Add the new style of saving/loading world properties.

All properties have been converted, but are not all implemented yet. I'm just committing because it's been several hours... o.O
This commit is contained in:
Eric Stokes 2011-10-22 14:16:00 -06:00
parent 6b95be4ca5
commit c576d5a3a2
16 changed files with 872 additions and 131 deletions

View File

@ -8,7 +8,10 @@
package com.onarandombox.MultiverseCore;
import com.onarandombox.MultiverseCore.api.MultiverseWorld;
import com.onarandombox.MultiverseCore.configuration.ConfigPropertyFactory;
import com.onarandombox.MultiverseCore.configuration.MVConfigProperty;
import com.onarandombox.MultiverseCore.enums.EnglishChatColor;
import com.onarandombox.MultiverseCore.exceptions.PropertyDoesNotExistException;
import com.onarandombox.MultiverseCore.utils.BlockSafety;
import com.onarandombox.MultiverseCore.utils.LocationManipulation;
import com.onarandombox.MultiverseCore.utils.SafeTTeleporter;
@ -57,6 +60,7 @@ public class MVWorld implements MultiverseWorld {
private Map<String, List<String>> masterList;
private Map<String, MVConfigProperty> propertyList;
private double scaling; // How stretched/compressed distances are
private double price; // How much does it cost to enter this world
@ -68,7 +72,7 @@ public class MVWorld implements MultiverseWorld {
private boolean canSave = false; // Prevents all the setters from constantly saving to the config when being called from the constructor.
private boolean allowWeather;
private Location spawnLocation;
private boolean isHidden = false;
//private boolean isHidden = false;
private boolean autoheal = true;
private boolean adjustSpawn = true;
@ -98,31 +102,50 @@ public class MVWorld implements MultiverseWorld {
}
worldSection.set("environment", this.environment.toString());
// Set local values that CAN be changed by the user
this.setAlias(worldSection.getString("alias.name", ""));
this.setColor(worldSection.getString("alias.color", ChatColor.WHITE.toString()));
this.setPVPMode(worldSection.getBoolean("pvp", true));
this.setFakePVPMode(worldSection.getBoolean("fakepvp", false));
this.setScaling(worldSection.getDouble("scale", this.getDefaultScale(this.environment)));
this.setRespawnToWorld(worldSection.getString("respawnworld", ""));
this.setEnableWeather(worldSection.getBoolean("allowweather", true));
this.setDifficulty(worldSection.get("difficulty", "EASY"));
// Start NEW config awesomeness.
ConfigPropertyFactory fac = new ConfigPropertyFactory(this.worldSection);
this.propertyList = new HashMap<String, MVConfigProperty>();
this.propertyList.put("hidden", fac.getNewProperty("hidden", false));
this.propertyList.put("alias", fac.getNewProperty("alias", "", "alias.name"));
this.propertyList.put("color", fac.getNewProperty("color", EnglishChatColor.WHITE, "alias.color"));
this.propertyList.put("pvp", fac.getNewProperty("pvp", true));
this.propertyList.put("fakepvp", fac.getNewProperty("fakepvp", false));
this.propertyList.put("scale", fac.getNewProperty("scale", this.getDefaultScale(this.environment)));
this.propertyList.put("respawn", fac.getNewProperty("respawn", "", "respawnworld"));
this.propertyList.put("weather", fac.getNewProperty("weather", true, "allowweather"));
this.propertyList.put("difficulty", fac.getNewProperty("difficulty", Difficulty.EASY));
this.propertyList.put("animals", fac.getNewProperty("animals", true, "animals.spawn"));
this.propertyList.put("monsters", fac.getNewProperty("monsters", true, "monsters.spawn"));
this.propertyList.put("currency", fac.getNewProperty("currency", -1, "entryfee.currency"));
this.propertyList.put("price", fac.getNewProperty("price", 0.0, "entryfee.price"));
this.propertyList.put("hunger", fac.getNewProperty("hunger", true));
this.propertyList.put("autoheal", fac.getNewProperty("autoheal", true));
this.propertyList.put("adjustspawn", fac.getNewProperty("adjustspawn", true));
this.propertyList.put("gamemode", fac.getNewProperty("gamemode", GameMode.SURVIVAL));
