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https://github.com/Multiverse/Multiverse-Core.git
synced 2024-11-26 04:25:37 +01:00
Fixed a LOT of links
parent
9b38ea55ac
commit
212ab49bfe
@ -157,12 +157,12 @@ Creates a new world and loads it.
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`/mv create my_cloud_world -g SkyLandsPlus NORMAL`
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`/mv create flat_world NORMAL -t FLAT`
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`/mv create "My World with spaces in the name" NORMAL` [***](#a-note-about-spaces-in-world-names)
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`/mv create "My Seed World" NORMAL -s gargamel` [***](#wiki-spacesnote)
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`/mv create "My Seed World" NORMAL -s "Seed With Spaces!"` [***](#wiki-spacesnote)
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`/mv create "My Seed World" NORMAL -s gargamel` [***](#a-note-about-spaces-in-world-names)
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`/mv create "My Seed World" NORMAL -s "Seed With Spaces!"` [***](#a-note-about-spaces-in-world-names)
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`/mv create moon NORMAL -g BukkitFullOfMoon`
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`/mv create "Custom world with a generator and an ID" NORMAL -g BukkitFullOfMoon:Dinnerbone` [***](#wiki-spacesnote)
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`/mv create "Custom generator world with seed" NORMAL -g BukkitFullOfMoon:Dinnerbone -s gargamel` [***](#wiki-spacesnote)
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`/mv create example NORMAL -g "BananaGen:hilly,tscale=35.0,terrainheight=15.0,notorches"` [***](#wiki-spacesnote)
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`/mv create "Custom world with a generator and an ID" NORMAL -g BukkitFullOfMoon:Dinnerbone` [***](#a-note-about-spaces-in-world-names)
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`/mv create "Custom generator world with seed" NORMAL -g BukkitFullOfMoon:Dinnerbone -s gargamel` [***](#a-note-about-spaces-in-world-names)
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`/mv create example NORMAL -g "BananaGen:hilly,tscale=35.0,terrainheight=15.0,notorches"` [***](#a-note-about-spaces-in-world-names)
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### Aliases:
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`/mv create ...`
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`/mvc ...`
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@ -170,12 +170,12 @@ Creates a new world and loads it.
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### Permission:
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`multiverse.core.create`
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### Details:
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The create command allows you to add new worlds to your server thus allowing many different worlds of many different types. Each world has many properties that you can edit and tweak. Please see the [[World Properties]] page for information on each of these settings. In addition, you can modify worlds **in game** by using the [`/mv modify`](#wiki-modify) command. Please see the appropriate section below for [[Seeds|World-Properties#wiki-seeds]] or [[Custom Generators|World-Properties#wiki-generators]].
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The create command allows you to add new worlds to your server thus allowing many different worlds of many different types. Each world has many properties that you can edit and tweak. Please see the [[World Properties]] page for information on each of these settings. In addition, you can modify worlds **in game** by using the [`/mv modify`](#modify-command) command. Please see the appropriate section below for [Seeds](World-Properties#seeds) or [Custom Generators](World-Properties#generators).
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---
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#### World Name and Environment
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When you are going to create a new world you MUST specify a name and environment. Valid environments can be seen by using [`/mv env`](#wiki-env). Your world names **CAN** have spaces[***](#wiki-spacesnote), but we recommend you keep your folder names sensible and use the [[Alias Feature|World-Properties#wiki-alias]]
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When you are going to create a new world you MUST specify a name and environment. Valid environments can be seen by using [`/mv env`](#environment-command). Your world names **CAN** have spaces[***](#a-note-about-spaces-in-world-names), but we recommend you keep your folder names sensible and use the [Alias Feature](World-Properties#wiki-alias)
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---
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@ -225,7 +225,7 @@ OR
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---
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####<a name="spacesnote">\*\*\*</a>A note about spaces in world names:
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You should know that if you decide to use spaces in your world name that whenever people want to use [`/mv tp`](#wiki-teleport), [`/mv modify`](#wiki-modify) or any command that takes the world name as a param, they will have to surround the name in quotes, like so:
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You should know that if you decide to use spaces in your world name that whenever people want to use [`/mv tp`](#teleport-command), [`/mv modify`](#modify-command) or any command that takes the world name as a param, they will have to surround the name in quotes, like so:
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`/mv tp "My world name with spaces"`
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@ -244,7 +244,7 @@ Imports an existing world folder.
