Commit Graph

882 Commits

Author SHA1 Message Date
Eric Stokes
10d849dc51 Add time, remove global gamemode, see below:
- Add Time as a settable (but not stored) function proptery.
 - Add Function properties (They're called tempStringConfigProperties until I make them more generic. deal with it :P)
 - Remove the globalgamemode setting, since it's already covered with the new perms.

When I move TempStringConfigProperty to a seperate superclass (ActiveConfigProperty) we won't have the issue of things getting set anymore, as ActiveConfigProperties will change an active setting (gamemode for example) **when** they're set, not after some cleanup function gets run. Hell. Yes.

Off to bed... I promised this commit to someone which is why it's a lil' sloppy. Sorry :( Will fix tomorrow!
2012-01-03 21:01:51 -07:00
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b69403e00c I knew it... 2012-01-03 16:30:23 +01:00
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120009c6b4 Let's go ahead and see if everything explodes. 2012-01-03 16:26:26 +01:00
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940dfa4a7e Removed unused PermissionTools in MVEntityListener 2012-01-03 15:06:47 +01:00
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b7d3ae039c Improved the MVPlayerListener (style). 2012-01-03 15:03:28 +01:00
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5b056388a0 Style-fixes... They're driving me mad... 2012-01-03 15:01:44 +01:00
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9d16b7c445 Whitespace is allowed when arrays are initialized. 2012-01-03 15:00:39 +01:00
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cf21793262 package-info.java 2012-01-03 13:41:49 +01:00
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632e926098 Added missing copyright-notice 2012-01-02 11:54:29 +01:00
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aaa1d18865 Added MultiverseCoreListener. 2012-01-02 11:42:10 +01:00
Eric Stokes
851c6de3eb Prettied upthe buffer, added missing values 2012-01-01 15:06:51 -07:00
Eric Stokes
9963e6f29f Merge branch 'master' of github.com:Multiverse/Multiverse-Core 2012-01-01 13:56:33 -07:00
Eric Stokes
d31ee6a5b8 Implement MVMessaging in the Teleport command 2012-01-01 13:56:20 -07:00
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a5650f1f35 New "/mv version"-system. 2012-01-01 21:10:51 +01:00
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426a3bf252 I forgot to put that back in... 2012-01-01 21:09:52 +01:00
Eric Stokes
736eff06ea Add Messaging! (finally) 2012-01-01 12:56:36 -07:00
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ac5f249164 Fixing the next bunch of CheckStyle-warnings.
I just pushed this without checking it, could somebody please review this commit?
2012-01-01 20:38:37 +01:00
Eric Stokes
0841362c26 Remove * imports. 2012-01-01 11:24:19 -07:00
Eric Stokes
e344b0860d Changed priorities of the listeners to not cancel events too soon.
- Add the MVPortal Adjust Listener (lowest)
 - Change the PlayerListener to (High)
Remember that the priories are really just order, so if PlayerListener
was set to lowest, and cancelled the event, no one else would see it.

