Add to index.
parent
a705d4864f
commit
440b066cd1
|
@ -2,6 +2,7 @@ Here are the various properties of worlds that can be set in `worlds.yml`. __Nor
|
|||
|
||||
## <a name="top" href="#wiki-top">•</a> Index
|
||||
1. [World Permissions](#wiki-perms)
|
||||
1. [Setting the Spawn World](#wiki-perms)
|
||||
1. [Animals](#wiki-animals)
|
||||
1. [Monsters](#wiki-monsters)
|
||||
1. [Environment](#wiki-env)
|
||||
|
@ -25,7 +26,7 @@ Here are the various properties of worlds that can be set in `worlds.yml`. __Nor
|
|||
## <a name="perms" href="#wiki-perms">•</a>World Permissions
|
||||
You can easily control who can enter various worlds in Multiverse 2. To allow people access to a world, simply grant them access to `multiverse.access.WORLDNAME` where WORLDNAME is the name of the world. By default (with PermissionsBukkit) people _can_ enter newly created worlds. You can give users `multiverse.access.*` to let them access all worlds, or set the same to false to deny access to all worlds.
|
||||
|
||||
## <a name="perms" href="#wiki-perms">•</a>Default Spawn World
|
||||
## <a name="defaultspawn" href="#wiki-defaultspawn">•</a>Default Spawn World
|
||||
Multiverse 2.2+ allows you to set what world users will spawn in. This does _not_ have to be the world that is in `server.properties`. To do this, make sure you have the following 2 values set in your `[[config.yml]]`. You can set this value ingame by using `/mv conf firstspawnoverride true` and `/mv conf firstspawnworld myworld`. We advise against editing the file, but here is the clip:
|
||||
|
||||
```
|
||||
|
|
Loading…
Reference in New Issue