this.propertyList.put("memory", fac.getNewProperty("keepspawninmemory", true, "keepspawninmemory"));
this.propertyList.put("spawn", fac.getNewProperty("spawn", new Location(this.getCBWorld(), 0,0,0)));
this.setAllowAnimalSpawn(worldSection.getBoolean("animals.spawn", true));
this.setAllowMonsterSpawn(worldSection.getBoolean("monsters.spawn", true));
this.setPrice(worldSection.getDouble("entryfee.amount", 0.0));
this.setCurrency(worldSection.getInt("entryfee.currency", -1));
this.setHunger(worldSection.getBoolean("hunger", true));
this.setHidden(worldSection.getBoolean("hidden", false));
// Set aliases
this.propertyList.put("curr", this.propertyList.get("currency"));
this.propertyList.put("scaling", this.propertyList.get("scale"));
this.propertyList.put("aliascolor", this.propertyList.get("color"));
this.propertyList.put("heal", this.propertyList.get("autoheal"));
this.propertyList.put("storm", this.propertyList.get("weather"));
this.propertyList.put("spawnmemory", this.propertyList.get("memory"));
this.propertyList.put("mode", this.propertyList.get("gamemode"));
this.propertyList.put("diff", this.propertyList.get("difficulty"));
// Things I haven't converted yet.
this.getMobExceptions();
this.setGameMode(worldSection.get("gamemode", GameMode.SURVIVAL.toString()));
this.setKeepSpawnInMemory(worldSection.getBoolean("keepspawninmemory", true));
this.getWorldBlacklist().addAll(worldSection.getList("worldblacklist", new ArrayList<String>()));
// This method translates a MV1 style spawn stored in the config.
this.translateTempSpawn(worldSection);
// This method takes a look at the given spawn and ensures its safe.
this.readSpawnFromConfig(this.getCBWorld());
// Enable and do the save.
this.canSave = true;
this.saveConfig();
@ -137,6 +160,16 @@ public class MVWorld implements MultiverseWorld {
}
}
public boolean setWorldProperty(String name, String value) {
MVConfigProperty property = this.propertyList.get(name);
return property.parseValue(value);
}
public String getWorldProperty(String name) {
MVConfigProperty property = this.propertyList.get(name);
return property.toString();
}
private double getDefaultScale(Environment environment) {
if (environment == Environment.NETHER) {
return 8.0;
@ -311,31 +344,6 @@ public class MVWorld implements MultiverseWorld {
this.plugin.getMVWorldManager().getWorldPurger().purgeWorld(null, this);
}
private boolean setVariable(String name, boolean value) {
if (name.equalsIgnoreCase("pvp")) {
this.setPVPMode(value);
} else if (name.equalsIgnoreCase("animals")) {
this.setAllowAnimalSpawn(value);
} else if (name.equalsIgnoreCase("monsters")) {
this.setAllowMonsterSpawn(value);
} else if (name.equalsIgnoreCase("memory") || name.equalsIgnoreCase("spawnmemory")) {
this.setKeepSpawnInMemory(value);
} else if ((name.equalsIgnoreCase("hunger")) || (name.equalsIgnoreCase("food"))) {
this.setHunger(value);
} else if (name.equalsIgnoreCase("weather") || name.equalsIgnoreCase("storm")) {
this.setEnableWeather(value);
} else if (name.equalsIgnoreCase("heal") || name.equalsIgnoreCase("autoheal")) {
this.setAutoHeal(value);
} else if (name.equalsIgnoreCase("adjustspawn")) {
this.setAdjustSpawn(value);
} else if (name.equalsIgnoreCase("hidden")) {
this.setHidden(value);
} else {
return false;
}
return true;
}
@Override
public void setKeepSpawnInMemory(boolean value) {
this.world.setKeepSpawnInMemory(value);
@ -344,59 +352,24 @@ public class MVWorld implements MultiverseWorld {
saveConfig();
}
// TODO: Provide better feedback
@Override
public boolean setVariable(String name, String value) {
if (name.equalsIgnoreCase("diff") || name.equalsIgnoreCase("difficulty")) {
return this.setDifficulty(value);
}
if (name.equalsIgnoreCase("alias")) {
this.setAlias(value);
public boolean setVariable(String name, String value) throws PropertyDoesNotExistException {
if (this.propertyList.containsKey(name)) {
if (this.propertyList.get(name).parseValue(value)) {
this.saveConfig();
return true;
}
if (name.equalsIgnoreCase("respawn")) {
this.setRespawnToWorld(value);