These changes are required for the fix that i'm finishing up for NPs
and SPs
2012-01-01 11:24:19 -07:00
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c0d029c71d Fixed tests (I forgot that in 07247a1afd) 2012-01-01 17:32:32 +01:00
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07247a1afd ImportCommand now checks if the world was successfully imported.
Fixes #359
2012-01-01 17:28:44 +01:00
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47e052d180 Style-fixes. Tons of them. I was too lazy to pack them into different commits. 2012-01-01 17:22:05 +01:00
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da0bed3b5e Added missing javadoc in the configuration-package. 2011-12-31 20:49:17 +01:00
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c9b409844f Fixed redundant modifiers in MVWorldManager
... and changed Boolean to boolean
2011-12-31 20:40:28 +01:00
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2c392a53e6 Added missing javadoc for MVPlugin 2011-12-31 20:39:10 +01:00
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f18d457a83 Added javadoc for FancyText 2011-12-31 20:38:53 +01:00
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6f884c9308 Style-fixes in MultiverseCore.
Oh, and String.format is better than string concatenation.
2011-12-31 20:30:09 +01:00
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a45bfa4dc3 Nobody needs that anymore. 2011-12-31 20:29:20 +01:00
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1529f3e6dc Lines too long... -.- 2011-12-31 19:57:22 +01:00
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d48927787b Fixed MagicNumberCheck in MVWorld 2011-12-31 19:56:53 +01:00
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9173a15eb9 Started work on tons of new tests 2011-12-31 18:34:04 +01:00
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76629ebd25 Now you can't set "respawnworld" to invalid values. 2011-12-31 18:32:58 +01:00
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659301a808 MVWorld wants a toString()! :P 2011-12-31 18:32:58 +01:00
Rusty Burchfield
408c09541a Add build instructions to README; Fix double-slash 2011-12-31 10:28:14 -07:00
Eric Stokes
29ddb5e5c1 Hmm apparently Beer helps with coding, but not version control... 2011-12-30 20:15:57 -07:00
Eric Stokes
4429bdcf8e Not sure how this stuff got left out... 2011-12-30 20:15:31 -07:00
Eric Stokes
9f12f6362b Bump config, Add workaround for spout issue.
Closes #355, Closes #149, Closes #349

This adds a new config var: firstspawnoverride that defaults to true.
You should disable this if you don't want mv to do your spawning (if
you have Spout, a warning will print and it will be disabled
automatically. The firstspawn feature will NOT work with spout at this
time.) When the spout bug is fixed, someone should open an issue. I
will not be monitoring this :)
2011-12-30 20:14:44 -07:00
Eric Stokes
9fa29bcde7 Minor Fix: Don't warn when players join the server. That's normal :) 2011-12-29 19:05:10 -07:00
Eric Stokes
346f1591ef Fix OPs/multiverse.* always having gamemode bypass.
I've added a separate namespace:
mv.bypass.gamemode.[*|X]
where X is a world name.

If a player has the * one, they ignore game mode changes GLOBALLY.

This perm defaults to FALSE, meaning OPS will NOT get it by default.
2011-12-29 18:55:24 -07:00
Eric Stokes
749ea12b4a Change warnings to fine/finer, ref #338 (and other issues) 2011-12-25 08:53:42 -07:00
Tim Ekl
20ad724e5a Merge branch 'plugin-smackdown'
Closes #328
2011-12-22 22:01:38 -06:00
Tim Ekl
8f44a8e77a Remove redundant TeleportIntercept check 2011-12-22 09:50:06 -06:00
Tim Ekl
8345c83afd Add config value (teleportintercept)
New config value sets whether to attempt to block non-permissible
teleport attempts initiated from other plugins. Previous behavior
was new config value `false` - MV would not intercept these outside
teleports. New default configured value is `true` - MV will intercept
(and possibly block) other plugins' teleports.
2011-12-21 23:34:35 -06:00
Tim Ekl
6761be6952 Intercept other plugins' teleports properly
This commit will eventually provide a fix for #328, when it gets merged
2011-12-21 23:20:58 -06:00
Tim Ekl
2879c2a96e Add bonus log messages for teleport permissions 2011-12-21 22:44:26 -06:00
dumptruckman
a092dd8760 Added permission check with permissions "multiverse.gamemode.ignore.NAME" and of course "multiverse.gamemode.ignore.*" 2011-12-20 07:54:14 -05:00
dumptruckman
4246149bf2 Added checking for gamemode restriction bypass before trying to change gamemode
removed unreachable statement.
2011-12-20 07:54:10 -05:00
dumptruckman
c2ad331ca5 added playerCanIgnoreGameModeRestriction() to be checked before changing game modes. 2011-12-20 07:52:33 -05:00
Eric Stokes
fc24062f66 Add firstworldspawn, safe spawn disabling, fix a few neat bugs. 2011-12-19 20:03:36 -07:00
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8164f484dd Why is an if() without braces bad style!? Seriously!? 2011-12-19 20:53:38 +01:00