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`/mv import my_world NORMAL`
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`/mv import my_hell NETHER`
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`/mv import my_cloud_world SKYLANDS`
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`/mv import "My World with spaces in the name" NORMAL`[\*\*\*](#wiki-spacesnote)
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`/mv import "My World with spaces in the name" NORMAL`[\*\*\*](#a-note-about-spaces-in-world-names)
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`/mv import moon NORMAL -g BukkitFullOfMoon`
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#### Aliases:
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`/mv import ...`
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@ -273,7 +273,7 @@ Reloads worlds.yml and `[[config.yml]]`.
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#### Permission:
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`multiverse.core.reload`
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#### Details:
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The reload command will reload any Multiverse-Core as well as __any Official Multiverse Plugin__ configs. Any values currently loaded into memory will be replaced with the config values. These configs also get reloaded on plugin load/server restart, so there is no need to use if after one of those. Any value in `worlds.yml` can be modified in game by using the `[/mvmodify](#wiki-modify)`command
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The reload command will reload any Multiverse-Core as well as __any Official Multiverse Plugin__ configs. Any values currently loaded into memory will be replaced with the config values. These configs also get reloaded on plugin load/server restart, so there is no need to use if after one of those. Any value in `worlds.yml` can be modified in game by using the `[/mvmodify](#modify-command)`command
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[Back to Top](#wiki-top)
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@ -293,7 +293,7 @@ Sets the respawn point for the current world.
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#### Permission:
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`multiverse.core.spawn.set`
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#### Details:
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The set spawn command does exactly what it sounds like. You can walk to where you want players to spawn, type `/mv set spawn` and it's set. To go to the spawn you can use [`/mv spawn`](#wiki-spawn).
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The set spawn command does exactly what it sounds like. You can walk to where you want players to spawn, type `/mv set spawn` and it's set. To go to the spawn you can use [`/mv spawn`](#spawn-command).
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[Back to Top](#wiki-top)
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@ -347,7 +347,7 @@ The letter(s) at the end are the identifier for the destination. This is the sam
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Even if you have the `multiverse.teleport.other.w` permission, you can only teleport people to worlds where **YOU** can go yourself. This will allow you to teleport a player to a world that they themselves cannot go to, as long as you have the permission to do so.
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Please see the [[FAQ|FAQ#wiki-tp-perms]] for why this change was made (Old permissions were simply `multiverse.core.tp.[self|other]`!
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Please see the [FAQ](FAQ#wiki-tp-perms) for why this change was made (Old permissions were simply `multiverse.core.tp.[self|other]`!
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[Back to Top](#wiki-top)
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@ -373,7 +373,7 @@ Displays who is in which world(s).
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Displays who is currently in which worlds. If you want to see who is in a specific world, pass the world name in as the only parameter. By default, `/mv who` will __not__ show worlds that are empty. If you want to see __all__ worlds simply add either `-a` or `--all` to the end of your command: `/mvwho -a`. The `-a`/`--all` flag will __override__ a world provided.
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![An example showing who's in what world](http://i.minus.com/ibNugBltq.png)
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Here is an example of the `mv who` command in use combined with both [[world aliases and colors|World-properties#wiki-alias]].
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Here is an example of the `mv who` command in use combined with both [world aliases and colors](World-properties#wiki-alias).
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[Back to Top](#wiki-top)
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@ -395,7 +395,7 @@ Teleports you to the spawn.
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`multiverse.core.spawn.self`
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`multiverse.core.spawn.other`
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#### Details:
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Allows you to teleport yourself (or another player) to the current world's spawn. If you want to teleport a player to a different world or different location within a world please see [`/mv tp`](#wiki-teleport). This command does tell the teleportee who teleported them, even if it was the console. This is done to prevent admin abuse.
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Allows you to teleport yourself (or another player) to the current world's spawn. If you want to teleport a player to a different world or different location within a world please see [`/mv tp`](#teleport-command). This command does tell the teleportee who teleported them, even if it was the console. This is done to prevent admin abuse.
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[Back to Top](#wiki-top)
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@ -416,7 +416,7 @@ Unloads a world from the Bukkit server.
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#### Details:
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This command will **ONLY** unload the world from the server. It does **NOT** remove it from the Multiverse Configs OR delete the world folder.
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See also: [/`mv remove`](#wiki-remove) and [`/mv delete`](#wiki-delete)
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See also: [/`mv remove`](#remove-command) and [`/mv delete`](#delete-command)
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[Back to Top](#wiki-top)
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@ -435,7 +435,7 @@ Unloads a world from the Bukkit server and removes it from the MV configs.
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#### Details:
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This command will unload the world from the server **AND** remove it from the Multiverse Configs. It will **NOT** delete the world folder.
