Updated Destinations (markdown)

Ben Woo 2021-02-24 14:19:56 +08:00
parent 78d633b50a
commit 4ff38b199b
1 changed files with 1 additions and 1 deletions

@ -92,7 +92,7 @@ Takes a player to the bed that [playername] will spawn at if they die.
`multiverse.teleport.self.p`
`multiverse.teleport.other.p`
These are examples of the `PORTAL` destination type. Portal destination types are ONLY available if you have [Multiverse-Portals](https://github.com/Multiverse/Multiverse-Portals/wiki) installed. If you want players to face a different direction when being placed at the destination, you can add any of the following with a colon (as shown twice above) `n,e,s,w,ne,nw,se,sw` (or with fullnames: `north,easy,south,west,northeast,northwest,southeast,southwest`)
These are examples of the `PORTAL` destination type. Portal destination types are ONLY available if you have [Multiverse-Portals](https://github.com/Multiverse/Multiverse-Portals/wiki) installed. If you want players to face a different direction when being placed at the destination, you can add any of the following with a colon (as shown twice above) `n,e,s,w,ne,nw,se,sw` (or with fullnames: `north,east,south,west,northeast,northwest,southeast,southwest`)
### Special case
When you're *standing* inside a portal (let's say `PortalB`, if you want to set the destination of another (`PortalA`) to **the center of that portal facing the rounded direction**, you can simply use `/mvpm dest here`. This will set the destination of the selected *source* portal (`PortalA`) to the portal you're standing in *plus* the cardinal direction (`p:portal:se`). This makes it a snap to set the directions of portals without any lookups!