Commit Graph

1477 Commits

Author SHA1 Message Date
Rigby
fae3d33a6c Remove NULL from the seedStr default. Also some debug output for outputting the seed of a world. Ready to implement getSeed(); 2011-04-05 22:26:38 +01:00
Rigby
20c14daf49 ReadMe + Copying 2011-04-01 19:21:14 +01:00
Rigby
a9103d1ba9 Updated to b602
Minor Changes - Removed Static from some variables etc.
Added Custom seed to Worlds.
2011-04-01 01:38:17 +01:00
Rigby
85b219282e DebugLog + Messaging (Forgot these :)) 2011-03-31 16:07:03 +01:00
Rigby
93aae71375 CleanUp + Format 2011-03-31 16:06:48 +01:00
Rigby
3659e41098 Renamed from "MultiVerse-Core" to "Multiverse-Core" ./slaps Kainzo 2011-03-31 16:04:54 +01:00
Rigby
4fb9098485 Tidying up code to make it look like I'm actually doing something... 2011-03-31 03:29:29 +01:00
Rigby
6fdd00724f Sorry IRC Bot :( 2011-03-30 17:37:55 +01:00
petteyg
33afc8a3ca Stuff 2011-03-28 09:56:50 -05:00
petteyg
7241720677 Stuff 2011-03-28 09:52:20 -05:00
Rigby
9c3fbe54ce Updating to a new Bukkit build... everything broke :'( 2011-03-27 21:47:57 +01:00
Rigby
09c540453f If you're happy and you know it - make it easier to read. (Boredom) 2011-03-18 11:52:00 +00:00
Rigby
84d7fc0260 Silly formatting 2011-03-18 00:56:11 +00:00
Rigby
bd589a6b9a Quick fixes to the purge command. 2011-03-18 00:55:58 +00:00
Rigby
6de723705f Alterations to the getAuthors function...
Set Permissions to null onDisable.
2011-03-18 00:55:10 +00:00
Rigby
3220dd0587 CleanUp - Remove debug line. 2011-03-14 23:44:55 +00:00
Rigby
ec980248f8 Fixed up the Permissions link. 2011-03-14 23:44:20 +00:00
Rigby
178b15926f Started work on Permissions/isOP() support. 2011-03-14 22:55:36 +00:00
Rigby
b8ee4c7f53 Ditching GM and weird API... No one has specifically requested GM
support anyways, wonder why...
2011-03-14 22:54:50 +00:00
Rigby
f73d5dbcf1 GroupManager is going to be the death of me... this was a bad idea to
support it.
2011-03-14 22:13:58 +00:00
Rigby
097985f24a Output Authors correctly to the Console. 2011-03-14 21:33:57 +00:00
Rigby
924d027618 Helps if I do it right the first time. 2011-03-14 21:33:34 +00:00
Rigby
fda6801f51 Author change 2011-03-14 21:21:12 +00:00
Rigby
2055055bbb CleanUp, need to sort out SafeTeleportation more... 2011-03-14 21:06:56 +00:00
Rigby
3b79634352 onLoad = decent... Needless spam in console due to lack of the
function within a plugin which doesn't utilize onLoad() = not so fun
2011-03-14 21:03:38 +00:00
Rigby
a4aae6d47f Quick alteration to allow us not to send a response. 2011-03-14 12:16:41 +00:00
Rigby
7f690ae7d8 Basic PurgeWorld command, needs working on more for Permissions and
target worlds etc. Currently "/mvpurge CREATURETYPE" and "/mvpurge *"
work perfectly.
2011-03-14 12:14:27 +00:00
Rigby
37b2ad7e1d PurgeWorlds class, purges a given world of the given entities. 2011-03-14 12:12:32 +00:00
Rigby
f579b36d65 GM Lib 2011-03-14 11:20:23 +00:00
Rigby
121f6f500d Added basic 'has()' permission. 2011-03-14 11:20:15 +00:00
Rigby
1dcaa0045f Added listener for GroupManager and also looking out for the Plugins
disabling themselves, if so we act accordingly.
2011-03-14 11:19:55 +00:00
Rigby
ab0f78787a Lets try throwing GroupManager into the mix... Will see how this
performs.
2011-03-14 11:19:31 +00:00
Rigby
6a6f97ecd4 Keep the playerSessions updated with the players last location so the
portals can act accordingly.
2011-03-14 01:57:53 +00:00
Rigby
0d64b59851 Start of the MV Permissions Handler... centralise all Permission
checks and fall back to isOP().
2011-03-14 01:57:10 +00:00
Rigby
30e9b991b7 PluginListener for Permissions and iConomy. 2011-03-14 01:56:33 +00:00
Rigby
a9aa346659 CleanUp + Permissions and iConomy checks & support. 2011-03-14 01:56:05 +00:00
Rigby
f70f09880e Permissions Lib 2011-03-12 23:22:27 +00:00
Rigby
4763e04c90 UpdateChecker class, runs on a seperate thread and every 30 minutes it
checks for an update for the plugin.
2011-03-12 23:22:19 +00:00
Rigby
aadb3b574e CleanUp + Moving permission checks over to its own class to tidy
things up and to handle it better.
2011-03-12 23:21:38 +00:00
Simon Rigby
3c054e4a95 Check Default node exists, if not write it. Saves erroring etc.
I'm sure theres an easier/better way to do this but this will do for
now.
2011-03-12 18:51:13 +00:00
Simon Rigby
a288015bf0 Changing version and testing IRC. 2011-03-12 18:47:46 +00:00
Simon Rigby
26ee10b163 Added Slime check to the Entity... more as a precaution till I'm sure
it exists within Monster etc...
2011-03-11 17:14:52 +00:00
Simon Rigby
4e8d8626a7 Added findPortal -- Find a nearby portal around the destination...
Changed how a Destination is found and dealt with and changed how the
player is teleported. (Need to fix the safe teleportation code...
rather check X&Z before Y... Currently it prefers higher coordinates
over a block right infront of the destination.
2011-03-11 11:12:52 +00:00
Simon Rigby
0d85557362 Basic changes and Notes.
Including latest Lib Files as well.
2011-03-11 11:11:23 +00:00
Simon Rigby
724e05d73b Basic Spawn & setSpawn Commands. 2011-03-11 11:10:25 +00:00
Simon Rigby
b110c51062 Change to CreatureType 2011-03-11 11:09:38 +00:00
Rigby
b687b62a15 MVReload command. 2011-03-09 16:02:39 +00:00
Rigby
7f6e9e567e Ye... sort later 2011-03-09 14:50:57 +00:00
Rigby
195e8dc863 herp derp 2011-03-09 12:44:43 +00:00
Simon Rigby
438aa472d6 Fixed up the safe teleporting, now checks Y Properly and no longer
prioritises a higher coordinate over lower.
2011-03-09 08:11:35 +00:00