378 lines
16 KiB
Java
378 lines
16 KiB
Java
/******************************************************************************
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* Multiverse 2 Copyright (c) the Multiverse Team 2011. *
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* Multiverse 2 is licensed under the BSD License. *
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* For more information please check the README.md file included *
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* with this project. *
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******************************************************************************/
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package org.mvplugins.multiverse.core.listeners;
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import java.util.Map;
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import java.util.Optional;
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import java.util.concurrent.ConcurrentHashMap;
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import com.dumptruckman.minecraft.util.Logging;
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import io.vavr.control.Option;
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import jakarta.inject.Inject;
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import jakarta.inject.Provider;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Server;
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import org.bukkit.World;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.player.PlayerChangedWorldEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerPortalEvent;
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import org.bukkit.event.player.PlayerRespawnEvent;
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import org.bukkit.event.player.PlayerTeleportEvent;
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import org.bukkit.plugin.Plugin;
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import org.jetbrains.annotations.NotNull;
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import org.jvnet.hk2.annotations.Service;
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import org.mvplugins.multiverse.core.MultiverseCore;
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import org.mvplugins.multiverse.core.api.SafeTTeleporter;
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import org.mvplugins.multiverse.core.commandtools.MVCommandManager;
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import org.mvplugins.multiverse.core.config.MVCoreConfig;
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import org.mvplugins.multiverse.core.destination.DestinationsProvider;
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import org.mvplugins.multiverse.core.destination.ParsedDestination;
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import org.mvplugins.multiverse.core.economy.MVEconomist;
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import org.mvplugins.multiverse.core.event.MVRespawnEvent;
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import org.mvplugins.multiverse.core.inject.InjectableListener;
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import org.mvplugins.multiverse.core.teleportation.TeleportQueue;
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import org.mvplugins.multiverse.core.utils.result.ResultChain;
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import org.mvplugins.multiverse.core.world.LoadedMultiverseWorld;
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import org.mvplugins.multiverse.core.world.WorldManager;
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import org.mvplugins.multiverse.core.world.entrycheck.EntryFeeResult;
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import org.mvplugins.multiverse.core.world.entrycheck.WorldEntryCheckerProvider;
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import org.mvplugins.multiverse.core.world.helpers.EnforcementHandler;
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/**
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* Multiverse's Listener for players.
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*/
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@Service
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public class MVPlayerListener implements InjectableListener {
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private final Plugin plugin;
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private final MVCoreConfig config;
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private final Provider<WorldManager> worldManagerProvider;
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private final SafeTTeleporter safetyTeleporter;
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private final Server server;
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private final TeleportQueue teleportQueue;
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private final MVEconomist economist;
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private final WorldEntryCheckerProvider worldEntryCheckerProvider;
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private final Provider<MVCommandManager> commandManagerProvider;
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private final DestinationsProvider destinationsProvider;
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private final EnforcementHandler enforcementHandler;
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private final Map<String, String> playerWorld = new ConcurrentHashMap<String, String>();
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@Inject
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MVPlayerListener(
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MultiverseCore plugin,
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MVCoreConfig config,
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Provider<WorldManager> worldManagerProvider,
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SafeTTeleporter safetyTeleporter,
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Server server,
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TeleportQueue teleportQueue,
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MVEconomist economist,
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WorldEntryCheckerProvider worldEntryCheckerProvider,
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Provider<MVCommandManager> commandManagerProvider,
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DestinationsProvider destinationsProvider,
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EnforcementHandler enforcementHandler) {
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this.plugin = plugin;
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this.config = config;
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this.worldManagerProvider = worldManagerProvider;
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this.safetyTeleporter = safetyTeleporter;
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this.server = server;
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this.teleportQueue = teleportQueue;
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this.economist = economist;
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this.worldEntryCheckerProvider = worldEntryCheckerProvider;
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this.commandManagerProvider = commandManagerProvider;
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this.destinationsProvider = destinationsProvider;
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this.enforcementHandler = enforcementHandler;
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}
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private WorldManager getWorldManager() {
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return worldManagerProvider.get();
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}
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private MVCommandManager getCommandManager() {
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return commandManagerProvider.get();
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}
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/**
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* Gets the map of player and the world name they are in.
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*
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* @return the playerWorld-map
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*/
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public Map<String, String> getPlayerWorld() {
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return playerWorld;
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}
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/**
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* This method is called when a player respawns.
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*
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* @param event The Event that was fired.
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*/
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@EventHandler(priority = EventPriority.LOW)
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public void playerRespawn(PlayerRespawnEvent event) {
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World world = event.getPlayer().getWorld();
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LoadedMultiverseWorld mvWorld = getWorldManager().getLoadedWorld(world.getName()).getOrNull();
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// If it's not a World MV manages we stop.
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if (mvWorld == null) {
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return;
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}
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if (mvWorld.getBedRespawn() && (event.isBedSpawn() || event.isAnchorSpawn())) {
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Logging.fine("Spawning %s at their %s.", event.getPlayer().getName(), event.isBedSpawn() ? "BED" : "ANCHOR");
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return;
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}
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// Get the instance of the World the player should respawn at.