return true;
}
if (name.equalsIgnoreCase("aliascolor") || name.equalsIgnoreCase("color")) {
return this.setColor(value);
}
if (name.equalsIgnoreCase("currency") || name.equalsIgnoreCase("curr")) {
try {
this.setCurrency(Integer.parseInt(value));
return true;
} catch (Exception e) {
return false;
}
}
if (name.equalsIgnoreCase("price")) {
try {
this.setPrice(Double.parseDouble(value));
return true;
} catch (Exception e) {
return false;
}
}
if (name.equalsIgnoreCase("scale") || name.equalsIgnoreCase("scaling")) {
try {
return this.setScaling(Double.parseDouble(value));
} catch (Exception e) {
return false;
}
throw new PropertyDoesNotExistException(name);
}
if (name.equalsIgnoreCase("gamemode") || name.equalsIgnoreCase("mode")) {
try {
return this.setGameMode(GameMode.valueOf(value.toUpperCase()));
} catch (Exception e) {
return false;
}
}
try {
return this.setVariable(name, Boolean.parseBoolean(value));
} catch (Exception e) {
return false;
public String getVariable(String name) throws PropertyDoesNotExistException {
if (this.propertyList.containsKey(name)) {
return this.propertyList.get(name).toString();
}
throw new PropertyDoesNotExistException(name);
}
@Override
@ -497,27 +470,14 @@ public class MVWorld implements MultiverseWorld {
saveConfig();
}
/**
* Gets whether or not this world will display in chat, mvw and mvl regardless if a user has the
* access permissions to go to this world.
*
* @return True if the world will be hidden, false if not.
*/
@Override
public boolean isHidden() {
return this.isHidden;
return (Boolean) this.propertyList.get("hidden").getValue();
}
/**
* Sets whether or not this world will display in chat, mvw and mvl regardless if a user has the
* access permissions to go to this world.
*
* @param hidden Set
*/
@Override
public void setHidden(boolean hidden) {
this.isHidden = hidden;
this.worldSection.set("hidden", hidden);
this.propertyList.get("hidden").parseValue(hidden + "");
saveConfig();
}
@ -754,13 +714,14 @@ public class MVWorld implements MultiverseWorld {
saveConfig();
}
private void readSpawnFromConfig(World w) {
double x = worldSection.getDouble("spawn.x", w.getSpawnLocation().getX());
double y = worldSection.getDouble("spawn.y", w.getSpawnLocation().getY());
double z = worldSection.getDouble("spawn.z", w.getSpawnLocation().getZ());
private Location readSpawnFromConfig(World w) {
Location spawnLocation = w.getSpawnLocation();
double x = worldSection.getDouble("spawn.x", spawnLocation.getX());
double y = worldSection.getDouble("spawn.y", spawnLocation.getY());
double z = worldSection.getDouble("spawn.z", spawnLocation.getZ());
float pitch = (float) worldSection.getDouble("spawn.pitch", spawnLocation.getPitch());
float yaw = (float) worldSection.getDouble("spawn.yaw", spawnLocation.getYaw());
this.plugin.log(Level.FINE, "Read spawn from config as: " + x + ", " + y + ", " + z);
float pitch = (float) worldSection.getDouble("spawn.pitch", w.getSpawnLocation().getPitch());
float yaw = (float) worldSection.getDouble("spawn.yaw", w.getSpawnLocation().getYaw());
this.setSpawnLocation(new Location(w, x, y, z, yaw, pitch));
this.plugin.log(Level.FINEST, "Spawn for '" + this.getName() + "' Located at: " + LocationManipulation.locationToString(this.getSpawnLocation()));
@ -772,7 +733,7 @@ public class MVWorld implements MultiverseWorld {
this.plugin.log(Level.WARNING, "NOT adjusting spawn for '" + this.getAlias() + "' because you told me not to.");
this.plugin.log(Level.WARNING, "To turn on spawn adjustment for this world simply type:");
this.plugin.log(Level.WARNING, "/mvm set adjustspawn true " + this.getAlias());
return;
return this.spawnLocation;
}
this.plugin.log(Level.WARNING, "Spawn location from world.dat file was unsafe. Adjusting...");
Location newSpawn = teleporter.getSafeLocation(this.spawnLocation, 128, 128);
@ -786,7 +747,7 @@ public class MVWorld implements MultiverseWorld {
this.plugin.log(Level.SEVERE, "New safe spawn NOT found!!!");
}
}
return this.spawnLocation;
}
@Override

