main()
33afa4d0d7
Now using the new listeners from ecb97fd5c1
2012-01-24 19:18:03 -07:00
main()
0980e0a201
Merge branch 'master' of github.com:Multiverse/Multiverse-Core into new-tests
...
Conflicts:
src/main/java/com/onarandombox/MultiverseCore/MultiverseCore.java
2012-01-23 19:05:21 +01:00
main()
c7d35f13f4
_Never_ System.out.println() exceptions!
2012-01-23 17:43:21 +01:00
main()
eebc5c6e62
Mocking is better than implementing mock-classes.
...
(déjà vu ... ;) )
2012-01-23 16:02:44 +01:00
Eric Stokes
ecb97fd5c1
Migrate to the new event system
2012-01-22 21:44:43 -07:00
Eric Stokes
bf76b77cf6
Add New api methods, Write location format better
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Closes #411
2012-01-22 14:21:18 -07:00
Eric Stokes
21571bf54b
Made MockBlock compatible with latest 1.1 builds
2012-01-22 14:20:45 -07:00
Eric Stokes
7b8f73f0af
Bump Allpay version.
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This adds EconXP support.
2012-01-16 19:45:29 -07:00
Eric Stokes
9313ff82ae
Bump protocol to 11, since we changed the api classes
2012-01-15 14:17:51 -07:00
Eric Stokes
c22acd6dd1
Fix arg range errors, add examples of WorldType.
2012-01-15 13:29:35 -07:00
Eric Stokes
0f3fd89228
Add new WorldTypes to Multiverse
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This closed #394
2012-01-15 13:15:08 -07:00
Eric Stokes
7f93eedbac
Spout fixed mentioned issue!
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Commit it was fixed in:
1157e6b642
Build it was fixed in:
http://ci.spout.org/job/SpoutPlugin/681/
2012-01-14 13:57:31 -07:00
Eric Stokes
b2457f38b1
Bump version to 2.3
2012-01-13 18:48:16 -07:00
Eric Stokes
04366dd50e
Fix Properties not loading properly
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Closes #397
This also fixes Active Properties not saving properly
2012-01-13 17:49:22 -07:00
main()
dc0121509a
Fixed shouldWeKillThisCreature() in MVEntityListener.
2012-01-12 19:01:10 +01:00
main()
8bab4ae606
Merge branch 'master' of github.com:Multiverse/Multiverse-Core into new-tests
2012-01-11 16:44:59 +01:00
Eric Stokes
91c9e175d0
Add setActualDifficulty; Fixes #382
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I also changed the difficulty properties to use setActualDifficulty.
2012-01-10 19:29:55 -07:00
main()
a1299239a2
Added more checks
2012-01-07 21:26:51 +01:00
main()
7cdb52e740
Yay for colored messages!
2012-01-07 21:26:23 +01:00
main()
e2d6652ef1
One single missing char that kept breaking everything.
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It took me half an hour to find this -.-
RAGE!
2012-01-07 17:13:00 +01:00
main()
814725a2ba
Merge branch 'master' of github.com:Multiverse/Multiverse-Core into new-tests
...
Conflicts:
src/main/java/com/onarandombox/MultiverseCore/MultiverseCore.java
2012-01-07 16:10:18 +01:00
main()
da6e6145f2
(Re)designed MVMessaging for extension.
2012-01-07 16:05:16 +01:00
main()
ee715b13b0
(Re)designed LocationManipulation for extension.
2012-01-07 16:02:23 +01:00
Tim Ekl
b006a458db
Make syncMobs() public and Javadoc it
2012-01-06 20:53:38 -05:00
main()
a18611fb76
(Re)designed BlockSafety for extension.
2012-01-06 21:11:51 +01:00
main()
1af30dad1d
Added collection-support for sendMessages in MVMessaging.
2012-01-06 18:00:34 +01:00
Eric Stokes
79c06b5c42
Fix null worlds blowing up player money; Closes #373
2012-01-05 22:16:34 -07:00
main()
6861021c7a
C'mon, avoiding bad style can't be that hard!
