Updated FAQ (markdown)

FernFerret 2011-11-27 15:21:02 -08:00
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FAQ.md

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## <a name="skyland" href="#wiki-skyland"></a>I can't load my SKYLANDS worlds!
Mojang removed the skyland code in Minecraft 1.0.0, replacing it with "the End" chapter of the game. That included (1) floating island terrain, (2) a gray noontime sky, (3) clouds drawn at very low Y levels. You have two choices.
Choice A: use a terrain generator plugin like SkylandsPlus to allow players to continue to explore
Choice A: Use a terrain generator plugin like [SkylandsPlus](http://dev.bukkit.org/server-mods/skylandsplus/) to allow players to continue to explore by generating additional chunks. This may cause tearing at the explored edges as it's not the same generator.
Choice B: if your skylands were already pretty mapped out, then use a border plugin like WorldBorder to stop any more expansion of the world
Choice B: If your skylands were already pretty mapped out, then use a border plugin like [WorldBorder](http://dev.bukkit.org/server-mods/worldborder/) to stop any more expansion of the world.
In either case, edit your world configuration to use a NORMAL environment instead of the old missing SKYLAND environment type. Refine your monster spawning settings to suit your tastes. If you want permanent day, plugins like TimeShift can help you with that, too.
In either case, edit your world configuration to use a `NORMAL` environment instead of the old missing `SKYLAND` environment type. Refine your monster spawning settings to suit your tastes. If you want permanent day, plugins like [TimeShift](http://dev.bukkit.org/server-mods/timeshift/) can help you with that, too.
## <a name="inv" href="#wiki-inv"></a>Is there a way to have each world's inventories separate from each other?
Yes. MultiInv is a plugin designed for this purpose. http://dev.bukkit.org/server-mods/multiinv/