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Fix monsters and animals settings
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f33e93e077
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@ -306,8 +306,8 @@ public class MVWorld {
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public Boolean hasAnimals() {
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return this.animals;
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}
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public void setAnimals(Boolean animals) {
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private void setAnimals(Boolean animals) {
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System.out.print("Animals setting recieved: " + animals);
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this.animals = animals;
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// If animals are a boolean, then we can turn them on or off on the server
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// If there are ANY exceptions, there will be something spawning, so turn them on
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@ -319,7 +319,8 @@ public class MVWorld {
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} else {
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this.world.setSpawnFlags(this.world.getAllowMonsters(), true);
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}
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this.config.setProperty("worlds." + this.name + ".animals", animals);
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System.out.print("Animals setting saved: " + animals);
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this.config.setProperty("worlds." + this.name + ".animals.spawn", animals);
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this.config.save();
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}
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@ -331,7 +332,7 @@ public class MVWorld {
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return this.monsters;
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}
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public void setMonsters(Boolean monsters) {
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private void setMonsters(Boolean monsters) {
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this.monsters = monsters;
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// If monsters are a boolean, then we can turn them on or off on the server
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// If there are ANY exceptions, there will be something spawning, so turn them on
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@ -343,7 +344,7 @@ public class MVWorld {
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} else {
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this.world.setSpawnFlags(true, this.world.getAllowAnimals());
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}
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this.config.setProperty("worlds." + this.name + ".monsters", monsters);
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this.config.setProperty("worlds." + this.name + ".monsters.spawn", monsters);
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this.config.save();
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}
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