Commit Graph

1336 Commits

Author SHA1 Message Date
Jeremy Wood
21aaf4a03e Non-default worlds will now no longer initially load their spawn chunks if keepSpawnInMemory is false. Fixes #1079 2014-02-06 13:12:14 -05:00
Jeremy Wood
8ea639eba8 Removed deprecated UpdateChecker. 2014-02-05 16:39:14 -05:00
Eric Stokes
a7e6fd1412 Update Travis CI to use openjdk6 to build, since the Oracle one is gone. 2013-12-14 11:40:11 +04:30
Jeremy Wood
636b8289f6 Made creating amplified worlds a little more intuitive. 2013-12-10 15:14:36 -05:00
main()
79290eed0d Merge pull request #1230 from main--/ryantheleach-playerbeds
Closes #1070.
2013-06-15 03:25:16 -07:00
Jeremy Wood
9f927605da Now actually allows world names with periods. 2013-05-27 14:35:32 -04:00
Jeremy Wood
e69b5a6b17 Merge pull request #1205 from bloodmc/master
Added World Load/Unload Event listeners to support Forge in MCPC.
2013-05-24 09:25:03 -07:00
bloodshot
cbe6c2c901 Added World Load/Unload Event listeners to support Forge.
* Added extra check to WorldManager.doLoad to check parent folder when
loading worlds. This is required by Forge since the world container is not
MC root but the overworld root.
2013-05-24 11:47:02 -04:00
main()
875685b705 Merge pull request #1150 from DerFlash/prefixchat
added config option to change the format for prefixchat
2013-04-29 11:58:28 -07:00
Björn Teichmann
ad6f0d1b62 added config option to change the format for prefixchat 2013-04-08 09:47:29 +02:00
main()
4a66a2f5bb If the debug level is >= 1: stacktrace 2013-03-18 18:02:55 +01:00
main()
a8040abd52 "Not MV's fault"-Message for getChunkGenerator()
If a plugin, for whatever weird reason, gets loaded and enabled correctly,
but just getDefaultWorldGenerator() throws, people might think it's MV's
fault. Not anymore.
2013-03-18 17:27:03 +01:00
Jeremy Wood
72a14719ac Now using apache commons for file operations. Hopefully we will get more success with deleting and copying stuff. May fix Inventories test failures. 2013-03-11 15:35:05 -04:00
main()
2b827a1fae Style fixes. 2013-03-02 13:13:24 +01:00
main()
e45520c43b Update checkstyle. 2013-03-02 13:13:09 +01:00
main()
0fb33d12d6 Now mocking plugin.getLogger() in the tests.
Fixes the test issues with AllPay.
2013-03-02 12:31:31 +01:00
main()
ebe44ed99e Fixed the GenericBank imports 2013-03-02 12:24:05 +01:00
Jeremy Wood
23ba7fe73b Updated to AllPay 13. 2013-02-26 09:49:38 -05:00
Jeremy Wood
4efa97ee0e Removing deprecated getMVConfiguration() method because I suspect it could be related to some issues. 2013-02-20 13:56:24 -05:00
Ryan Leach
ce80fc190d Inital extra bed commit with back-compatibility
Needs review and permissions advice before continuing.