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@ -7,6 +7,7 @@
package com.onarandombox.MultiverseCore.api;
import com.onarandombox.MultiverseCore.exceptions.PropertyDoesNotExistException;
import org.bukkit.*;
import org.bukkit.permissions.Permission;
@ -34,7 +35,7 @@ public interface MultiverseWorld {
*
* @return True if the value was set, false if not.
*/
public boolean setVariable(String property, String value);
public boolean setVariable(String property, String value) throws PropertyDoesNotExistException;
/**
* Removes all values from the given property. The property must be a {@link com.onarandombox.MultiverseCore.enums.AddProperties}.

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@ -11,6 +11,7 @@ import com.onarandombox.MultiverseCore.MultiverseCore;
import com.onarandombox.MultiverseCore.api.MultiverseWorld;
import com.onarandombox.MultiverseCore.enums.Action;
import com.onarandombox.MultiverseCore.enums.EnglishChatColor;
import com.onarandombox.MultiverseCore.exceptions.PropertyDoesNotExistException;
import com.onarandombox.MultiverseCore.utils.WorldManager;
import org.bukkit.ChatColor;
import org.bukkit.command.CommandSender;
@ -94,18 +95,21 @@ public class ModifySetCommand extends MultiverseCommand {
return;
}
if (!ModifyCommand.validateAction(Action.Set, property)) {
sender.sendMessage("Sorry, you can't SET " + property);
sender.sendMessage("Please visit our Github Wiki for more information: http://goo.gl/l54PH");
return;
}
if ((property.equalsIgnoreCase("aliascolor") || property.equalsIgnoreCase("color")) && !world.isValidAliasColor(value)) {
sender.sendMessage(value + " is not a valid color. Please pick one of the following:");
sender.sendMessage(EnglishChatColor.getAllColors());
} else if (world.setVariable(property, value)) {
return;
}
try {
if (world.setVariable(property, value)) {
sender.sendMessage(ChatColor.GREEN + "Success!" + ChatColor.WHITE + " Property " + ChatColor.AQUA + property + ChatColor.WHITE + " was set to " + ChatColor.GREEN + value);
} else {
sender.sendMessage(ChatColor.RED + "There was an error setting " + ChatColor.GRAY + property);
}
} catch (PropertyDoesNotExistException e) {
sender.sendMessage(ChatColor.RED + "Sorry, You can't set: '" + ChatColor.GRAY + property + ChatColor.RED + "'");
// TODO: Display the list
sender.sendMessage(ChatColor.GOLD + "For a full list of thingys, see our wiki.");
}
}
}

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@ -0,0 +1,73 @@
/******************************************************************************
* Multiverse 2 Copyright (c) the Multiverse Team 2011. *
* Multiverse 2 is licensed under the BSD License. *
* For more information please check the README.md file included *
* with this project. *
******************************************************************************/
package com.onarandombox.MultiverseCore.configuration;
import org.bukkit.configuration.ConfigurationSection;
public class BooleanConfigProperty implements MVConfigProperty<Boolean> {
private String name;
private Boolean value;
private String configNode;
private ConfigurationSection section;
public BooleanConfigProperty(ConfigurationSection section, String name, Boolean defaultValue) {
this.name = name;
this.configNode = name;
this.section = section;
this.setValue(this.section.getBoolean(this.configNode, defaultValue));
}
public BooleanConfigProperty(ConfigurationSection section, String name, Boolean defaultValue, String configNode) {
this.name = name;
this.configNode = configNode;
this.section = section;
this.setValue(this.section.getBoolean(this.configNode, defaultValue));
}
@Override
public String getName() {
return this.name;
}
@Override
public Boolean getValue() {
return this.value;
}
@Override
public boolean setValue(Boolean value) {
if (value == null) {
return false;
}
this.value = value;
this.section.set(configNode, this.value);
return true;
}
@Override
public boolean parseValue(String value) {
if (value == null) {
return false;
}
if (value.toLowerCase().equals("true") || value.toLowerCase().equals("false")) {
this.setValue(Boolean.parseBoolean(value));
return true;
}
return false;
}
@Override
public String getConfigNode() {
return this.configNode;
}
@Override
public String toString() {
return value.toString();
}
}

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@ -0,0 +1,72 @@
/******************************************************************************
* Multiverse 2 Copyright (c) the Multiverse Team 2011. *
* Multiverse 2 is licensed under the BSD License. *
* For more information please check the README.md file included *
* with this project. *
******************************************************************************/
package com.onarandombox.MultiverseCore.configuration;
import com.onarandombox.MultiverseCore.enums.EnglishChatColor;
import org.bukkit.configuration.ConfigurationSection;
public class ColorConfigProperty implements MVConfigProperty<EnglishChatColor> {
private String name;
private EnglishChatColor value;
private String configNode;
private ConfigurationSection section;
public ColorConfigProperty(ConfigurationSection section, String name, EnglishChatColor defaultValue) {
this.name = name;
this.configNode = name;
this.section = section;
this.parseValue(this.section.getString(this.configNode, defaultValue.toString()));
}
public ColorConfigProperty(ConfigurationSection section, String name, EnglishChatColor defaultValue, String configNode) {
this.name = name;
this.configNode = configNode;
this.section = section;
this.parseValue(this.section.getString(this.configNode, defaultValue.toString()));
}
@Override
public String getName() {
return this.name;
}
@Override
public EnglishChatColor getValue() {
return this.value;
}
@Override
public boolean setValue(EnglishChatColor value) {
if (value == null) {
return false;
}
this.value = value;
this.section.set(configNode, this.value.getText());
return true;
}
@Override
public boolean parseValue(String value) {
EnglishChatColor color = EnglishChatColor.fromString(value);
if (color == null) {
return false;
}
this.value = color;
return true;
}
@Override
public String getConfigNode() {
return this.configNode;
}
@Override
public String toString() {
return value.toString();
}
}

