Updated FAQ (markdown)

FernFerret 2011-11-27 15:25:06 -08:00
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FAQ.md

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## <a name="skyland" href="#wiki-skyland"></a>I can't load my SKYLANDS worlds!
Mojang removed the skyland code in Minecraft 1.0.0, replacing it with "the End" chapter of the game. That included (1) floating island terrain, (2) a gray noontime sky, (3) clouds drawn at very low Y levels. You have two choices.
Choice A: Use a terrain generator plugin like [SkylandsPlus](http://dev.bukkit.org/server-mods/skylandsplus/) to allow players to continue to explore by generating additional chunks. This may cause tearing at the explored edges as it's not the same generator.
*Choice A:* Use a terrain generator plugin like [SkylandsPlus](http://dev.bukkit.org/server-mods/skylandsplus/) to allow players to continue to explore by generating additional chunks. This may cause tearing at the explored edges as it's not the same generator.
Choice B: If your skylands were already pretty mapped out, then use a border plugin like [WorldBorder](http://dev.bukkit.org/server-mods/worldborder/) to stop any more expansion of the world.
*Choice B:* If your skylands were already pretty mapped out, then use a border plugin like [WorldBorder](http://dev.bukkit.org/server-mods/worldborder/) to stop any more expansion of the world.
In either case, edit your world configuration to use a `NORMAL` environment instead of the old missing `SKYLAND` environment type. Refine your monster spawning settings to suit your tastes. If you want permanent day, plugins like [TimeShift](http://dev.bukkit.org/server-mods/timeshift/) can help you with that, too.