Eric Stokes
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b76da91013
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Merge branch 'master' of github.com:Herocraft/Multiverse-Core
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2011-09-16 18:35:22 -06:00 |
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Eric Stokes
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e7f97a8ae7
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Add new debugging
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2011-09-16 18:35:17 -06:00 |
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Rigby
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e792c338aa
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Fern's FAULT.
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2011-09-16 11:19:52 +01:00 |
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Rigby
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133810550f
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Allow the per world Game Modes to not be enforced.
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2011-09-16 10:11:30 +01:00 |
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Eric Stokes
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97168043ff
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Fix && should be ||, Allow Creative mode, Set all players in a world to a specific mode when it's changed
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2011-09-14 20:06:03 -06:00 |
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Tim Ekl
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40c4ce0a37
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Merge branch 'master' into gamemodes
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2011-09-14 19:11:47 -04:00 |
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Eric Stokes
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318564ccf2
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Add new CH and CH checks
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2011-09-13 20:13:27 -06:00 |
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Eric Stokes
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9c1a9769b2
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Update to new AllPay version
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2011-09-13 19:54:06 -06:00 |
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Eric Stokes
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89ea09fba2
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Minor changes
Update CommandHandler
Fix typo in Debug
Version now posts as a Multiverse user
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2011-09-11 17:37:32 -06:00 |
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Rigby
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9384f96549
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Getting ready for 1.8 GameModes.
This setup will allow different worlds to be setup under different gamemodes, it handles per player modes during teleportation to and from Worlds.
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2011-09-09 12:25:21 +01:00 |
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Rigby
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69b143ada6
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Believe this should be a set :).
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2011-09-09 12:16:54 +01:00 |
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Jeff Wardian
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a97b6f80d2
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Fixed ArrayIndexOutofBounds on translateTempSpawn()
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2011-09-02 16:26:36 -07:00 |
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Eric Stokes
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ad47ce7d1b
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Add Bed Respawns back in! Thanks @Vaht
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2011-09-01 19:18:56 -06:00 |
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Eric Stokes
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d09d340e0f
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Fix "There are players in <Java Object>"
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2011-08-31 21:05:53 -06:00 |
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Eric Stokes
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751ed5a8e8
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Check for null creature types. Closes #83
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2011-08-29 17:03:59 -06:00 |
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Eric Stokes
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a0667d49b8
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Fix our Custom PTA not obeying useSafeTeleporter
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2011-08-25 19:42:52 -06:00 |
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Eric Stokes
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8c45d0b76a
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Exact destinations now don't use the safeTeleport check. Add API hook to allow this to be configurable per destination.
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2011-08-25 19:31:46 -06:00 |
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Eric Stokes
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319567eb67
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Fix the console spewing many many errors. Sorry.
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2011-08-24 20:01:50 -06:00 |
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Eric Stokes
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7a38806134
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Remove Additional Private Deprecations, Must keep methods until Portals 2.1 is out.
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2011-08-24 19:05:20 -06:00 |
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Eric Stokes
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b6755a1047
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Return the Permission if it was created, or the old one if it existed.
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2011-08-24 18:49:13 -06:00 |
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Eric Stokes
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69360a49ec
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Move World Functions to a new WorldManager.
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2011-08-24 17:25:30 -06:00 |
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Eric Stokes
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3876c0f47f
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Remove prints.
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2011-08-24 16:38:08 -06:00 |
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Eric Stokes
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5fe8f76c34
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Add MVTeleportEvent back in.
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2011-08-23 16:48:11 -06:00 |
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Eric Stokes
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e556261e84
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Small changes to BlockSafety for MVPortals, Remove hard spout dependency for real this time. Thanks @lithium3141
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2011-08-22 19:53:00 -06:00 |
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Eric Stokes
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8d09c19988
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Add the MVTravelAgent to Core since NetherPortals, Portals _and_ SignPortals use it.