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@ -0,0 +1,95 @@
/******************************************************************************
* Multiverse 2 Copyright (c) the Multiverse Team 2011. *
* Multiverse 2 is licensed under the BSD License. *
* For more information please check the README.md file included *
* with this project. *
******************************************************************************/
package com.onarandombox.MultiverseCore.configuration;
import com.onarandombox.MultiverseCore.enums.EnglishChatColor;
import org.bukkit.Difficulty;
import org.bukkit.GameMode;
import org.bukkit.Location;
import org.bukkit.configuration.ConfigurationSection;
/** A factory to create config properties for a given world. */
public class ConfigPropertyFactory {
private ConfigurationSection section;
public ConfigPropertyFactory(ConfigurationSection section) {
this.section = section;
}
// Booleans
public BooleanConfigProperty getNewProperty(String name, boolean defaultValue) {
return new BooleanConfigProperty(this.section, name, defaultValue);
}
public BooleanConfigProperty getNewProperty(String name, boolean defaultValue, String node) {
return new BooleanConfigProperty(this.section, name, defaultValue, node);
}
// Integers
public IntegerConfigProperty getNewProperty(String name, int defaultValue) {
return new IntegerConfigProperty(this.section, name, defaultValue);
}
public IntegerConfigProperty getNewProperty(String name, int defaultValue, String node) {
return new IntegerConfigProperty(this.section, name, defaultValue, node);
}
// Doubles
public DoubleConfigProperty getNewProperty(String name, double defaultValue) {
return new DoubleConfigProperty(this.section, name, defaultValue);
}
public DoubleConfigProperty getNewProperty(String name, double defaultValue, String node) {
return new DoubleConfigProperty(this.section, name, defaultValue, node);
}
// Strings
public StringConfigProperty getNewProperty(String name, String defaultValue) {
return new StringConfigProperty(this.section, name, defaultValue);
}
public StringConfigProperty getNewProperty(String name, String defaultValue, String node) {
return new StringConfigProperty(this.section, name, defaultValue, node);
}
// Colors
public ColorConfigProperty getNewProperty(String name, EnglishChatColor defaultValue) {
return new ColorConfigProperty(this.section, name, defaultValue);
}
public ColorConfigProperty getNewProperty(String name, EnglishChatColor defaultValue, String node) {
return new ColorConfigProperty(this.section, name, defaultValue, node);
}
// Difficulty
public DifficultyConfigProperty getNewProperty(String name, Difficulty defaultValue) {
return new DifficultyConfigProperty(this.section, name, defaultValue);
}
public DifficultyConfigProperty getNewProperty(String name, Difficulty defaultValue, String node) {
return new DifficultyConfigProperty(this.section, name, defaultValue, node);
}
// GameMode
public GameModeConfigProperty getNewProperty(String name, GameMode defaultValue) {
return new GameModeConfigProperty(this.section, name, defaultValue);
}
public GameModeConfigProperty getNewProperty(String name, GameMode defaultValue, String node) {
return new GameModeConfigProperty(this.section, name, defaultValue, node);
}
// GameMode
public LocationConfigProperty getNewProperty(String name, Location defaultValue) {
return new LocationConfigProperty(this.section, name, defaultValue);
}
public LocationConfigProperty getNewProperty(String name, Location defaultValue, String node) {
return new LocationConfigProperty(this.section, name, defaultValue, node);
}
}