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LoadedMultiverseWorld respawnWorld = null;
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if (getWorldManager().isLoadedWorld(mvWorld.getRespawnWorld())) {
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respawnWorld = getWorldManager().getLoadedWorld(mvWorld.getRespawnWorld()).getOrNull();
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}
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// If it's null then it either means the World doesn't exist or the value is blank, so we don't handle it.
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// NOW: We'll always handle it to get more accurate spawns
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if (respawnWorld != null) {
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world = respawnWorld.getBukkitWorld().getOrNull();
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}
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// World has been set to the appropriate world
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Location respawnLocation = getMostAccurateRespawnLocation(world);
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MVRespawnEvent respawnEvent = new MVRespawnEvent(respawnLocation, event.getPlayer(), "compatability");
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this.server.getPluginManager().callEvent(respawnEvent);
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event.setRespawnLocation(respawnEvent.getPlayersRespawnLocation());
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}
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private Location getMostAccurateRespawnLocation(World w) {
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LoadedMultiverseWorld mvw = getWorldManager().getLoadedWorld(w.getName()).getOrNull();
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if (mvw != null) {
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return mvw.getSpawnLocation();
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}
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return w.getSpawnLocation();
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}
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/**
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* This method is called when a player joins the server.
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* @param event The Event that was fired.
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*/
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@EventHandler
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public void playerJoin(PlayerJoinEvent event) {
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Player player = event.getPlayer();
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LoadedMultiverseWorld world = getWorldManager().getLoadedWorld(player.getWorld()).getOrNull();
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if (world == null) {
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Logging.finer("Player joined in a world that is not managed by Multiverse.");
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return;
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}
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Option.of(destinationsProvider.parseDestination(config.getFirstSpawnLocation()))
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.peek(parsedDestination -> {
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if (!player.hasPlayedBefore()) {
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Logging.finer("Player joined for the FIRST time!");
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if (config.getFirstSpawnOverride()) {
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Logging.fine("Moving NEW player to(firstspawnoverride): %s", config.getFirstSpawnLocation());
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this.sendPlayerToDefaultWorld(player, parsedDestination);
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}
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}
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handleJoinDestination(player);
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});
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// Handle the Players GameMode setting for the new world.
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this.handleGameModeAndFlight(event.getPlayer(), event.getPlayer().getWorld());
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playerWorld.put(player.getName(), player.getWorld().getName());
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}
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/**
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* Will teleport the player to the destination specified in config
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* @param player The {@link Player} to teleport
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*/
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private void handleJoinDestination(@NotNull Player player) {
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if (!config.getEnableJoinDestination()) {
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Logging.finer("JoinDestination is disabled");
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// User has disabled the feature in config
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return;
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}
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if (config.getJoinDestination() == null) {
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Logging.warning("Joindestination is enabled but no destination has been specified in config!");
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return;
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}
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Logging.finer("JoinDestination is " + config.getJoinDestination());
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ParsedDestination<?> joinDestination = destinationsProvider.parseDestination(config.getJoinDestination());
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if (joinDestination == null) {
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Logging.warning("The destination in JoinDestination in config is invalid");
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return;
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}
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// Finally, teleport the player
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safetyTeleporter.teleportAsync(getCommandManager().getCommandIssuer(player), player, joinDestination);
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}
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/**
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* This method is called when a player changes worlds.
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* @param event The Event that was fired.
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*/
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@EventHandler(priority = EventPriority.MONITOR)
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public void playerChangedWorld(PlayerChangedWorldEvent event) {
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// Permissions now determine whether or not to handle a gamemode.
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this.handleGameModeAndFlight(event.getPlayer(), event.getPlayer().getWorld());
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playerWorld.put(event.getPlayer().getName(), event.getPlayer().getWorld().getName());
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}
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/**
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* This method is called when a player teleports anywhere.
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* @param event The Event that was fired.
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*/
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@EventHandler(priority = EventPriority.HIGHEST)
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public void playerTeleport(PlayerTeleportEvent event) {
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Logging.finer("Got teleport event for player '"
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+ event.getPlayer().getName() + "' with cause '" + event.getCause() + "'");
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if (event.isCancelled()) {
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return;
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}
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Player teleportee = event.getPlayer();
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CommandSender teleporter;
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Optional<String> teleporterName = teleportQueue.popFromQueue(teleportee.getName());
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if (teleporterName.isPresent()) {
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if (teleporterName.equals("CONSOLE")) {
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Logging.finer("We know the teleporter is the console! Magical!");
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teleporter = this.server.getConsoleSender();
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} else {
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teleporter = this.server.getPlayerExact(teleporterName.get());
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}
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} else {
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teleporter = teleportee;
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}
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Logging.finer("Inferred sender '" + teleporter + "' from name '"
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+ teleporterName + "', fetched from name '" + teleportee.getName() + "'");
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LoadedMultiverseWorld fromWorld = getWorldManager().getLoadedWorld(event.getFrom().getWorld().getName()).getOrNull();
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LoadedMultiverseWorld toWorld = getWorldManager().getLoadedWorld(event.getTo().getWorld().getName()).getOrNull();
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if (toWorld == null) {
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Logging.fine("Player '" + teleportee.getName() + "' is teleporting to world '"
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+ event.getTo().getWorld().getName() + "' which is not managed by Multiverse-Core. No further "
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+ "actions will be taken by Multiverse-Core.");
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return;
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}
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if (event.getFrom().getWorld().equals(event.getTo().getWorld())) {
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// The player is Teleporting to the same world.
