedWorld(event.getFrom().getWorld().getName()).getOrNull();
|
||||
LoadedMultiverseWorld toWorld = getWorldManager().getLoadedWorld(event.getTo().getWorld().getName()).getOrNull();
|
||||
if (event.getFrom().getWorld().equals(event.getTo().getWorld())) {
|
||||
// The player is Portaling to the same world.
|
||||
if (Objects.equals(event.getFrom().getWorld(), event.getTo().getWorld())) {
|
||||
Logging.finer("Player '" + event.getPlayer().getName() + "' is portaling to the same world.");
|
||||
return;
|
||||
}
|
||||
|
||||
ResultChain entryResult = worldEntryCheckerProvider.forSender(event.getPlayer()).canEnterWorld(fromWorld, toWorld)
|
||||
.onFailure(results -> {
|
||||
event.setCancelled(true);
|
||||
getCommandManager().getCommandIssuer(event.getPlayer()).sendError(results.getLastResultMessage());
|
||||
});
|
||||
|
||||
Logging.fine("Teleport result: %s", entryResult);
|
||||
checkPortalTeleportEntry(event);
|
||||
}
|
||||
|
||||
private void sendPlayerToDefaultWorld(final Player player, ParsedDestination parsedDestination) {
|
||||
// Remove the player 1 tick after the login. I'm sure there's GOT to be a better way to do this...
|
||||
this.server.getScheduler().scheduleSyncDelayedTask(this.plugin,
|
||||
new Runnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
safetyTeleporter.teleportSafely(player, player, parsedDestination);
|
||||
}
|
||||
}, 1L);
|
||||
private void checkPortalTeleportEntry(PlayerPortalEvent event) {
|
||||
getWorldManager().getLoadedWorld(event.getTo().getWorld()).peek(toWorld -> {
|
||||
LoadedMultiverseWorld fromWorld = getWorldManager().getLoadedWorld(event.getFrom().getWorld()).getOrNull();
|
||||
ResultChain entryResult = worldEntryCheckerProvider.forSender(event.getPlayer())
|
||||
.canEnterWorld(fromWorld, toWorld)
|
||||
.onFailure(results -> {
|
||||
event.setCancelled(true);
|
||||
getCommandManager().getCommandIssuer(event.getPlayer())
|
||||
.sendError(results.getLastResultMessage());
|
||||
});
|
||||
Logging.fine("Teleport result: %s", entryResult);
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles the gamemode for the specified {@link Player}.
|
||||
* Handles the gamemode for the specified {@link Player} with a 1 tick delay.
|
||||
*
|
||||
* @param player The {@link Player}.
|
||||
* @param world The {@link World} the player is supposed to be in.
|
||||
*/
|
||||
private void handleGameModeAndFlight(final Player player, World world) {
|
||||
// We perform this task one tick later to MAKE SURE that the player actually reaches the
|
||||
// destination world, otherwise we'd be changing the player mode if they havent moved anywhere.
|
||||
this.server.getScheduler().scheduleSyncDelayedTask(this.plugin, () -> {
|
||||
if (!player.isOnline() || !player.getWorld().equals(world)) {
|
||||
return;
|
||||
}
|
||||
enforcementHandler.handleFlightEnforcement(player);
|
||||
enforcementHandler.handleGameModeEnforcement(player);
|
||||
}, 1L);
|
||||
if (!player.isOnline() || !player.getWorld().equals(world)) {
|
||||
return;
|
||||
}
|
||||
enforcementHandler.handleFlightEnforcement(player);
|
||||
enforcementHandler.handleGameModeEnforcement(player);
|
||||
}
|
||||
}
|
||||
|
@ -2,9 +2,9 @@ package org.mvplugins.multiverse.core.teleportation;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
|
||||
import com.dumptruckman.minecraft.util.Logging;
|
||||
import io.vavr.control.Option;
|
||||
import org.jvnet.hk2.annotations.Service;
|
||||
|
||||
@Service
|
||||
@ -29,15 +29,16 @@ public class TeleportQueue {
|
||||
|
||||
/**
|
||||
* This method is used to find out who is teleporting a player.
|
||||
*
|
||||
* @param playerName The teleported player (the teleportee).
|
||||
* @return The player that teleported the other one (the teleporter).
|
||||
*/
|
||||
public Optional<String> popFromQueue(String playerName) {
|
||||
public Option<String> popFromQueue(String playerName) {
|
||||
if (teleportQueue.containsKey(playerName)) {
|
||||
String teleportee = teleportQueue.get(playerName);
|
||||
teleportQueue.remove(playerName);
|
||||
return Optional.of(teleportee);
|
||||
return Option.of(teleportee);
|
||||
}
|
||||
return Optional.empty();
|
||||
return Option.none();
|
||||
}
|
||||
}
|
||||
|
@ -4,6 +4,7 @@ import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
import com.google.common.base.Strings;
|
||||
import io.vavr.control.Option;
|
||||
import io.vavr.control.Try;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Difficulty;
|
||||
@ -463,8 +464,8 @@ public class MultiverseWorld {
|
||||
*
|
||||
* @return A world that exists on the server.
|
||||
*/
|
||||
public @Nullable World getRespawnWorld() {
|
||||
return Bukkit.getWorld(worldConfig.getRespawnWorld());
|
||||
public @Nullable Option<World> getRespawnWorld() {
|
||||
return Option.of(Bukkit.getWorld(worldConfig.getRespawnWorld()));
|
||||
}
|
||||
|
||||
/**
|
||||
|
Loading…
Reference in New Issue
Block a user