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@ -0,0 +1,76 @@
/******************************************************************************
* Multiverse 2 Copyright (c) the Multiverse Team 2011. *
* Multiverse 2 is licensed under the BSD License. *
* For more information please check the README.md file included *
* with this project. *
******************************************************************************/
package com.onarandombox.MultiverseCore.configuration;
import com.onarandombox.MultiverseCore.enums.EnglishChatColor;
import org.bukkit.Difficulty;
import org.bukkit.configuration.ConfigurationSection;
public class DifficultyConfigProperty implements MVConfigProperty<Difficulty> {
private String name;
private Difficulty value;
private String configNode;
private ConfigurationSection section;
public DifficultyConfigProperty(ConfigurationSection section, String name, Difficulty defaultValue) {
this.name = name;
this.configNode = name;
this.section = section;
this.parseValue(this.section.getString(this.configNode, defaultValue.toString()));
}
public DifficultyConfigProperty(ConfigurationSection section, String name, Difficulty defaultValue, String configNode) {
this.name = name;
this.configNode = configNode;
this.section = section;
this.parseValue(this.section.getString(this.configNode, defaultValue.toString()));
}
@Override
public String getName() {
return this.name;
}
@Override
public Difficulty getValue() {
return this.value;
}
@Override
public boolean setValue(Difficulty value) {
if (value == null) {
return false;
}
this.value = value;
this.section.set(configNode, this.value.toString());
return true;
}
@Override
public boolean parseValue(String value) {
try {
return this.setValue(Difficulty.getByValue(Integer.parseInt(value)));
} catch (NumberFormatException nfe) {
try {
return this.setValue(Difficulty.valueOf(value.toUpperCase()));
} catch (Exception e) {
return false;
}
}
}
@Override
public String getConfigNode() {
return this.configNode;
}
@Override
public String toString() {
return value.toString();
}
}

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@ -0,0 +1,71 @@
/******************************************************************************
* Multiverse 2 Copyright (c) the Multiverse Team 2011. *
* Multiverse 2 is licensed under the BSD License. *
* For more information please check the README.md file included *
* with this project. *
******************************************************************************/
package com.onarandombox.MultiverseCore.configuration;
import org.bukkit.configuration.ConfigurationSection;
public class DoubleConfigProperty implements MVConfigProperty<Double> {
private String name;
private Double value;
private String configNode;
private ConfigurationSection section;
public DoubleConfigProperty(ConfigurationSection section, String name, Double defaultValue) {
this.name = name;
this.configNode = name;
this.section = section;
this.setValue(this.section.getDouble(this.configNode, defaultValue));
}
public DoubleConfigProperty(ConfigurationSection section, String name, Double defaultValue, String configNode) {
this.name = name;
this.configNode = configNode;
this.section = section;
this.setValue(this.section.getDouble(this.configNode, defaultValue));
}
@Override
public String getName() {
return this.name;
}
@Override
public Double getValue() {
return this.value;
}
@Override
public boolean setValue(Double value) {
if (value == null) {
return false;
}
this.value = value;
this.section.set(configNode, this.value);
return true;
}
@Override
public boolean parseValue(String value) {
try {
this.setValue(Double.parseDouble(value));
return true;
} catch (NumberFormatException e) {
return false;
}
}
@Override
public String getConfigNode() {
return this.configNode;
}
@Override
public String toString() {
return value.toString();
}
}

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@ -0,0 +1,76 @@
/******************************************************************************
* Multiverse 2 Copyright (c) the Multiverse Team 2011. *
* Multiverse 2 is licensed under the BSD License. *
* For more information please check the README.md file included *
* with this project. *
******************************************************************************/
package com.onarandombox.MultiverseCore.configuration;
import org.bukkit.Difficulty;
import org.bukkit.GameMode;
import org.bukkit.configuration.ConfigurationSection;
public class GameModeConfigProperty implements MVConfigProperty<GameMode> {
private String name;
private GameMode value;
private String configNode;
private ConfigurationSection section;
public GameModeConfigProperty(ConfigurationSection section, String name, GameMode defaultValue) {
this.name = name;
this.configNode = name;
this.section = section;
this.parseValue(this.section.getString(this.configNode, defaultValue.toString()));
}
public GameModeConfigProperty(ConfigurationSection section, String name, GameMode defaultValue, String configNode) {
this.name = name;
this.configNode = configNode;
this.section = section;
this.parseValue(this.section.getString(this.configNode, defaultValue.toString()));
}
@Override
public String getName() {
return this.name;
}
@Override
public GameMode getValue() {
return this.value;
}
@Override
public boolean setValue(GameMode value) {
if (value == null) {
return false;
}
this.value = value;
this.section.set(configNode, this.value.toString());
return true;
}
@Override
public boolean parseValue(String value) {
try {
return this.setValue(GameMode.getByValue(Integer.parseInt(value)));
} catch (NumberFormatException nfe) {
try {
return this.setValue(GameMode.valueOf(value.toUpperCase()));
} catch (Exception e) {
return false;
}
}
}
@Override
public String getConfigNode() {
return this.configNode;
}
@Override
public String toString() {
return value.toString();
}
}

