From f09bcac6444f7bf85ad0b67869f2a2504d45a952 Mon Sep 17 00:00:00 2001 From: Eric Stokes Date: Sun, 17 Jul 2011 19:15:33 -0600 Subject: [PATCH] Check for the MVWorld before doing a Coord - Thanks for the bug report JonDatz! --- .../onarandombox/MultiverseCore/commands/CoordCommand.java | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/com/onarandombox/MultiverseCore/commands/CoordCommand.java b/src/com/onarandombox/MultiverseCore/commands/CoordCommand.java index 6c4a1c6d..63984b85 100644 --- a/src/com/onarandombox/MultiverseCore/commands/CoordCommand.java +++ b/src/com/onarandombox/MultiverseCore/commands/CoordCommand.java @@ -30,6 +30,10 @@ public class CoordCommand extends MultiverseCommand { // Check if the command was sent from a Player. if (sender instanceof Player) { Player p = (Player) sender; + if(!this.plugin.isMVWorld(p.getWorld().getName())) { + this.plugin.showNotMVWorldMessage(sender, p.getWorld().getName()); + return; + } p.sendMessage(ChatColor.RED + "World: " + ChatColor.WHITE + p.getWorld().getName()); p.sendMessage(ChatColor.RED + "World Scale: " + ChatColor.WHITE + this.plugin.getMVWorld(p.getWorld().getName()).getScaling()); p.sendMessage(ChatColor.RED + "Coordinates: " + ChatColor.WHITE + this.locMan.strCoords(p.getLocation()));