Updated World properties (markdown)

Jad 2019-08-22 22:21:05 -05:00
parent a36e5b42a7
commit 67580ec1b7

@ -68,7 +68,7 @@ Exceptions allow you to say 'I want animals to spawn, but **NOT** sheep.' The co
`List<String>`
### Spawn rate
The spawn rate defines how many ticks there are between attempts to spawn animals, see [this](http://jd.bukkit.org/apidocs/org/bukkit/World.html#setTicksPerAnimalSpawns(int) for details. Note that a value of -1 here signifies that the world should use the default value
The spawn rate defines how many ticks there are between attempts to spawn animals, see [this](https://jd.bukkit.org/org/bukkit/World.html#setTicksPerAnimalSpawns(int)) for details. Note that a value of -1 here signifies that the world should use the default value
**Type:**
`Integer`
@ -116,7 +116,7 @@ exceptions allow you to say 'I want monsters to spawn, but **NOT** creepers.' Th
`List<String>`
### Spawn rate
The spawn rate defines how many ticks there are between attempts to spawn animals, see [this](http://jd.bukkit.org/apidocs/org/bukkit/World.html#setTicksPerAnimalSpawns(int) for details. Note that a value of -1 here signifies that the world should use the default value
The spawn rate defines how many ticks there are between attempts to spawn animals, see [this](https://jd.bukkit.org/org/bukkit/World.html#setTicksPerAnimalSpawns(int)) for details. Note that a value of -1 here signifies that the world should use the default value
**Type:**
`Integer`