View File

@ -0,0 +1,71 @@
/******************************************************************************
* Multiverse 2 Copyright (c) the Multiverse Team 2011. *
* Multiverse 2 is licensed under the BSD License. *
* For more information please check the README.md file included *
* with this project. *
******************************************************************************/
package com.onarandombox.MultiverseCore.configuration;
import org.bukkit.configuration.ConfigurationSection;
public class IntegerConfigProperty implements MVConfigProperty<Integer> {
private String name;
private Integer value;
private String configNode;
private ConfigurationSection section;
public IntegerConfigProperty(ConfigurationSection section, String name, Integer defaultValue) {
this.name = name;
this.configNode = name;
this.section = section;
this.setValue(this.section.getInt(this.configNode, defaultValue));
}
public IntegerConfigProperty(ConfigurationSection section, String name, Integer defaultValue, String configNode) {
this.name = name;
this.configNode = configNode;
this.section = section;
this.setValue(this.section.getInt(this.configNode, defaultValue));
}
@Override
public String getName() {
return this.name;
}
@Override
public Integer getValue() {
return this.value;
}
@Override
public boolean setValue(Integer value) {
if (value == null) {
return false;
}
this.value = value;
this.section.set(configNode, this.value);
return true;
}
@Override
public boolean parseValue(String value) {
try {
this.setValue(Integer.parseInt(value));
return true;
} catch (NumberFormatException e) {
return false;
}
}
@Override
public String getConfigNode() {
return this.configNode;
}
@Override
public String toString() {
return value.toString();
}
}

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@ -0,0 +1,88 @@
/******************************************************************************
* Multiverse 2 Copyright (c) the Multiverse Team 2011. *
* Multiverse 2 is licensed under the BSD License. *
* For more information please check the README.md file included *
* with this project. *
******************************************************************************/
package com.onarandombox.MultiverseCore.configuration;
import com.onarandombox.MultiverseCore.utils.LocationManipulation;
import org.bukkit.Location;
import org.bukkit.configuration.ConfigurationSection;
public class LocationConfigProperty implements MVConfigProperty<Location> {
private String name;
private Location value;
private String configNode;
private ConfigurationSection section;
public LocationConfigProperty(ConfigurationSection section, String name, Location defaultValue) {
this.name = name;
this.configNode = name;
this.section = section;
this.setValue(this.getLocationFromConfig(this.configNode, defaultValue));
}
public LocationConfigProperty(ConfigurationSection section, String name, Location defaultValue, String configNode) {
this.name = name;
this.configNode = configNode;
this.section = section;
this.setValue(this.getLocationFromConfig(this.configNode, defaultValue));
}
@Override
public String getName() {
return this.name;
}
@Override
public Location getValue() {
return this.value;
}
@Override
public boolean parseValue(String value) {
Location parsed = LocationManipulation.getLocationFromString(value);
return this.setValue(parsed);
}
@Override
public String getConfigNode() {
return this.configNode;
}
@Override
public String toString() {
return LocationManipulation.strCoordsRaw(this.value);
}
@Override
public boolean setValue(Location value) {
if (value == null) {
return false;
}
this.value = value;
this.section.set(configNode + ".x", this.value.getX());
this.section.set(configNode + ".y", this.value.getY());
this.section.set(configNode + ".z", this.value.getZ());
this.section.set(configNode + ".pitch", this.value.getPitch());
this.section.set(configNode + ".yaw", this.value.getYaw());
this.section.set(configNode + ".world", this.value.getWorld().getName());
return true;
}
private Location getLocationFromConfig(String node, Location defaultValue) {
double x = this.section.getDouble(configNode + ".x", defaultValue.getX());
double y = this.section.getDouble(configNode + ".y", defaultValue.getY());
double z = this.section.getDouble(configNode + ".z", defaultValue.getZ());
double p = this.section.getDouble(configNode + ".pitch", defaultValue.getPitch());
double yaw = this.section.getDouble(configNode + ".yaw", defaultValue.getYaw());
String w = this.section.getString(configNode + ".world", defaultValue.getWorld().getName());
Location found = LocationManipulation.getLocationFromString(w + ":" + x + "," + y + "," + z + ":" + p + ":" + yaw);
if (found != null) {
return found;
}
return defaultValue;
}
}

