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Temp debug lines. They'll go away.
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@ -60,6 +60,8 @@ public class TeleportCommand extends BaseCommand {
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teleporter = (Player) sender;
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teleporter = (Player) sender;
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teleportee = (Player) sender;
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teleportee = (Player) sender;
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}
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}
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System.out.print("Teleporter: " + teleporter);
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System.out.print("Teleportee: " + teleportee);
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Destination d = Destination.parseDestination(worldName, this.plugin);
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Destination d = Destination.parseDestination(worldName, this.plugin);
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if (!(d.getType() == DestinationType.World)) {
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if (!(d.getType() == DestinationType.World)) {
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