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https://github.com/Multiverse/Multiverse-Core.git
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Remove NULL from the seedStr default. Also some debug output for outputting the seed of a world. Ready to implement getSeed();
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20c14daf49
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@ -13,6 +13,7 @@ import org.bukkit.World;
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import org.bukkit.World.Environment;
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import org.bukkit.World.Environment;
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import org.bukkit.command.Command;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.CommandSender;
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Event;
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import org.bukkit.event.Event;
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import org.bukkit.event.Event.Priority;
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import org.bukkit.event.Event.Priority;
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@ -258,7 +259,7 @@ public class MultiverseCore extends JavaPlugin {
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}
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}
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// Grab the initial values from the config file.
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// Grab the initial values from the config file.
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String environment = configWorlds.getString("worlds." + worldKey + ".environment", "NORMAL"); // Grab the Environment as a String.
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String environment = configWorlds.getString("worlds." + worldKey + ".environment", "NORMAL"); // Grab the Environment as a String.
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String seedString = configWorlds.getString("worlds." + worldKey + ".seed", null);
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String seedString = configWorlds.getString("worlds." + worldKey + ".seed", "");
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Long seed = null;
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Long seed = null;
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// Work out the Environment
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// Work out the Environment
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Environment env;
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Environment env;
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@ -301,9 +302,11 @@ public class MultiverseCore extends JavaPlugin {
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if (seed != null) {
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if (seed != null) {
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World world = getServer().createWorld(name, environment, seed);
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World world = getServer().createWorld(name, environment, seed);
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worlds.put(name, new MVWorld(world, configWorlds, this, seed)); // Place the World into the HashMap.
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worlds.put(name, new MVWorld(world, configWorlds, this, seed)); // Place the World into the HashMap.
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System.out.print("Seed - " + ((CraftWorld) world).getHandle().q.b());
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} else {
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} else {
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World world = getServer().createWorld(name, environment);
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World world = getServer().createWorld(name, environment);
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worlds.put(name, new MVWorld(world, configWorlds, this, null)); // Place the World into the HashMap.
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worlds.put(name, new MVWorld(world, configWorlds, this, null)); // Place the World into the HashMap.
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System.out.print("Seed - " + ((CraftWorld) world).getHandle().q.b());
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}
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}
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}
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}
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