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2011-08-22 17:58:54 -06:00 |
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Eric Stokes
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4fd0150945
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Add ability to query all generator plugins via /mv generators
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2011-08-21 16:57:17 -06:00 |
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Eric Stokes
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f96f3151f9
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Allow you to set debug in the config.
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2011-08-21 14:30:12 -06:00 |
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Eric Stokes
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047e0d8001
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Remove hard Spout dependency. Sorry. Thanks Fetch!
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2011-08-21 12:10:18 -06:00 |
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Eric Stokes
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5f88247810
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More fixes to the new World Destinations that support pitch and yaw.
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2011-08-21 11:38:01 -06:00 |
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Eric Stokes
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d12725ca0e
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Deprecate 2 location methods in favor of using MVDestination instead of Location to preserver velocity.
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2011-08-21 10:32:07 -06:00 |
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Eric Stokes
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dc9f2fc360
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Use DisplayName in mvwho Closes #62
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2011-08-21 08:36:43 -06:00 |
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Eric Stokes
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2c865aa0ff
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Allow our own spawns to be more accurate, including decimal precision on XYZ and Pitch/Yaw.
We still set the spawn in the bukkit worlds to the inaccurate setting.
No migrator is included for this change, just do /mvss in game.
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2011-08-21 08:34:07 -06:00 |
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Eric Stokes
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f11f3dd88e
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Allow us to add permissions safely via the Permissions object.
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2011-08-20 22:50:06 -06:00 |
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Eric Stokes
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c503849107
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Exposed getSafeLocation
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2011-08-20 16:36:39 -06:00 |
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Eric Stokes
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ce8b042919
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Merge branch 'master' into development
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2011-08-20 09:16:14 -06:00 |
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Eric Stokes
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92a762e5e4
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Add MV Debug, Attempted fix for Portal teleportation fail, Water and Doors are now safe materials
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2011-08-20 09:07:40 -06:00 |
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Eric Stokes
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eb4f9700bc
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Made World Access by default OP. However, opfallback is still set to true by default
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2011-08-19 16:48:55 -06:00 |
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Eric Stokes
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49e3a42550
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Give an easy way of using cannons without portals
Behold: /mvtp cannon-2
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2011-08-17 16:49:24 -06:00 |
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Eric Stokes
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1ab56096f8
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Increment AllPay to 1.0.3
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2011-08-16 18:32:05 -06:00 |
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Eric Stokes
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afc388637f
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Update AllPay, Hopefully fix the BOSEcon bug
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2011-08-16 18:02:43 -06:00 |
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Eric Stokes
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93fab486ff
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Add iCo 6 Support, update to AllPay 1.0.1
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2011-08-15 20:53:16 -06:00 |
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Eric Stokes
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e36210b99a
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Add spout tests
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2011-08-13 14:58:43 -06:00 |
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Eric Stokes
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f6299c60a0
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Fix scale named scaling (thanks krinsdeath)
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2011-08-11 18:28:45 -06:00 |
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Eric Stokes
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06bc0dea02
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Fix not being able to set world scaling. (Thanks krinsdeath) Add pitch to mvcoord, add missing variables to mvinfo
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2011-08-11 18:20:35 -06:00 |
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Eric Stokes
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11ce604938
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Fix NPE when a world was not known by MV Thanks Rockstar04!
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2011-08-10 19:35:48 -06:00 |
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Eric Stokes
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7ef564799e
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Actually fixed cannons this time...
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2011-08-09 19:23:28 -06:00 |
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Eric Stokes
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62f15bb101
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Sync the mobs when we clear a list.
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2011-08-09 18:41:27 -06:00 |
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Eric Stokes
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e551b7184d
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Cannon Refactor, Info fixes, Permissions clarification
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2011-08-09 18:13:28 -06:00 |
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Eric Stokes
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06830f4e98
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Fix Cannons, Closes #53
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2011-08-09 17:41:35 -06:00 |
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Eric Stokes
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c629fe72e4
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Yes. Cannons. In Multiverse2. What now.
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2011-08-08 22:02:56 -06:00 |
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