From 0dea0c028584c2fc9571c364b43d11484c8123a7 Mon Sep 17 00:00:00 2001 From: Evenprime Date: Sun, 10 Jul 2011 11:41:37 +0200 Subject: [PATCH] further refinement of threshold values for moving check --- src/cc/co/evenprime/bukkit/nocheat/checks/MovingCheck.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/cc/co/evenprime/bukkit/nocheat/checks/MovingCheck.java b/src/cc/co/evenprime/bukkit/nocheat/checks/MovingCheck.java index c937e5f0..1a6a9155 100644 --- a/src/cc/co/evenprime/bukkit/nocheat/checks/MovingCheck.java +++ b/src/cc/co/evenprime/bukkit/nocheat/checks/MovingCheck.java @@ -52,7 +52,7 @@ public class MovingCheck extends Check { // How high may a player move in one event on ground private final static double stepHeight = 0.501D; - private final static double stepWidth = 0.25D; + private final static double stepWidth = 0.22D; private final static double sneakWidth = 0.14D; private final static double swimWidth = 0.18D; @@ -149,11 +149,11 @@ public class MovingCheck extends Check { } data.runningThreshold += overLimit; - + int violationLevelHorizontal = limitCheck(data.runningThreshold - 1); // Reduce horiz moving freedom with each event - data.runningThreshold *= 0.95; + data.runningThreshold *= 0.97; data.horizFreedom *= 0.9; /**** Horizontal movement check END ****/