Don't check backwards sprinting after being hit.

This commit is contained in:
asofold 2013-01-28 09:18:03 +01:00
parent 04e7b2a09b
commit 0fb299b39f

View File

@ -144,7 +144,7 @@ public class SurvivalFly extends Check {
}
// Prevent players from sprinting if they're moving backwards.
if (hDistanceAboveLimit <= 0D && sprinting) {
if (hDistanceAboveLimit <= 0D && sprinting && data.horizontalFreedom <= 0.001D) {
final float yaw = from.getYaw();
if (xDistance < 0D && zDistance > 0D && yaw > 180F && yaw < 270F || xDistance < 0D && zDistance < 0D
&& yaw > 270F && yaw < 360F || xDistance > 0D && zDistance < 0D && yaw > 0F && yaw < 90F