Multiverse-Core/src/main/java/org/mvplugins/multiverse/core/listeners/MVEntityListener.java

112 lines
4.0 KiB
Java

/******************************************************************************
* Multiverse 2 Copyright (c) the Multiverse Team 2011. *
* Multiverse 2 is licensed under the BSD License. *
* For more information please check the README.md file included *
* with this project. *
******************************************************************************/
package org.mvplugins.multiverse.core.listeners;
import com.dumptruckman.minecraft.util.Logging;
import jakarta.inject.Inject;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.CreatureSpawnEvent;
import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
import org.bukkit.event.entity.EntityRegainHealthEvent;
import org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason;
import org.bukkit.event.entity.FoodLevelChangeEvent;
import org.jetbrains.annotations.NotNull;
import org.jvnet.hk2.annotations.Service;
import org.mvplugins.multiverse.core.inject.InjectableListener;
import org.mvplugins.multiverse.core.world.WorldManager;
import org.mvplugins.multiverse.core.world.WorldPurger;
/**
* Multiverse's Entity {@link Listener}.
*/
@Service
public class MVEntityListener implements InjectableListener {
private final WorldManager worldManager;
private final WorldPurger worldPurger;
@Inject
MVEntityListener(
@NotNull WorldManager worldManager,
@NotNull WorldPurger worldPurger) {
this.worldManager = worldManager;
this.worldPurger = worldPurger;
}
/**
* This method is called when an entity's food level goes higher or lower.
*
* @param event The Event that was fired.
*/
@EventHandler
public void foodLevelChange(FoodLevelChangeEvent event) {
if (event.isCancelled()) {
return;
}
if (!(event.getEntity() instanceof Player player)) {
return;
}
worldManager.getLoadedWorld(player.getWorld())
.peek(world -> {
if (!world.getHunger() && event.getFoodLevel() < player.getFoodLevel()) {
event.setCancelled(true);
}
});
}
/**
* This method is called when an entity's health goes up or down.
*
* @param event The Event that was fired.
*/
@EventHandler
public void entityRegainHealth(EntityRegainHealthEvent event) {
if (event.isCancelled() || event.getRegainReason() != RegainReason.REGEN) {
return;
}
worldManager.getLoadedWorld(event.getEntity().getWorld())
.peek(world -> {
if (!world.getAutoHeal()) {
event.setCancelled(true);
}
});
}
/**
* Handle Animal/Monster Spawn settings, seems like a more concrete method than using CraftBukkit.
*
* @param event The event.
*/
@EventHandler
public void creatureSpawn(CreatureSpawnEvent event) {
if (event.isCancelled()) {
return;
}
// Check to see if the Creature is spawned by a plugin, we don't want to prevent this behaviour.
// TODO: Allow the egg thing to be a config param. Doubt this will be per world; seems silly.
if (event.getSpawnReason() == SpawnReason.CUSTOM
|| event.getSpawnReason() == SpawnReason.SPAWNER_EGG
|| event.getSpawnReason() == SpawnReason.BREEDING) {
return;
}
worldManager.getLoadedWorld(event.getEntity().getWorld())
.peek(world -> {
if (this.worldPurger.shouldWeKillThisCreature(world, event.getEntity())) {
Logging.finer("Cancelling Creature Spawn Event for: " + event.getEntity());
event.setCancelled(true);
}
});
}
}