line ending derp

---

Modified by @main--:
 * formatting fixed
 * removed changes to travis.yml and gitattributes
 * improved code style
2013-02-15 18:34:58 +01:00
Jeremy Wood
8bfe3a5473 Don't try to set search radius when portal travel agent is null. Fixes #1072. 2013-02-04 15:15:52 -05:00
Jeremy Wood
07a38e3e58 Should fix issue where gamemode/flight change on /reload of server due to permission issues. 2013-01-02 13:20:52 -05:00
Jeremy Wood
360c63fad9 Updated to AllPay 11 2013-01-02 11:44:38 -05:00
Jeremy Wood
2a5edc4f91 Added argument check to setBlockSafety. 2012-12-27 16:02:46 -05:00
main()
dba21cadaf Custom teleporters. 2012-12-26 20:09:09 +01:00
main()
fa9191dd8f The message now CLEARLY states that it's not Multiverse's fault. 2012-12-22 15:26:20 +01:00
main()
4043d5abcb Getting the generator is now wrapped in a try block.
The Bukkit API calls a plugin method. If that method throws exceptions, they fall through right into our face and then Bukkit blames us. Not good.
Thanks andrewkm for mentioning this.
2012-12-22 00:53:03 +01:00
Jeremy Wood
eff56f74da Changed the default portal search radius back to match vanilla's 128 instead of 16. 2012-12-21 10:14:45 -05:00
Jeremy Wood
d97a9bccde Now building against Vault 1.2.20 which is hosted on our own repo now. 2012-12-13 08:50:32 -05:00
Jeremy Wood
55741b524d Added bats to animals for the time being. Fixes #996 2012-12-10 23:27:55 -05:00
Jeremy Wood
186d3f15a4 Woo, Travis.ci! 2012-12-10 12:04:26 -08:00
Jeremy Wood
841f6f05df Added "/mv gamerule" and "/mv gamerules" for setting and listing game rules per world. Fixes #987. 2012-12-03 15:05:58 -05:00
Jeremy Wood
ebc2a516bb Added world property 'allowFlight' to disable flying per world. Does not have an override permission yet. Adds #440. 2012-12-03 11:59:01 -05:00
Jeremy Wood
9e029ad6ae Maps can now be made for non default worlds! Fixes #972 2012-11-30 13:08:15 -05:00
main()
b2135a8f42 Added world seed to the info command.
Fixes #627.
2012-11-28 14:39:07 +01:00
Jeremy Wood
8cbffd1cee Now building against Bukkit 1.4.5-R0.2 2012-11-27 15:59:24 -05:00
Jeremy Wood
ff22077adf New worlds now use the correct scale. Fixes #979. 2012-11-27 14:09:33 -05:00
Jeremy Wood
60c0a1ab92 Fixed world spawns not keeping pitch + yaw. Fixes #976 2012-11-23 12:30:11 -05:00
Jeremy Wood
58eeecbcb8 Fixed issue where Multiverse always checks block safety to fix world spawns on startup/reload. 2012-11-23 11:49:14 -05:00
Jeremy Wood
876456b932 Fixed up some migration issues caused by WorldProperties refactor. Fixes #968. 2012-11-19 14:05:07 -05:00
Jeremy Wood
18db50ca56 MVWorld now throws IllegalStateException when it cannot obtain a world reference. This should help pinpoint the source of sometimes cryptic exceptions elsewhere. 2012-11-15 13:49:11 -05:00
Jeremy Wood
cce1ccc967 Now caches the world properties before unloading the world in order to prevent NPE on unload then load. Really fixes #947. 2012-11-15 09:30:19 -05:00
Jeremy Wood
e5537dd8f1 "mv regen" now respects world type! 2012-11-14 20:55:12 -05:00
Jeremy Wood
0c7ba2ae67 Fixed tests for entity purger changes. 2012-11-14 15:52:21 -05:00
Jeremy Wood
bbfc672582 Improved world purger debug. 2012-11-14 15:19:09 -05:00
Jeremy Wood
a65dc4966b Now removes projectiles shot by the entities removed by the purger. Should fix #958. 2012-11-14 15:11:55 -05:00
Jeremy Wood
4780f87278 Now uses world UUID to retrieve world reference. 2012-11-14 14:24:10 -05:00
Jeremy Wood
b11d911e4a Newly created END worlds will now use a scale of 16. This will result in people ending up invariably closer to the end island when teleporting in while using MV-NetherPortals. 2012-11-14 13:58:08 -05:00
Jeremy Wood
155aad8bf2 Multiverse now uses it's own portal search radius by default (16 blocks instead of bukkit's 128). 2 new configuration options added to adjust this behaviour. 2012-11-14 13:52:37 -05:00
Jeremy Wood
6e1d4ef961 Block safety debugging moved to finest level. 2012-11-14 12:52:33 -05:00