Multiverse-Core/src/main/java/com/onarandombox/MultiverseCore/configuration/SpawnLocation.java

117 lines
3.7 KiB
Java

package com.onarandombox.MultiverseCore.configuration;
import java.lang.ref.Reference;
import java.lang.ref.WeakReference;
import java.util.HashMap;
import java.util.Map;
import org.bukkit.Chunk;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.bukkit.configuration.serialization.ConfigurationSerializable;
import org.bukkit.configuration.serialization.SerializableAs;
/**
* Just like a regular {@link Location}, however {@code world} is usually {@code null}
* or just a weak reference and it implements {@link ConfigurationSerializable}.
*/
@SerializableAs("MVSpawnLocation")
public class SpawnLocation extends Location implements ConfigurationSerializable {
private Reference<World> worldRef;
public SpawnLocation(double x, double y, double z) {
super(null, x, y, z);
}
public SpawnLocation(double x, double y, double z, float yaw, float pitch) {
super(null, x, y, z, yaw, pitch);
}
public SpawnLocation(Location loc) {
this(loc.getX(), loc.getY(), loc.getZ(), loc.getYaw(), loc.getPitch());
}
/**
* {@inheritDoc}
*/
@Override
public World getWorld() {
return (this.worldRef != null) ? this.worldRef.get() : null;
}
/**
* {@inheritDoc}
*/
@Override
public void setWorld(World world) {
this.worldRef = new WeakReference<World>(world);
}
/**
* {@inheritDoc}
*/
@Override
public Chunk getChunk() {
if ((this.worldRef != null) && (this.worldRef.get() != null))
return this.worldRef.get().getChunkAt(this);
return null;
}
/**
* {@inheritDoc}
*/
@Override
public Block getBlock() {
if ((this.worldRef != null) && (this.worldRef.get() != null))
return this.worldRef.get().getBlockAt(this);
return null;
}
/**
* {@inheritDoc}
*/
@Override
public Map<String, Object> serialize() {
Map<String, Object> serialized = new HashMap<String, Object>(5); // SUPPRESS CHECKSTYLE: MagicNumberCheck
serialized.put("x", this.getX());
serialized.put("y", this.getY());
serialized.put("z", this.getZ());
serialized.put("pitch", this.getPitch());
serialized.put("yaw", this.getYaw());
return serialized;
}
@Override
public boolean equals(Object obj) {
if (obj == null) {
return false;
}
if (getClass() != obj.getClass()) {
return false;
}
final Location other = (Location) obj;
return /* (this.getWorld() == other.getWorld() || (this.getWorld() != null && this.getWorld().equals(other.getWorld())))
&& */ (Double.doubleToLongBits(this.getX()) == Double.doubleToLongBits(other.getX()))
&& (Double.doubleToLongBits(this.getY()) == Double.doubleToLongBits(other.getY()))
&& (Double.doubleToLongBits(this.getZ()) == Double.doubleToLongBits(other.getZ()))
&& (Float.floatToIntBits(this.getPitch()) == Float.floatToIntBits(other.getPitch()))
&& (Float.floatToIntBits(this.getYaw()) == Float.floatToIntBits(other.getYaw()));
}
/**
* Let Bukkit be able to deserialize this.
* @param args The map.
* @return The deserialized object.
*/
public static SpawnLocation deserialize(Map<String, Object> args) {
double x = ((Number) args.get("x")).doubleValue();
double y = ((Number) args.get("y")).doubleValue();
double z = ((Number) args.get("z")).doubleValue();
float pitch = ((Number) args.get("pitch")).floatValue();
float yaw = ((Number) args.get("yaw")).floatValue();
return new SpawnLocation(x, y, z, yaw, pitch);
}
}