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See also: [`/mv unload`](#wiki-unload) and [`/mv delete`](#delete)
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See also: [`/mv unload`](#unload-command) and [`/mv delete`](#delete-command)
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[Back to Top](#wiki-top)
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@ -454,13 +454,13 @@ Unloads a world from the Bukkit server, removes it from the MV configs **AND** _
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#### Permission:
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`multiverse.core.delete`
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#### Details:
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This command will destroy the life, universe and everything associated with the world you pass as a parameter. For this reason, this command requires [`/mv confirm`](#wiki-confirm). Here is an example usage:
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This command will destroy the life, universe and everything associated with the world you pass as a parameter. For this reason, this command requires [`/mv confirm`](#confirm-command). Here is an example usage:
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`/mv delete world`
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\*You now have 10 seconds to type [`/mv confirm`](#wiki-confirm) or the world will **NOT** be deleted.\*
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\*You now have 10 seconds to type [`/mv confirm`](#confirm-command) or the world will **NOT** be deleted.\*
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See also: [`/mv confirm`](#wiki-confirm), [`/mv unload`](#wiki-unload) and [`/mv remove`](#wiki-remove)
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See also: [`/mv confirm`](#confirm-command), [`/mv unload`](#unload-command) and [`/mv remove`](#remove-command)
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[Back to Top](#wiki-top)
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@ -479,9 +479,9 @@ Confirms an action that could destroy the life, the universe and everything.
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#### Permission:
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`multiverse.core.confirm`
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#### Details:
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This command will confirm a requested action. See the [`/mv delete`](#wiki-delete) command for an example use. If you fire up your server and type `/mv confirm`, nothing will happen.
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This command will confirm a requested action. See the [`/mv delete`](#delete-command) command for an example use. If you fire up your server and type `/mv confirm`, nothing will happen.
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See also: [`/mv delete`](#wiki-delete) and [`/mv tp`](#wiki-teleport)
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See also: [`/mv delete`](#delete-command) and [`/mv tp`](#teleport-command)
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[Back to Top](#wiki-top)
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@ -517,10 +517,10 @@ If you specify the first parameter as `all` All worlds will be purged of the spe
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#### Description:
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The modify command has been documented as 4 separate sections for easier documentation. Please see the links below.
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#### Usage:
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[`/mv modify set ...`](#wiki-modify_set)
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[`/mv modify add ...`](#wiki-modify_addremove)
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[`/mv modify remove ...`](#wiki-modify_addremove)
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[`/mv modify clear ...`](#wiki-modify_clear)
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[`/mv modify set ...`](#modify-command-set)
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[`/mv modify add ...`](#modify-command-addremove)
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[`/mv modify remove ...`](#modify-command-addremove)
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[`/mv modify clear ...`](#modify-command-clear)
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[Back to Top](#wiki-top)
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@ -575,7 +575,7 @@ The second item is the type required. This means you cannot do `/mv modify set s
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#####A note about animals and monsters:
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The `animals` and `monsters` values when used with `set` will set the overall spawn behavior of animals/monsters. If you have any monsters in the `monsters` list and you `/mv modify set monsters true` you're saying: "I want monsters to spawn, __except__ the ones in the monsters list"
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See also: [`/mv modify {add/remove}`](#wiki-modify_addremove) and [`/mv modify clear`](#wiki-modify_clear)
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See also: [`/mv modify {add/remove}`](#modify-command-addremove) and [`/mv modify clear`](#modify-command-clear)
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---
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@ -613,7 +613,7 @@ The second item is the type required. This means you cannot do `/mvmodify add fe
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#####A note about animals and monsters:
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The `animals` and `monsters` values when used with `add` or `remove` will add or remove __specific__ animals/monsters. If you have the monsters (the boolean one that you can use `set` with) set to true and then add monsters to the list using `/mvmodify add` You are saying "I want monsters to spawn, __except__ the ones in the monsters list"
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See also: [`/mvmodify set`](#modify_set) and [`/mvmodify clear`](#modify_clear)
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See also: [`/mvmodify set`](#modify-command-set) and [`/mvmodify clear`](#modify-command-clear)
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[Back to Top](#wiki-top)
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@ -645,7 +645,7 @@ The modify clear command lets you clear an entire list without having to use a b
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See the [[World Properties]] page for more detail on these variables.
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See also: [`/mv modify set`](#wiki-modify_set) and [/mv modify {add¦remove}](#wiki-modify_addremove)`
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See also: [`/mv modify set`](#modify-command-set) and [/mv modify {add¦remove}](#modify-command-addremove)`
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[Back to Top](#wiki-top)
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