Reduce default level of "selfhit" check from severe to warning.

This commit is contained in:
Evenprime 2011-12-11 18:37:57 +01:00
parent 5900ba2275
commit 0e7f9d4f1c

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@ -273,7 +273,7 @@ public class DefaultConfiguration extends Configuration {
w(w, "log fightDirectionLog 0 5 med [player] failed [check]: tried to attack out of sight entity. Total violation level so far [violations].");
w(w, "log fightDirectionLogHigh 0 5 high [player] failed [check]: tried to attack out of sight entity. Total violation level so far [violations].");
w(w, "");
w(w, "log fightSelfhitlog 0 1 high [player] failed [check]: tried to attack himself. Total violation level so far [violations].");
w(w, "log fightSelfhitlog 0 1 med [player] failed [check]: tried to attack himself. Total violation level so far [violations].");
w(w, "");
w(w, "# SPECIAL Actions: They will do something check dependant, usually cancel an event.");
w(w, "# - They start with the word 'special'");