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Logging.finer("Player '" + teleportee.getName() + "' is teleporting to the same world.");
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this.stateSuccess(teleportee.getName(), toWorld.getAlias());
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return;
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}
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ResultChain entryResult = worldEntryCheckerProvider.forSender(teleporter).canEnterWorld(fromWorld, toWorld)
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.onSuccessReason(EntryFeeResult.Success.class, reason -> {
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if (reason == EntryFeeResult.Success.ENOUGH_MONEY) {
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economist.payEntryFee((Player) teleporter, toWorld);
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// Send payment receipt
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}
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})
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.onFailure(results -> {
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event.setCancelled(true);
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getCommandManager().getCommandIssuer(teleporter).sendError(results.getLastResultMessage());
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});
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Logging.fine("Teleport result: %s", entryResult);
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}
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private void stateSuccess(String playerName, String worldName) {
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Logging.fine("MV-Core is allowing Player '" + playerName
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+ "' to go to '" + worldName + "'.");
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}
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/**
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* This method is called to adjust the portal location to the actual portal location (and not
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* right outside of it.
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* @param event The Event that was fired.
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*/
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@EventHandler(priority = EventPriority.LOWEST)
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public void playerPortalCheck(PlayerPortalEvent event) {
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if (event.isCancelled() || event.getFrom() == null) {
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return;
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}
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// REMEMBER! getTo MAY be NULL HERE!!!
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// If the player was actually outside of the portal, adjust the from location
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if (event.getFrom().getWorld().getBlockAt(event.getFrom()).getType() != Material.NETHER_PORTAL) {
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Location newloc = this.safetyTeleporter.findPortalBlockNextTo(event.getFrom());
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// TODO: Fix this. Currently, we only check for PORTAL blocks. I'll have to figure out what
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// TODO: we want to do here.
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if (newloc != null) {
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event.setFrom(newloc);
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}
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}
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// Wait for the adjust, then return!
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if (event.getTo() == null) {
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return;
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}
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}
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/**
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* This method is called when a player actually portals via a vanilla style portal.
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* @param event The Event that was fired.
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*/
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@EventHandler(priority = EventPriority.HIGH)
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public void playerPortal(PlayerPortalEvent event) {
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if (event.isCancelled() || (event.getFrom() == null)) {
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return;
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}
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// The adjust should have happened much earlier.
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if (event.getTo() == null) {
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return;
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}
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if (config.isUsingCustomPortalSearch()) {
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event.setSearchRadius(config.getCustomPortalSearchRadius());
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}
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LoadedMultiverseWorld fromWorld = getWorldManager().getLoadedWorld(event.getFrom().getWorld().getName()).getOrNull();
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LoadedMultiverseWorld toWorld = getWorldManager().getLoadedWorld(event.getTo().getWorld().getName()).getOrNull();
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if (event.getFrom().getWorld().equals(event.getTo().getWorld())) {
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// The player is Portaling to the same world.
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Logging.finer("Player '" + event.getPlayer().getName() + "' is portaling to the same world.");
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return;
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}
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ResultChain entryResult = worldEntryCheckerProvider.forSender(event.getPlayer()).canEnterWorld(fromWorld, toWorld)
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.onFailure(results -> {
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event.setCancelled(true);
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getCommandManager().getCommandIssuer(event.getPlayer()).sendError(results.getLastResultMessage());
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});
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Logging.fine("Teleport result: %s", entryResult);
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}
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private void sendPlayerToDefaultWorld(final Player player, ParsedDestination parsedDestination) {
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// Remove the player 1 tick after the login. I'm sure there's GOT to be a better way to do this...
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this.server.getScheduler().scheduleSyncDelayedTask(this.plugin,
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new Runnable() {
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@Override
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public void run() {
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safetyTeleporter.safelyTeleportAsync(getCommandManager().getCommandIssuer(player), player, parsedDestination);
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}
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}, 1L);
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}
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/**
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* Handles the gamemode for the specified {@link Player}.
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*
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* @param player The {@link Player}.
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* @param world The {@link World} the player is supposed to be in.
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*/
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private void handleGameModeAndFlight(final Player player, World world) {
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// We perform this task one tick later to MAKE SURE that the player actually reaches the
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// destination world, otherwise we'd be changing the player mode if they havent moved anywhere.
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this.server.getScheduler().scheduleSyncDelayedTask(this.plugin, () -> {
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if (!player.isOnline() || !player.getWorld().equals(world)) {
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return;
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}
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enforcementHandler.handleFlightEnforcement(player);
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enforcementHandler.handleGameModeEnforcement(player);
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}, 1L);
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}
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}
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