Updated World properties (markdown)

Eric Stokes 2016-03-06 10:44:44 -07:00
parent 29f8f3150d
commit 91b2225e2d
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Here are the various properties of worlds that can be set in `worlds.yml`. __Normally you should not have to edit this__, but if you are an advanced user, you may. This is a typical plugin configuration file and follows the same syntax. __All of these settings can be changed from in-game__ using [[Modify Command|Command-Reference#wiki-modify]]
## <a name="top" href="#wiki-top"></a> Index
## Index
1. [World Permissions](#wiki-perms)
1. [Setting the Spawn World](#wiki-defaultspawn)
1. [Animals](#wiki-animals)
@ -31,12 +31,12 @@ Here are the various properties of worlds that can be set in `worlds.yml`. __Nor
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## <a name="perms" href="#wiki-perms"></a>World Permissions
## World Permissions
You can easily control who can enter various worlds in Multiverse 2. To allow people access to a world, simply grant them access to `multiverse.access.WORLDNAME` where WORLDNAME is the name of the world. By default (with PermissionsBukkit) people _can_ enter newly created worlds. You can give users `multiverse.access.*` to let them access all worlds, or set the same to false to deny access to all worlds.
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## <a name="defaultspawn" href="#wiki-defaultspawn"></a>Default Spawn World
## Default Spawn World
Multiverse 2.2+ allows you to set what world users will spawn in. This does _not_ have to be the world that is in `server.properties`. To do this, make sure you have the following 2 values set in your `[[config.yml]]`. You can set this value ingame by using `/mv conf firstspawnoverride true` and `/mv conf firstspawnworld myworld`. We advise against editing the file, but here is the clip:
```
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## <a name="animals" href="#wiki-animals"></a>Animals
## Animals
### Spawning
The overall control of the spawning of animals on a world. If true, animals (pigs, chickens, cows and squids) will spawn in this world.