2012-01-05 11:49:01 +01:00
Eric Stokes
5435fca6b3
Fix pvp and a few other active settings
2012-01-04 23:00:40 -07:00
Eric Stokes
53c801bb81
Move to ActiveConfig Properties.
...
This still needs some cleanup, but works well.
I'd like some users to test (and comment here) on the following
commands:
mvm set pvp true/false (can't test this by myself)
Everything else looks good. All tests pass. Think this one (due to the
active properties) fixes #322
2012-01-04 21:46:19 -07:00
main()
bb0b26e03c
Another huge commit. Style once again, hopefully for the last time.
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And we're now using CheckStyle-suppression-comments, thanks @lithium3141.
2012-01-04 13:17:10 +01:00
Eric Stokes
10d849dc51
Add time, remove global gamemode, see below:
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- Add Time as a settable (but not stored) function proptery.
- Add Function properties (They're called tempStringConfigProperties until I make them more generic. deal with it :P)
- Remove the globalgamemode setting, since it's already covered with the new perms.
When I move TempStringConfigProperty to a seperate superclass (ActiveConfigProperty) we won't have the issue of things getting set anymore, as ActiveConfigProperties will change an active setting (gamemode for example) **when** they're set, not after some cleanup function gets run. Hell. Yes.
Off to bed... I promised this commit to someone which is why it's a lil' sloppy. Sorry :( Will fix tomorrow!
2012-01-03 21:01:51 -07:00
main()
b69403e00c
I knew it...
2012-01-03 16:30:23 +01:00
main()
120009c6b4
Let's go ahead and see if everything explodes.
2012-01-03 16:26:26 +01:00
main()
940dfa4a7e
Removed unused PermissionTools in MVEntityListener
2012-01-03 15:06:47 +01:00
main()
b7d3ae039c
Improved the MVPlayerListener (style).
2012-01-03 15:03:28 +01:00
main()
5b056388a0
Style-fixes... They're driving me mad...
2012-01-03 15:01:44 +01:00
main()
9d16b7c445
Whitespace is allowed when arrays are initialized.
2012-01-03 15:00:39 +01:00
main()
cf21793262
package-info.java
2012-01-03 13:41:49 +01:00
main()
632e926098
Added missing copyright-notice
2012-01-02 11:54:29 +01:00
main()
aaa1d18865
Added MultiverseCoreListener.
2012-01-02 11:42:10 +01:00
Eric Stokes
851c6de3eb
Prettied upthe buffer, added missing values
2012-01-01 15:06:51 -07:00
Eric Stokes
9963e6f29f
Merge branch 'master' of github.com:Multiverse/Multiverse-Core
2012-01-01 13:56:33 -07:00
Eric Stokes
d31ee6a5b8
Implement MVMessaging in the Teleport command
2012-01-01 13:56:20 -07:00
main()
a5650f1f35
New "/mv version"-system.
2012-01-01 21:10:51 +01:00
main()
426a3bf252
I forgot to put that back in...
2012-01-01 21:09:52 +01:00
Eric Stokes
736eff06ea
Add Messaging! (finally)
2012-01-01 12:56:36 -07:00
main()
ac5f249164
Fixing the next bunch of CheckStyle-warnings.
...
I just pushed this without checking it, could somebody please review this commit?
2012-01-01 20:38:37 +01:00
Eric Stokes
0841362c26
Remove * imports.
2012-01-01 11:24:19 -07:00
Eric Stokes
e344b0860d
Changed priorities of the listeners to not cancel events too soon.
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- Add the MVPortal Adjust Listener (lowest)
- Change the PlayerListener to (High)
Remember that the priories are really just order, so if PlayerListener
was set to lowest, and cancelled the event, no one else would see it.
These changes are required for the fix that i'm finishing up for NPs
and SPs
2012-01-01 11:24:19 -07:00