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@ -7,7 +7,7 @@
package com.onarandombox.MultiverseCore.configuration;
public interface MVConfigProperty {
public interface MVConfigProperty<T> {
/**
* Gets the name of this property.
*
@ -15,4 +15,35 @@ public interface MVConfigProperty {
*/
public String getName();
/**
* Gets the value of this property.
*
* @return The value of this property.
*/
public T getValue();
/**
* Gets the string representation of this value.
*
* @return The value of this property as a string.
*/
public String toString();
/**
* Sets the value of this property
*
* @param value The T representation of this value.
*/
public boolean setValue(T value);
/**
* This parseValue should be used with strings.
*
* @param value The string representation of the value to set.
*
* @return True if the value was set, false if not.
*/
public boolean parseValue(String value);
public String getConfigNode();
}

View File

@ -0,0 +1,70 @@
/******************************************************************************
* Multiverse 2 Copyright (c) the Multiverse Team 2011. *
* Multiverse 2 is licensed under the BSD License. *
* For more information please check the README.md file included *
* with this project. *
******************************************************************************/
package com.onarandombox.MultiverseCore.configuration;
import org.bukkit.configuration.ConfigurationSection;
public class StringConfigProperty implements MVConfigProperty<String> {
private String name;
private String value;
private String configNode;
private ConfigurationSection section;
public StringConfigProperty(ConfigurationSection section, String name, String defaultValue) {
this.name = name;
this.configNode = name;
this.section = section;
this.parseValue(this.section.getString(this.configNode, defaultValue));
}
public StringConfigProperty(ConfigurationSection section, String name, String defaultValue, String configNode) {
this.name = name;
this.configNode = configNode;
this.section = section;
this.parseValue(this.section.getString(this.configNode, defaultValue));
}
@Override
public String getName() {
return this.name;
}
@Override
public String getValue() {
return this.value;
}
@Override
public boolean parseValue(String value) {
if (value == null) {
return false;
}
this.setValue(value);
return true;
}
@Override
public String getConfigNode() {
return this.configNode;
}
@Override
public String toString() {
return value;
}
@Override
public boolean setValue(String value) {
if (value == null) {
return false;
}
this.value = value;
this.section.set(configNode, this.value);
return true;
}
}

View File

@ -13,8 +13,6 @@ package com.onarandombox.MultiverseCore.enums;
* @author fernferret
*/ // Color == Aliascolor
public enum SetProperties {
alias, animals, monsters, pvp, scaling, aliascolor, color, respawn,
currency, curr, price, scale, spawnmemory, memory, weather, storm,
gamemode, mode, hunger, difficulty, diff, hidden, spawn, autoheal,
spawn, autoheal,
heal, adjustspawn
}

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@ -0,0 +1,14 @@
/******************************************************************************
* Multiverse 2 Copyright (c) the Multiverse Team 2011. *
* Multiverse 2 is licensed under the BSD License. *
* For more information please check the README.md file included *
* with this project. *
******************************************************************************/
package com.onarandombox.MultiverseCore.exceptions;
public class PropertyDoesNotExistException extends Exception {
public PropertyDoesNotExistException(String name) {
super(name);
}
}

View File

@ -7,6 +7,7 @@
package com.onarandombox.MultiverseCore.utils;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.World;
@ -224,4 +225,43 @@ public class LocationManipulation {
int z = vector.getZ() < 0 ? vector.getZ() == 0 ? 0 : -1 : 1;
return location.add(x, 0, z);
}
public static Location getLocationFromString(String value) {
//format:
//world:x,y,z:pitch:yaw
if (value == null) {
return null;
}
// Split the whole string, format is:
// {'world', 'x,y,z'[, 'pitch', 'yaw']}
String[] split = value.split(":");
if (split.length < 2 || split.length > 4) {
return null;
}
// Split the xyz string, format is:
// {'x', 'y', 'z'}
String[] xyzsplit = split[1].split(",");
if (xyzsplit.length != 3) {
return null;
}
// Verify the world is valid
World w = Bukkit.getWorld(split[0]);
if (w == null) {
return null;
}
try {
if (split.length == 2) {
return new Location(w, Double.parseDouble(xyzsplit[0]), Double.parseDouble(xyzsplit[1]), Double.parseDouble(xyzsplit[2]));
}
if (split.length == 3) {
return new Location(w, Double.parseDouble(xyzsplit[0]), Double.parseDouble(xyzsplit[1]), Double.parseDouble(xyzsplit[2]), (float) Double.parseDouble(split[2]),(float) 0.0);
}
return new Location(w, Double.parseDouble(xyzsplit[0]), Double.parseDouble(xyzsplit[1]), Double.parseDouble(xyzsplit[2]), (float) Double.parseDouble(split[2]), (float) Double.parseDouble(split[3]));
} catch(NumberFormatException e) {
return null;
}
}
}