Commit Graph

491 Commits

Author SHA1 Message Date
Eric Stokes
1b42a25ccb Only set the velocity if a player did successfully teleport. Issue #72 2011-09-17 11:12:02 -06:00
Eric Stokes
e3edcb88df Remove JDK 6 dependency 2011-09-17 10:05:01 -06:00
Eric Stokes
bef22ba534 Add Per-Destination perms, Closes #61 2011-09-17 09:59:38 -06:00
Eric Stokes
10d6a7e1dc Add Documentation to MVDestination 2011-09-17 08:27:10 -06:00
Eric Stokes
b39098a592 Move Mode to page 1: Closes #111, Fix nether imports not defaulting to 8: Closes #103. 2011-09-17 07:35:39 -06:00
Eric Stokes
a2c6dad243 Remove my silly printlines 2011-09-16 19:18:36 -06:00
Eric Stokes
b76da91013 Merge branch 'master' of github.com:Herocraft/Multiverse-Core 2011-09-16 18:35:22 -06:00
Eric Stokes
e7f97a8ae7 Add new debugging 2011-09-16 18:35:17 -06:00
Rigby
e792c338aa Fern's FAULT. 2011-09-16 11:19:52 +01:00
Rigby
133810550f Allow the per world Game Modes to not be enforced. 2011-09-16 10:11:30 +01:00
Eric Stokes
97168043ff Fix && should be ||, Allow Creative mode, Set all players in a world to a specific mode when it's changed 2011-09-14 20:06:03 -06:00
Tim Ekl
40c4ce0a37 Merge branch 'master' into gamemodes 2011-09-14 19:11:47 -04:00
Eric Stokes
318564ccf2 Add new CH and CH checks 2011-09-13 20:13:27 -06:00
Eric Stokes
9c1a9769b2 Update to new AllPay version 2011-09-13 19:54:06 -06:00
Eric Stokes
89ea09fba2 Minor changes
Update CommandHandler
Fix typo in Debug
Version now posts as a Multiverse user
2011-09-11 17:37:32 -06:00
Rigby
9384f96549 Getting ready for 1.8 GameModes.
This setup will allow different worlds to be setup under different gamemodes, it handles per player modes during teleportation to and from Worlds.
2011-09-09 12:25:21 +01:00
Rigby
69b143ada6 Believe this should be a set :). 2011-09-09 12:16:54 +01:00
Jeff Wardian
a97b6f80d2 Fixed ArrayIndexOutofBounds on translateTempSpawn() 2011-09-02 16:26:36 -07:00
Eric Stokes
ad47ce7d1b Add Bed Respawns back in! Thanks @Vaht 2011-09-01 19:18:56 -06:00
Eric Stokes
d09d340e0f Fix "There are players in <Java Object>" 2011-08-31 21:05:53 -06:00
Eric Stokes
751ed5a8e8 Check for null creature types. Closes #83 2011-08-29 17:03:59 -06:00
Eric Stokes
a0667d49b8 Fix our Custom PTA not obeying useSafeTeleporter 2011-08-25 19:42:52 -06:00
Eric Stokes
8c45d0b76a Exact destinations now don't use the safeTeleport check. Add API hook to allow this to be configurable per destination. 2011-08-25 19:31:46 -06:00
Eric Stokes
319567eb67 Fix the console spewing many many errors. Sorry. 2011-08-24 20:01:50 -06:00
Eric Stokes
7a38806134 Remove Additional Private Deprecations, Must keep methods until Portals 2.1 is out. 2011-08-24 19:05:20 -06:00
Eric Stokes
b6755a1047 Return the Permission if it was created, or the old one if it existed. 2011-08-24 18:49:13 -06:00
Eric Stokes
69360a49ec Move World Functions to a new WorldManager. 2011-08-24 17:25:30 -06:00
Eric Stokes
3876c0f47f Remove prints. 2011-08-24 16:38:08 -06:00
Eric Stokes
5fe8f76c34 Add MVTeleportEvent back in. 2011-08-23 16:48:11 -06:00
Eric Stokes
e556261e84 Small changes to BlockSafety for MVPortals, Remove hard spout dependency for real this time. Thanks @lithium3141 2011-08-22 19:53:00 -06:00
Eric Stokes
8d09c19988 Add the MVTravelAgent to Core since NetherPortals, Portals _and_ SignPortals use it. 2011-08-22 17:58:54 -06:00
Eric Stokes
4fd0150945 Add ability to query all generator plugins via /mv generators 2011-08-21 16:57:17 -06:00
Eric Stokes
f96f3151f9 Allow you to set debug in the config. 2011-08-21 14:30:12 -06:00
Eric Stokes
047e0d8001 Remove hard Spout dependency. Sorry. Thanks Fetch! 2011-08-21 12:10:18 -06:00
Eric Stokes
5f88247810 More fixes to the new World Destinations that support pitch and yaw. 2011-08-21 11:38:01 -06:00
Eric Stokes
d12725ca0e Deprecate 2 location methods in favor of using MVDestination instead of Location to preserver velocity. 2011-08-21 10:32:07 -06:00
Eric Stokes
dc9f2fc360 Use DisplayName in mvwho Closes #62 2011-08-21 08:36:43 -06:00
Eric Stokes
2c865aa0ff Allow our own spawns to be more accurate, including decimal precision on XYZ and Pitch/Yaw.
We still set the spawn in the bukkit worlds to the inaccurate setting.
No migrator is included for this change, just do /mvss in game.
2011-08-21 08:34:07 -06:00
Eric Stokes
f11f3dd88e Allow us to add permissions safely via the Permissions object. 2011-08-20 22:50:06 -06:00
Eric Stokes
c503849107 Exposed getSafeLocation 2011-08-20 16:36:39 -06:00
Eric Stokes
ce8b042919 Merge branch 'master' into development 2011-08-20 09:16:14 -06:00
Eric Stokes
92a762e5e4 Add MV Debug, Attempted fix for Portal teleportation fail, Water and Doors are now safe materials 2011-08-20 09:07:40 -06:00
Eric Stokes
eb4f9700bc Made World Access by default OP. However, opfallback is still set to true by default 2011-08-19 16:48:55 -06:00
Eric Stokes
49e3a42550 Give an easy way of using cannons without portals
Behold: /mvtp cannon-2
2011-08-17 16:49:24 -06:00
Eric Stokes
1ab56096f8 Increment AllPay to 1.0.3 2011-08-16 18:32:05 -06:00
Eric Stokes
afc388637f Update AllPay, Hopefully fix the BOSEcon bug 2011-08-16 18:02:43 -06:00
Eric Stokes
93fab486ff Add iCo 6 Support, update to AllPay 1.0.1 2011-08-15 20:53:16 -06:00
Eric Stokes
e36210b99a Add spout tests 2011-08-13 14:58:43 -06:00
Eric Stokes
f6299c60a0 Fix scale named scaling (thanks krinsdeath) 2011-08-11 18:28:45 -06:00
Eric Stokes
06bc0dea02 Fix not being able to set world scaling. (Thanks krinsdeath) Add pitch to mvcoord, add missing variables to mvinfo 2011-08-11 18:20:35 -06:00