Refactor join-destination config and use async teleport

This commit is contained in:
Ben Woo 2023-09-12 11:33:50 +08:00
parent dc3ec52d74
commit b78941c0a0
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GPG Key ID: FB2A3645536E12C8
4 changed files with 37 additions and 43 deletions

View File

@ -127,29 +127,29 @@ public interface MVConfig {
String getFirstSpawnLocation();
/**
* Sets alwaysSpawnDestination
* @param alwaysSpawnWorld The new value
* Sets whether join destination should be enabled.
* @param enableJoinDestination The new value
*/
void setJoinDestination(String alwaysSpawnWorld);
void setEnableJoinDestination(boolean enableJoinDestination);
/**
* Gets alwaysSpawnDestination
* Gets enableJoinDestination.
* @return enableJoinDestination
*/
boolean getEnableJoinDestination();
/**
* Sets alwaysSpawnDestination.
* @param alwaysSpawnDestination The new value
*/
void setJoinDestination(String alwaysSpawnDestination);
/**
* Gets alwaysSpawnDestination.
* @return alwaysSpawnLocation
*/
String getJoinDestination();
/**
* Sets alwaysSpawnDestination
* @param enableAlwaysSpawnDestination The new value
*/
void setEnableJoinDestination(boolean enableAlwaysSpawnDestination);
/**
* Gets enableAlwaysSpawnDestination
* @return enableAlwaysSpawnDestination
*/
boolean getEnableJoinDestination();
/**
* Sets whether or not to let Bukkit determine portal search radius on its own or if Multiverse should give input.
*

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@ -183,8 +183,18 @@ public class MVCoreConfig implements MVConfig {
}
@Override
public void setJoinDestination(String alwaysSpawnWorld) {
configHandle.set(configNodes.JOIN_DESTINATION, alwaysSpawnWorld);
public void setEnableJoinDestination(boolean enableJoinDestination) {
configHandle.set(configNodes.ENABLE_JOIN_DESTINATION, enableJoinDestination);
}
@Override
public boolean getEnableJoinDestination() {
return configHandle.get(configNodes.ENABLE_JOIN_DESTINATION);
}
@Override
public void setJoinDestination(String alwaysSpawnDestination) {
configHandle.set(configNodes.JOIN_DESTINATION, alwaysSpawnDestination);
}
@Override
@ -196,16 +206,6 @@ public class MVCoreConfig implements MVConfig {
return configHandle.get(configNodes.JOIN_DESTINATION);
}
@Override
public void setEnableJoinDestination(boolean enableJoinDestination) {
configHandle.set(configNodes.ENABLE_JOIN_DESTINATION, enableJoinDestination);
}
@Override
public boolean getEnableJoinDestination() {
return configHandle.get(configNodes.ENABLE_JOIN_DESTINATION);
}
@Override
public void setUseCustomPortalSearch(boolean useDefaultPortalSearch) {
configHandle.set(configNodes.USE_CUSTOM_PORTAL_SEARCH, useDefaultPortalSearch);

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@ -120,14 +120,14 @@ class MVCoreConfigNodes {
.name("first-spawn-location")
.build());
public final ConfigNode<Boolean> ENABLE_JOIN_DESTINATION = node(ConfigNode.builder("spawn.enable-join-destination", Boolean.class)
final ConfigNode<Boolean> ENABLE_JOIN_DESTINATION = node(ConfigNode.builder("spawn.enable-join-destination", Boolean.class)
.comment("")
.comment("Enables always-spawn-destination")
.comment("Enables join-destination below.")
.defaultValue(false)
.name("enable-join-destination")
.build());
public final ConfigNode<String> JOIN_DESTINATION = node(ConfigNode.builder("spawn.join-destination", String.class)
final ConfigNode<String> JOIN_DESTINATION = node(ConfigNode.builder("spawn.join-destination", String.class)
.comment("")
.comment("Sets the destination that Multiverse will use to spawn players on every login")
.comment("Set the above enable-join-destination to false to disable")

View File

@ -58,7 +58,7 @@ public class MVPlayerListener implements InjectableListener {
private final Plugin plugin;
private final MVCoreConfig config;
private final Provider<WorldManager> worldManagerProvider;
private final SafeTTeleporter safeTTeleporter;
private final SafeTTeleporter safetyTeleporter;
private final Server server;
private final TeleportQueue teleportQueue;
private final MVEconomist economist;
@ -74,7 +74,7 @@ public class MVPlayerListener implements InjectableListener {
MultiverseCore plugin,
MVCoreConfig config,
Provider<WorldManager> worldManagerProvider,
SafeTTeleporter safeTTeleporter,
SafeTTeleporter safetyTeleporter,
Server server,
TeleportQueue teleportQueue,
MVEconomist economist,
@ -85,7 +85,7 @@ public class MVPlayerListener implements InjectableListener {
this.plugin = plugin;
this.config = config;
this.worldManagerProvider = worldManagerProvider;
this.safeTTeleporter = safeTTeleporter;
this.safetyTeleporter = safetyTeleporter;
this.server = server;
this.teleportQueue = teleportQueue;
this.economist = economist;
@ -212,14 +212,8 @@ public class MVPlayerListener implements InjectableListener {
return;
}
Location joinDestinationLocation = joinDestination.getLocation(player);
if (joinDestinationLocation == null) {
Logging.finer("Not teleporting " + player.getName() + " because joinDestination is null");
return;
}
// Finally, teleport the player
player.teleport(joinDestinationLocation);
safetyTeleporter.teleportAsync(getCommandManager().getCommandIssuer(player), player, joinDestination);
}
/**
@ -308,7 +302,7 @@ public class MVPlayerListener implements InjectableListener {
// REMEMBER! getTo MAY be NULL HERE!!!
// If the player was actually outside of the portal, adjust the from location
if (event.getFrom().getWorld().getBlockAt(event.getFrom()).getType() != Material.NETHER_PORTAL) {
Location newloc = this.safeTTeleporter.findPortalBlockNextTo(event.getFrom());
Location newloc = this.safetyTeleporter.findPortalBlockNextTo(event.getFrom());
// TODO: Fix this. Currently, we only check for PORTAL blocks. I'll have to figure out what
// TODO: we want to do here.
if (newloc != null) {
@ -360,7 +354,7 @@ public class MVPlayerListener implements InjectableListener {
new Runnable() {
@Override
public void run() {
safeTTeleporter.safelyTeleportAsync(getCommandManager().getCommandIssuer(player), player, parsedDestination);
safetyTeleporter.safelyTeleportAsync(getCommandManager().getCommandIssuer(player), player, parsedDestination);
}
}, 1L);
}